|
Post by mottdon on Nov 26, 2019 15:30:48 GMT
So I have a 4000 pt game planned soon where I'll take my Dwarves and a friend of mine wants to try out my Skaven to see if he likes them. (He's trying to make up his mind as to which army he wants to collect next.) He doesn't want me to hold back so that he can get a good gauge as to if he truly likes them.
So here's a thematic Dwarf list that I though would be fun to take:
Lords:
Thorek Ironbrow - 435
Heroes:
Thane (BSB, MRoGrungni, Shield) - 153 Runesmith (Shield, RoStone, MRoBalance, RoFire) - 128 Runesmith (Shield, RoStone, 2 x RoSpellbreaking) - 113 Runesmith (Shield, RoStone, RoSpellbreaking) - 93 Dragon Slayer - 70 Total: 487
Core:
23 Longbeards (FC, Shields, RoStoicism) - 364 32 Warriors (FC, Shields) - 318 10 Quarrellers (Standard, Musician, GW) - 160 10 Quarrellers (Standard, Musician, GW) - 160 Total: 1002
Special:
20 Ironbreakers (FC) - 310 11 Hammerers (FC, Shields, RoParrying, MRoValaya) - 285 15 Slayers (Musician, Standard, Strollaz' Rune) - 235 2 Gyrocopters (Vanguard) - 180 Bolt Thrower #1 (RoForging, RoBurning) - 85 Bolt Thrower #2 (RoBurning) - 60 Total: 1155
Rare:
20 Irondrakes (FC, RoStoicism, RoSancuary) - 380 Flame Cannon #1 (RoPenetrating) - 180 Flame Cannon #2 (RoForging) - 165 Gyrobomber - 125 Total: 850
Army Total: 3999
So what do you guys think? Fun list, yet somewhat competitive?
|
|
|
Post by livewaaaaagh on Nov 26, 2019 15:45:04 GMT
First question I have to ask is how can a Dwarf player also be a Skaven player? Grudges!!!
Anyway, jokes aside:
I think it depends what we're going for here. Thematic and fun, sure. But I do have some observations:
- Thorek - fluffy but really not ver good at all. A runelord is better, if you wanted to go with an anvil. -I'm a bigggg fan of Longbeards, but at 4k points, 23 might not be enough. Do you have more? - 11 Hammerers is a bit thin. I'd either increase or take them out for other things. - Bolt throwers- I prefer cannons, but...
|
|
|
Post by midnightfox0083 on Nov 26, 2019 15:58:57 GMT
I think you're spending a lot of points on Warmachine and banner Runes that would be much better spent on increasing the body counts of the smaller units.
|
|
|
Post by Horace on Nov 26, 2019 16:46:35 GMT
Indeed, if you are going in with banner runes on those Hammerers & Slayers you need to up that body count. Personally I would want a Cannon over a Bolt Thrower (or even 2). You could cull one of the Runesmiths (do you need 3 as well as Thorek?!), swap 2 Bolt Throwers for 1 Cannon and use those points to buy some Hammerers. You could also swap out the Slayers for even more Hammerers The amount of templates you will be dropping looks amusing should be fun against Skaven.
|
|
|
Post by FvonSigmaringen on Nov 26, 2019 17:41:22 GMT
I should assume that the Skaven player will have the Storm Banner.
|
|
|
Post by mottdon on Nov 26, 2019 21:55:41 GMT
Well, here's some of my thoughts on the smaller units. The Hammerers are mostly going to act as a back row bunker, carrying the BSB and the MRoValaya (also the reason they have Shields - survivability). GW aren't really necessary against most Skaven, but can come in handy if something (Doomwheel or HPA) were to break through. Yes, there are quite a few medium sized units in there, but with all the Stubborn runes, the Anvil's ability to bestow ITP and increase the armor save on a unit when needed, rules like "Ole' Grumblers", and backed by a high leadership and BSB rerolls, they should have to be killed to a man, and I think Skaven might have some trouble getting through those armor saves.
With Vanguarding Slayers and Gyrocopters softening them up, while the Warmachines applying long-distance pressure (made more effective with runes), and the Anvil applying some degree of magical threat, they should be forced to come to me and engage my highly defensive units. The Runesmiths sprinkled throughout the units will also provide a touch more AP punch. The small units of Quarrellers can target chaff from the sides with their superior range and then collapse in for some GW flank punch, if ignored. The Warriors and Irondrakes will move up early to provide a first wave of offense (not counting the vanguard units), and then the Ironbreakers, Longbeards and Hammerers can provide a second wave of attack.
I decided to add the two Flame Cannons because those in addition to the Gyrocopter flame templates and bombs from all flyers, should take chunks out of their superior numbers and the flaming attacks will negate the regen on any HPAs. The Bolt Throwers were a cheaper option for war machines and I could fit in twice as many shots.
I could increase the size of any of the units, but I'm not convinced that it's totally necessary. Thoughts?
|
|
|
Post by knoffles on Nov 26, 2019 22:42:34 GMT
I’d be tempted to drop the Runesmith with the Ro balance and add in an engineer to give his BS to one of the bolt throwers. I’m guessing it’s one Runesmith for each combat unit but 3 + thorek seems a bit of overkill.
|
|
|
Post by dannytee on Nov 27, 2019 1:19:01 GMT
My initial thoughts were similar to others, various changes would be useful. Seems to me the list is trying to do too much without specializing in anything. Sort of a many small unit style. So you end up with great magic resistance, fair shooting and fair close combat. But after reading your explanation I would say try it out as is as you make some good points about the use of every unit.
|
|
|
Post by mottdon on Nov 27, 2019 3:17:43 GMT
Yeah, I might be better off with an Engineer rather than the rune of balance. All of the Runesmiths were mostly for theme anyway. Thorek certainly (everybody knows Kraggi is the main character anyway).
|
|
|
Post by sedge on Nov 27, 2019 9:58:30 GMT
Between the Storm Banner and Howling Warpgale, shooting against Skaven isn't that reliable - I always take warmachines and some ranged options anyway because when they work they're great, but you can't rely on it (or the Gyros) against Skaven. I've found it more useful to spend some extra points bulking up combat units who're going to be stuck in long grinds against hordes of Clanrats/Slaves.
Having said that, I like to take a Grudge Thrower against them, as it's the most versatile warmachine - it can target the big threats (Doomwheel, HPA, WLC) or whittle down hordes, and is great against both with a few runes.
|
|