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Post by wundapantz on Jan 6, 2023 13:46:18 GMT
I wouldn't have an issue with it if it was the rule, I can imagine fluff to explain it satisfactorily, but I wouldn't change it for myself as I don't think it captures the scale of the units it does or doesn't work on...
For me though fluff-wise, I can see it carving through metal armour (an ogres belly plate or the armour on a empire chicken knight) as it generally the same metal as on infantry or cavalry... but I don't like it slicing through a humungous monster's scaly skin or regen save... The big gribblies suffer enough, I think a small scratch from a nasty skulker's attack shouldn't ignore a a regen save of a monstrous chimera..
So then I'd end up keeping the original rule as it's cleaner because I think the suggested change doesn't have enough nuance and I'd be loathe though to have 1 rule with a series of forgettable caveats for edge cases... Killing blow works like this in case A, it's different in case B and doesn't apply in case C.
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Post by johngg on Jan 6, 2023 16:48:46 GMT
you don't per chance play Dark Elves do you?
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Post by thezildo on Jan 6, 2023 18:51:58 GMT
you don't per chance play Dark Elves do you? Is it that obvious? Lol Trying to figure out how to deal with armor for these puny little goth elves. Open to suggestions!
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Post by DiscoQing on Jan 7, 2023 11:05:30 GMT
Razor standard, obsidian blade, Hellebron, GW heroes 😊
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Post by vulcan on Jan 8, 2023 2:24:37 GMT
you don't per chance play Dark Elves do you? Is it that obvious? Lol Trying to figure out how to deal with armor for these puny little goth elves. Open to suggestions! Use chaff to get the heavy armored stuff into combat with your Executioners or divert it harmlessly. Even if KB doesn't work on a target, massed S6 attacks is your best unit for the job. Part of this is using chaff to stretch out your deployment and force your opponent to drop his big units first so you can counter with your own deployment. DE is a maneuver army, almost as much as WE. You can't just march straight across the board and smash everything in your path like some other armies can. You can crush most core units easily enough, but don't let that get you overconfident when dealing with heavily armored elites. Magic can also help. Lore of Metal, obviously. Any lore with strength-boosting augments, like beasts. Yes, Mindrazor is the best, and a horde of Witches with Mindrazor can delete whole units in one round, but don't count on getting that miracle-worker off when you really need it. Characters and magic items can also help; DiscoQing covered those options well enough.
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Post by johngg on Jan 9, 2023 11:13:25 GMT
Razor standard, obsidian blade, Hellebron, GW heroes 😊 ...and monsters
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Post by vulcan on Jan 10, 2023 2:16:56 GMT
Razor standard, obsidian blade, Hellebron, GW heroes 😊 ...and monsters Yes, but monsters tend to be cannonball-degradable, and the armies that have the most high armor saves (Empire, Chaos, to a lesser extent Dwarves) also tend to have the most cannons...
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Post by DiscoQing on Jan 10, 2023 10:33:21 GMT
Dark elves have some of the best anti cannon tools available...
Buckets of fast cav Harpies GW wielding Scouts Magic missiles coming out of the wazzoo 1+ 3++ flying characters
A hero on a fast cav horse with 1+ armour and (asf) Lance is 98pts...
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Post by johngg on Jan 10, 2023 13:13:39 GMT
Dark elves have some of the best anti cannon tools available... Buckets of fast cav Harpies GW wielding Scouts Magic missiles coming out of the wazzoo 1+ 3++ flying characters A hero on a fast cav horse with 1+ armour and (asf) Lance is 98pts... So. Much. This..
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Post by vulcan on Jan 11, 2023 2:12:42 GMT
Dark elves have some of the best anti cannon tools available... Buckets of fast cav Harpies GW wielding Scouts Magic missiles coming out of the wazzoo 1+ 3++ flying characters A hero on a fast cav horse with 1+ armour and (asf) Lance is 98pts... Which is true, but it's hard to stop two or three cannon all at once, AND win the chaff battle so your big blocks can do their job. It's often better to leave the monsters at home and rely on blocks to do what blocks do, and use chaff to get the block matchups you want.
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Post by DiscoQing on Jan 11, 2023 14:29:25 GMT
Then you're doing it wrong 😉
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Post by vulcan on Jan 11, 2023 16:09:53 GMT
Then you're doing it wrong 😉 Then please, O Sage of Sages, please enlighten this worthless worm in how to do it right.
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Post by DiscoQing on Jan 11, 2023 17:19:26 GMT
Ram it up 'em, they can't deal with everything all at once.
---
Morathi [375pts]
Master [193pts] Dark Pegasus, Heavy Armor, Lance, Repeater Crossbow, Sea Dragon Cloak, Shield, Cloak of Twilight
Sorceress [115pts] Dark Steed, Lore of Life, Dispel Scroll
3 x 1 Master [96pts] Dark Steed, Great Weapon, Heavy Armor, Sea Dragon Cloak, Shield
6 x 5 Dark Riders [100pts] Shields, Repeater Crossbows
2 x 5 Doomfire Warlocks [125pts]
3 x 1 Reaper Bolt Thrower [70pts]
2 x 1 War Hydra [180pts] Fiery Breath
++ Total: [2,391pts] ++
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Post by thezildo on Jan 12, 2023 22:48:07 GMT
Ram it up 'em, they can't deal with everything all at once. --- Morathi [375pts] Master [193pts] Dark Pegasus, Heavy Armor, Lance, Repeater Crossbow, Sea Dragon Cloak, Shield, Cloak of Twilight Sorceress [115pts] Dark Steed, Lore of Life, Dispel Scroll 3 x 1 Master [96pts] Dark Steed, Great Weapon, Heavy Armor, Sea Dragon Cloak, Shield 6 x 5 Dark Riders [100pts] Shields, Repeater Crossbows 2 x 5 Doomfire Warlocks [125pts] 3 x 1 Reaper Bolt Thrower [70pts] 2 x 1 War Hydra [180pts] Fiery Breath ++ Total: [2,391pts] ++ Gaaaaaaawd Dayum!!!!! *furiously begins jotting notes*
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Post by vulcan on Jan 15, 2023 1:15:43 GMT
Yes, DE avoidance is a thing. Don't give the cannon anything worth shooting at and you're up against cannon. In which case there's probably better choices than Hydra; I'd consider GW Shades instead.
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