Post by saniles on Jan 6, 2019 2:15:20 GMT
Gor-Rok is essentially an tougher Scar Veteran with T6 and the ability to ignore multiple wounds and killing blow on a 2+. His 2 magic items are a mace that allows re-rolls to hit & Predatory Fighter that works on 5's and 6's and a shield that give +2 to armor and makes charging models in B2B take a Dangerous Terrain test. The character's uses on the table can be multifold from being a sturdy character killer in challenges to being used to support several units with his Stubborn special rule.
1. With Saurus Warriors
Using Gor-Rok with Saurus Warriors has a nice hammer/anvil combo feel where his presence in the unit makes them less likely to run in combat (stubborn) and still dish out lots of attacks with Predatory Fighter likely to give you a few free attacks along the way. Always take spears in the unit with Gor-Rok so that if charged, an extra rank of attacks are avaliable and his magic shield can give you an chance for an extra kill before combat begins! To really make the combo shine, use a Skink Priest to cast Wyssan's Wildform on the unit to make the unit even stronger for your offensive/defensive purposes.
2. With Temple Guard
Gor-Rok in a unit of Temple Guard works much like the Warriors but with the additional benefit of S5 Halberds and the option to take a Magic Banner. Banners like Razor Standard (AP) and Banner Of Eternal Flame (FA) are worth considering. Cast Wyssan's Wildfrom and the unit will break most core infantry units against 20+ S6 attacks. If If a Slann is with the unit, Gor-Rok's Stubborn rule is perfunctory to the Sacred Duty rules of the Temple Guard.
3. "Killer Rok" Character Hunter.
Gor-Rok can also go toe-to-toe with characters in challenges and win. To use him strictly for character hunting, the best way is to cast "The Savage Beast Of Horros" to make him S8 with 7 base attacks. Many hero level characters (and a few Lords) will be brought low (and arguably upstages the other challenge oriented character in the rulebook, Chakax).
There are only two major downside to this strategy.
1. 2+ armor is awesome but no ward save doesn't give the "resilient" Gor-Rok much defense against characters stronger or better equipped than himself.
2. Has 2 wounds with no access to magic items that can heals his wounds.
The best way to counter these downsides is through magic spells such as Apotheosis from High Magic (heals 1 to D3 wounds) and Earth Blood from Life Lore (Regen 5+ but ONLY if he's in the same unit as the casting wizard) but that's only if the casting is successful.
Summary
Gor-Rok is a special character that can be useful in multiple scenarios for clearing troops or hacking down those pesky enemy characters. With solid rules and a modest point cost, Gor-Rok is perhaps the best Named Hero Character in the rulebook who will rarely dissappoint and won't die without taking a few unfortunate souls with him!
1. With Saurus Warriors
Using Gor-Rok with Saurus Warriors has a nice hammer/anvil combo feel where his presence in the unit makes them less likely to run in combat (stubborn) and still dish out lots of attacks with Predatory Fighter likely to give you a few free attacks along the way. Always take spears in the unit with Gor-Rok so that if charged, an extra rank of attacks are avaliable and his magic shield can give you an chance for an extra kill before combat begins! To really make the combo shine, use a Skink Priest to cast Wyssan's Wildform on the unit to make the unit even stronger for your offensive/defensive purposes.
2. With Temple Guard
Gor-Rok in a unit of Temple Guard works much like the Warriors but with the additional benefit of S5 Halberds and the option to take a Magic Banner. Banners like Razor Standard (AP) and Banner Of Eternal Flame (FA) are worth considering. Cast Wyssan's Wildfrom and the unit will break most core infantry units against 20+ S6 attacks. If If a Slann is with the unit, Gor-Rok's Stubborn rule is perfunctory to the Sacred Duty rules of the Temple Guard.
3. "Killer Rok" Character Hunter.
Gor-Rok can also go toe-to-toe with characters in challenges and win. To use him strictly for character hunting, the best way is to cast "The Savage Beast Of Horros" to make him S8 with 7 base attacks. Many hero level characters (and a few Lords) will be brought low (and arguably upstages the other challenge oriented character in the rulebook, Chakax).
There are only two major downside to this strategy.
1. 2+ armor is awesome but no ward save doesn't give the "resilient" Gor-Rok much defense against characters stronger or better equipped than himself.
2. Has 2 wounds with no access to magic items that can heals his wounds.
The best way to counter these downsides is through magic spells such as Apotheosis from High Magic (heals 1 to D3 wounds) and Earth Blood from Life Lore (Regen 5+ but ONLY if he's in the same unit as the casting wizard) but that's only if the casting is successful.
Summary
Gor-Rok is a special character that can be useful in multiple scenarios for clearing troops or hacking down those pesky enemy characters. With solid rules and a modest point cost, Gor-Rok is perhaps the best Named Hero Character in the rulebook who will rarely dissappoint and won't die without taking a few unfortunate souls with him!