8th edition reworks of Sylvaneth units.
Sept 1, 2019 17:51:06 GMT
grandmasterwang and leguman like this
Post by yogo on Sept 1, 2019 17:51:06 GMT
I thought I'd try my hand at working some Sylvaneth units into the Wood Elf army Lore. Please let me know what you think.
Tree-Revenants: Special unit.
As a sign of the pact between Athel Loren and the Asrai, Asrai sometimes volunteer for their bodies to be possessed by Forest Spirits after death to create a warrior that combines elven speed with a Dryads resilience. However, the possession destroys the Asrai’s body over time as it is consumed by plant life, eventually becoming a new tree with elven bones strung amongst its branches and roots.
M WS BS S T W I A Ld Troop Type
Tree-Revenant
5 4 4 4 4 1 5 2 8 Infantry
Scion
5 4 4 4 4 1 5 3 8 Infantry
◦ Points per Model: 16p
◦ Unit Size: 10+
◦ Equipment: Two hand weapons.
◦ Options:
▪ May upgrade one Tree-Revenant to a Scion for 10p.
• Scion may take a Halberd for 2p.
As a sign of the pact between Athel Loren and the Asrai, Asrai sometimes volunteer for their bodies to be possessed by Forest Spirits after death to create a warrior that combines elven speed with a Dryads resilience. However, the possession destroys the Asrai’s body over time as it is consumed by plant life, eventually becoming a new tree with elven bones strung amongst its branches and roots.
M WS BS S T W I A Ld Troop Type
Tree-Revenant
5 4 4 4 4 1 5 2 8 Infantry
Scion
5 4 4 4 4 1 5 3 8 Infantry
◦ Points per Model: 16p
◦ Unit Size: 10+
◦ Equipment: Two hand weapons.
◦ Options:
▪ May upgrade one Tree-Revenant to a Scion for 10p.
• Scion may take a Halberd for 2p.
▪ May upgrade one Tree-Revenant to a musician for 10p.
▪ May upgrade one Tree-Revenant to a standard bearer for 10p.
• May take a magic standard worth up to 25p.
◦ Special Rules: Always Strikes First, Fear, Forest Stalker, Forest Spirit, Scaly Skin (6+).
▪ May upgrade one Tree-Revenant to a standard bearer for 10p.
• May take a magic standard worth up to 25p.
◦ Special Rules: Always Strikes First, Fear, Forest Stalker, Forest Spirit, Scaly Skin (6+).
Kurnoth Hunters: Rare unit.
Unlike Tree Kin, formed by Forest Spirits or the souls of dead Asrai gaining form by possessing dead trees. Kurnoth Hunters are formed from the voluntary union of a living Wild Rider, Tree and Forest Spirit. They are possessed of all the speed and prowess of a living Asrai, merged with the resilience and strength of a Tree Kin.
Unlike Tree Kin, formed by Forest Spirits or the souls of dead Asrai gaining form by possessing dead trees. Kurnoth Hunters are formed from the voluntary union of a living Wild Rider, Tree and Forest Spirit. They are possessed of all the speed and prowess of a living Asrai, merged with the resilience and strength of a Tree Kin.
To create a Kurnoth Hunter first a Wild Rider or Forest Spirit must find one of their opposite number willing to join their body, mind and even their very soul to another for eternity. On the first day of spring the Wild Rider is ritually buried alive amongst the roots of a suitable tree, it must be both young and supple as well as strong and tall, which is then possessed by the Forest Spirit. It takes an entire year for the transformation to complete as these three disparate beings meld into one creature greater then the sum of its parts. As the first dew of spring condenses on its leaves the Kurnoth Hunter pulls its self free from the earth, its form a perfect joining of elven grace, arboreal strength and spiritual power.
M WS BS S T W I A Ld Troop Type
Kurnoth Hunter
5 5 4 4 5 3 5 3 9 Monstrous Infantry
Huntsmaster
5 5 4 4 5 3 5 4 9 Monstrous Infantry
◦ Points per Model: 60p
◦ Unit Size: 3+
◦ Equipment: Halberd.
◦ Options:
▪ May upgrade one Kurnoth Hunter to a Huntsmaster for 10p.
M WS BS S T W I A Ld Troop Type
Kurnoth Hunter
5 5 4 4 5 3 5 3 9 Monstrous Infantry
Huntsmaster
5 5 4 4 5 3 5 4 9 Monstrous Infantry
◦ Points per Model: 60p
◦ Unit Size: 3+
◦ Equipment: Halberd.
◦ Options:
▪ May upgrade one Kurnoth Hunter to a Huntsmaster for 10p.
• Huntsmaster may take a magic weapon worth up to 25p.
▪ May replace their halberds with great weapons for 4p per model.
▪ May replace their halberds with Asrai Great Bows for 10p per model.
▪ The entire unit may take one of the following types of enchanted arrows for 8p per model:
• Hagbane Tips
• Trueflight Arrows
• