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Post by relentlesss on Apr 4, 2019 10:12:01 GMT
Hello hello! long term 30k player, new to fantasy but it appears it is alive and well - why not jump into it?! So after going back on forth, I have opted for the Warriors due to having lot's of options, a fairly low model count and being badass After looking at the awesome work on this forum breaking down their units and scouring the web for lists and tactics, I have put together the below list to build up to, but having never played and not knowing a great deal, it's probably crap so please advise me on what I can do A few notes: I am not looking for super competitive but fun, not a fan of going for a DP or unkillable disk dude and in 30k I played world eaters, so love smashing face in combat, therefore, Khorne is a must. However, with such a lush magic phase to play with, I don't want to be lacking there and Nurgle gives some great painting and modelling opportunities, so here it goes...
HEROES Chaos Sorcerer Lord - Lvl 4 - Familiar - Enchanted shield - Talisman of endurance - MoN Exalted Hero - Halberd - MoK - Juggernaut - Helm of many eyes - Dawnstone Daemonsmith sorcerer - Dispel scroll CORE Warriors x 17 - MoN - FC - AHW - Shields - Gleaming Pennant Warriors x 24 - MoK - Musician and standard - Banner of swiftness - Halberds Warhounds x 5 - Vanguard Warhounds x 5 - Vanguard SPECIAL Knights x 5 - MoN - EW - Musician and standard RARE Skullcrushers x 3 - Lances - FC - Banner of eternal flame Magma Cannon - Hellbound Magma Cannon - Hellbound 2476 pts ----------------------------- So yeah, wizard with nurgle block, hero with crushers with a nice big, powerful Khorne block to smash face with. I wanted some shooting and love the magma cannon, so they are in. Can always swap out for the deathshrieker for fewer points if a better option. obvs the smith is to babysit these. I somehow don't think this is optimal, but I think cool. The knights.... wanted a big block for cool, but not enough points and can quite easily swap these for something else if they are just going to be wasted in this list The plan I guess is to use the hounds to chaff, the warrior blocks to drive forward, and the mounted units to cover the flanks... I think!? Not sure if that's enough boots on the ground though and there is a lot spent on characters, yet I really wanted a badass Khorne hero and a high-level sorcerer There's a few points over for some extra magic bits too and the magic items I have, I've just gone on things that seemed ok but again, kinda guessing. Is this going to be fun to play with? Am I just going to get smashed!? I've been told my local group is all about fun and having a few beers, so not super competitive with a slow grow campaign going on next month so want a 2.5k to aim for that. Thanks for getting this far and hope I've made some kind of sense
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Post by mrburp on Apr 4, 2019 11:05:56 GMT
Hello hello! long term 30k player, new to fantasy but it appears it is alive and well - why not jump into it?! So after going back on forth, I have opted for the Warriors due to having lot's of options, a fairly low model count and being badass After looking at the awesome work on this forum breaking down their units and scouring the web for lists and tactics, I have put together the below list to build up to, but having never played and not knowing a great deal, it's probably crap so please advise me on what I can do A few notes: I am not looking for super competitive but fun, not a fan of going for a DP or unkillable disk dude and in 30k I played world eaters, so love smashing face in combat, therefore, Khorne is a must. However, with such a lush magic phase to play with, I don't want to be lacking there and Nurgle gives some great painting and modelling opportunities, so here it goes...
