avatar, I see where you are coming from , but you just have to play it out.
Think of it this way. Ogres, Chaos Warriors, S4+ models one a wall. I have a Goblin unit assault the wall with 4 Goblins. How are mere Goblins suppose to take that wall? The defenders will be striking first hitting on threes, wounding on either threes to twos, with multiple attacks. Assaulting is tough in general.
At the end of the day there are so many factors and tactics in siege, and the fact that you have to capture multiple walls/towers, and that fact that the defending garrisons are small, means that theory hammer just does not work well with siege. That's why you should try a couple of games with Rich where your ogres assault. Even if you do poorly, you'll come up with ideas on how to be more effective in siege games.
Post by avatarofbugman on Feb 17, 2016 23:12:30 GMT
Did you just theory hammer me and then tell me not to theory hammer? You sly dog. I am willing to play it out, but to be clear, I'm not just guessing at stuff, but basing it on past experiences. I'm thinking the most viable attack in a one off game will be multiple siege towers. Ladders have too many negatives to compensate properly. I'll also take some log rams. Salamone, you up for siege Friday?
What I mean is, you may be right. I just think it is extremely hard to judge siege in this manner. When I think of my goblins assaulting a castle, it really seems difficult as well. At the end of the day, the defenders have a small force, and that is where the key to victory ultimately lies.