Post by knoffles on Jan 27, 2019 14:05:32 GMT
Swordmaster has focussed on only using MSU (multiple small unit) style armies for many years and is recognised (at least by me) as one of the most prolific posters on the subject. Although he has entirely moved across to Kings of War in recent years (and ported across his MSU ideas) he still has all his older 8th posts available in many places, including his blog. He is very approachable and is happy for us to replicate any of his work here.
This post is a copy of his MSU observations (compiled with the assistance of a few others).
His blog and all his battle reports can be found here: swordmasterofhoeth.blogspot.com/p/battle-reports.html?m=1
1. Introduction
I really like the concept of the MSU (Multiple Small Units) army and I enjoy playing with it a lot. In fact, I have never enjoyed Warhammer as I am enjoying it now! What you are going to find below is an ever growing summary of my experience earned while playing with High Elves MSU.
Bear in mind I am simply sharing my observations. I do not aim to prove that this is the best way to play with High Elves. I do believe it can be very successful and rewarding style of play even if it is risky and with low margin of error. What is more, even with more than 100 games there are still armies out there I haven't played against. Which is good as I can always add something new! I am sure I will learn a lot with more battles and with more different opponents and armies I am going to meet.
You are more than welcome to add your thoughts and share your own experiences. I am writing this with particular army and style of play in mind but there are elements which can be used elsewhere.
2. General principles
MSU idea appeared for the first time on Druchii.net in 7th (or maybe even 6th) edition. Back then it relied on the principle that if you kill enough enemies then there will be no one to hit you back. Thanks to that a small regiment of elite warriors charging from the flank could break much larger unit of less skilled soldiers simply by the virtue of more attacks it could deliver at the same frontage.
With 8th edition a lot of new rules appeared. In particular steadfast and step up seemed to favour big hordes and nothing else. No matter how many foe small regiment can kill there always will be some more to fight, especially that it is hard to break them on the charge and after that they can reform to bring more warriors to fight. This would mean war of attrition in which small elite regiments are often doomed. It looked like MSU armies have no right to be efficient anymore.
However, MSU can still be as good approach to the game as any and what is more it can also use new rules 8th edition provides to its advantage. SmithF reintroduced the concept and I recommend his excellent topic on MSU in general as well as battle log (which he started to update with new reports again):
SmithF on MSU
Here, I am going to to talk about MSU from the point of view of High Elves but bear in mind that some principles are quite general. The difference will lie in the means to achieve the same goals and tools you are going to employ to do so.
The main principle of MSU approach is that with more units you are able to use movement phase more efficiently to create much more favorable combats than just when you clash two big regiments head to head.
3 units of 10 Swordmasters can set up a trap for 30 Warriors of Chaos. By fleeing with one the other two can attack the flanks of the bigger regiment.
It is of course an ideal situation but illustrates the principle very well. Big unit of Chaos Warriors uses horde rule to maximize the number of its attacks but only to the front. Instead of engaging it head to head in bloody combat Swordmasters surround its flanks and while hitting with their full number of attacks, they robe bigger unit of its advantage. Only 3 warriors at each flank can fight, they cannot use horde and step up attacks rules and are also engaged from both flanks which means they will not be able to reform if they are not going to break first. In such situation small units would also sustain smaller amount of damage than a single unit fighting from the front. Even if big unit of warriors is going to hold after an initial attack they will melt quicker in subsequent rounds of combat.
Basically with the advantage of having more regiments it is possible to control movement phase better so that one can have an opportunity to create situations where even big and dangerous units can be defeated.
This post is a copy of his MSU observations (compiled with the assistance of a few others).
His blog and all his battle reports can be found here: swordmasterofhoeth.blogspot.com/p/battle-reports.html?m=1
1. Introduction
I really like the concept of the MSU (Multiple Small Units) army and I enjoy playing with it a lot. In fact, I have never enjoyed Warhammer as I am enjoying it now! What you are going to find below is an ever growing summary of my experience earned while playing with High Elves MSU.
Bear in mind I am simply sharing my observations. I do not aim to prove that this is the best way to play with High Elves. I do believe it can be very successful and rewarding style of play even if it is risky and with low margin of error. What is more, even with more than 100 games there are still armies out there I haven't played against. Which is good as I can always add something new! I am sure I will learn a lot with more battles and with more different opponents and armies I am going to meet.
You are more than welcome to add your thoughts and share your own experiences. I am writing this with particular army and style of play in mind but there are elements which can be used elsewhere.
2. General principles
MSU idea appeared for the first time on Druchii.net in 7th (or maybe even 6th) edition. Back then it relied on the principle that if you kill enough enemies then there will be no one to hit you back. Thanks to that a small regiment of elite warriors charging from the flank could break much larger unit of less skilled soldiers simply by the virtue of more attacks it could deliver at the same frontage.
With 8th edition a lot of new rules appeared. In particular steadfast and step up seemed to favour big hordes and nothing else. No matter how many foe small regiment can kill there always will be some more to fight, especially that it is hard to break them on the charge and after that they can reform to bring more warriors to fight. This would mean war of attrition in which small elite regiments are often doomed. It looked like MSU armies have no right to be efficient anymore.
However, MSU can still be as good approach to the game as any and what is more it can also use new rules 8th edition provides to its advantage. SmithF reintroduced the concept and I recommend his excellent topic on MSU in general as well as battle log (which he started to update with new reports again):
SmithF on MSU
Here, I am going to to talk about MSU from the point of view of High Elves but bear in mind that some principles are quite general. The difference will lie in the means to achieve the same goals and tools you are going to employ to do so.
The main principle of MSU approach is that with more units you are able to use movement phase more efficiently to create much more favorable combats than just when you clash two big regiments head to head.
3 units of 10 Swordmasters can set up a trap for 30 Warriors of Chaos. By fleeing with one the other two can attack the flanks of the bigger regiment.
It is of course an ideal situation but illustrates the principle very well. Big unit of Chaos Warriors uses horde rule to maximize the number of its attacks but only to the front. Instead of engaging it head to head in bloody combat Swordmasters surround its flanks and while hitting with their full number of attacks, they robe bigger unit of its advantage. Only 3 warriors at each flank can fight, they cannot use horde and step up attacks rules and are also engaged from both flanks which means they will not be able to reform if they are not going to break first. In such situation small units would also sustain smaller amount of damage than a single unit fighting from the front. Even if big unit of warriors is going to hold after an initial attack they will melt quicker in subsequent rounds of combat.
Basically with the advantage of having more regiments it is possible to control movement phase better so that one can have an opportunity to create situations where even big and dangerous units can be defeated.