HEROES Chaos Sorcerer Lord - Lvl 4 - Familiar - Enchanted shield - Talisman of endurance - MoN Exalted Hero - Halberd - MoK - Juggernaut - Helm of many eyes - Dawnstone Daemonsmith sorcerer - Dispel scroll CORE Warriors x 17 - MoN - FC - AHW - Shields - Gleaming Pennant Warriors x 24 - MoK - Musician and standard - Banner of swiftness - Halberds Warhounds x 5 - Vanguard Warhounds x 5 - Vanguard SPECIAL Knights x 5 - MoN - EW - Musician and standard RARE Skullcrushers x 3 - Lances - FC - Banner of eternal flame Magma Cannon - Hellbound Magma Cannon - Hellbound 2476 pts ----------------------------- So yeah, wizard with nurgle block, hero with crushers with a nice big, powerful Khorne block to smash face with. I wanted some shooting and love the magma cannon, so they are in. Can always swap out for the deathshrieker for fewer points if a better option. obvs the smith is to babysit these. I somehow don't think this is optimal, but I think cool. The knights.... wanted a big block for cool, but not enough points and can quite easily swap these for something else if they are just going to be wasted in this list The plan I guess is to use the hounds to chaff, the warrior blocks to drive forward, and the mounted units to cover the flanks... I think!? Not sure if that's enough boots on the ground though and there is a lot spent on characters, yet I really wanted a badass Khorne hero and a high-level sorcerer There's a few points over for some extra magic bits too and the magic items I have, I've just gone on things that seemed ok but again, kinda guessing. Is this going to be fun to play with? Am I just going to get smashed!? I've been told my local group is all about fun and having a few beers, so not super competitive with a slow grow campaign going on next month so want a 2.5k to aim for that. Thanks for getting this far and hope I've made some kind of sense Are you throwing in Chaos Dwarves? I would advice against that. I wouldn’t appreciate someone using a top tier army and still feeling the need to use a second army. Imagine I’m playing High Elves but I use Waywatchers. Not 100% the same but still. The Nurgle warriors... don’t mix AHW with Shields, that is useless. I would opt to give the Khorne warriors the AHW and let the Nurgle ones be standard.
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Post by askaval30 on Apr 4, 2019 13:17:07 GMT
So I guess you are using the Grand Legion list rules from the End Times given the presence of chaos dwarves. Can't speak to the Chaos Dwarves, but s far as WoC go here would be my suggestions:
Drop lances on the crushers and add EW, statistically better results that way
Consider giving the MoN Warriors great weapons for a good can opener unit... between the MoN and the high WS they might offset the ASL of the great weapons
The Knights unit is rather small... I've found unexpected success in deploying 10 of them with the rangers standard... it allows harges through areas your opponent might not expect.
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Post by sedge on Apr 4, 2019 17:02:32 GMT
Chaos Dwarves are from the Forge World Tamurkhan expansion - the rules there allow you to add them to a WoC army (with limitations), so the army would remain a "Warriors of Chaos" one rather than one of the big combined armies that people don't always enjoy playing against.
Your Nurgle Warriors - as others have said, AWH/shields isn't a combo to go for. Halberds or great weapons are a good option for Nurgle. The Knights are fine in a unit of 5-6, but don't expect them to break Steadfast on a big ranked unit so avoid charging them front on into such a unit on their own. Skullcrushers, as Askaval said are better off with Ensorcelled Weapons.
I think you've got a fun list to go with, and if you're just starting out, don't worry too much about getting things perfect.
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Post by relentlesss on Apr 4, 2019 18:09:58 GMT
Great, thanks guys!
Yeah its still a WoC army with the expansion, just because I wanted some shooting and thought it would be interesting as I've not seen any lists do it. I love a bit of forgeworld too!
Easy swaps within the units on weapons. What would be another option if I dropped the knights?
I agree, I think play and see if there are no glaring errors or big no-nos in it. Just good to know I'm headed the right way
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Post by relentlesss on Apr 4, 2019 18:12:42 GMT
2496pts with the weapon changes
👊
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Post by strutsagget on Apr 4, 2019 18:32:31 GMT
So depending on your opponent I would check first that’s they are ok with the mix of chaos dwarfs. WoC is very strong but its main weakness is lack of shooting. Adding maybe the best flame cannon in the game makes the list possibly extremely powerful and competitive. I would go with woc only. Warriors of nurgle I would give halberds. I would also use a lot of champions in all units (not an opted thing) just because rolling on god table is super fun. Also a horde of Khorne marauders with flails or great weapons hit like a ton of bricks and makes the list less competitive but still fun. New bloodbound models can be used here I think if you don’t already have the models. I would always go EW on crushers. But remember crushers are maybe one of the best units in the game at eating RnF units. 21 S5 attacks inc stomps is pretty silly from 3 models But I would play the units you think looks the best and coolest. Anything is playable in the woc army book and I don’t think it possible to make an unplayable list unless facing a competitive opponent. Have fun and welcome!
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Post by sedge on Apr 4, 2019 18:47:00 GMT
If you're not taking the Knights, a Gorebeast Chariot is a very solid alternative (particularly when Nurgle or Khorne marked). I wouldn't suggest going for the ever-popular Chimera unless you have a mobile character to babysit it (due to its poor Leadership).
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Post by relentlesss on Apr 4, 2019 21:30:55 GMT
All sound advice gang, thank's so much!
The canons I can ask my group and see, I don't want anything crazy bent. Is the deathstrike one a tamer choice?? I would go hell canon, but it looks meh.
I think a chariot would be cool! I can have both and just switch them out based on what I fancy then, gives me some more options
I think a big bus of knights looks baller though, so maybe a unit of 10 for a 3k expansion!
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Post by mrburp on Apr 4, 2019 22:07:14 GMT
All sound advice gang, thank's so much! The canons I can ask my group and see, I don't want anything crazy bent. Is the deathstrike one a tamer choice?? I would go hell canon, but it looks meh. I think a chariot would be cool! I can have both and just switch them out based on what I fancy then, gives me some more options I think a big bus of knights looks baller though, so maybe a unit of 10 for a 3k expansion! For what it’s worth, the Hellcanon is actually in the WoC book, so no complains from opponents allowed. But in a more general view, don’t worry all that much about shooting. The consensus is that you should win 1 or 2 phases of the game. WoC has top movement phase, only topped by all variety of Elves. Magic is ok enough to hold your ground (and really, Magic is the least reliable phase). Shooting is, well none. But your dice really have to hate you if you lose close combat phase. If you aren’t outplayed in the movement phase that is (but you should have all the tools here).
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Post by relentlesss on Apr 4, 2019 22:15:32 GMT
Dropping the dwarves and vanguard on hounds, I can go 10x knights and a slaughter brute with claws, just for funzies...
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Post by gorfung on Apr 4, 2019 23:07:34 GMT
slaughter brutes are fun, my vote is for that lol
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Post by Naitsabes on Apr 4, 2019 23:57:44 GMT
just for variety of opinion: I think adding in Chaos Dwarfs per Tamurkhan is fine. You are purposefully staying away from the true WoC nasties (as you identified, Daemon Prince and unkillable Lord). However, it may be a bit overwhelming for you as a beginner to keep up with the special rules if you mix two army lists.
Your main problem is going to be leadership. your general is Ld8 and you have no BSB. you are setting yourself up for heartbreak there. A bit of a band-aid, but you could put in the Banner of Discipline to help out a bit. Keep the general in that unit.
I also think you are a bit light on chaff and fast stuff for 2500pts with two units of dogs. That's an important part of this game. Always good to have something to threaten enemy war machines and delay bad stuff coming your way. Marauder horsemen are quite good I think. Or more dogs. Or even a naked hero on a disk. To fit that in you could cut back a little on the khorne warriors.
Have fun and let us know how it goes.
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Post by relentlesss on Apr 5, 2019 0:12:04 GMT
Yeah I did think that about bsb. Am I right in thinking with the hero going with the crushers there's no point in making him one?
More dogs for warriors seems a smart move I feel. Maybe even If i keep yhe dwarf idea, just take 1 gun and use points from the other for chaff
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Post by Naitsabes on Apr 5, 2019 1:40:54 GMT
You could make the jugger hero a bsb (give him an enchanted shield because every cannon in the game will be aiming for him and that way only the second cannon ball will kill him.) I would put him with the warriors. The skullcrushers don't need help and this way he would be in the middle where the blood flows freely. Just the way khorne likes it.
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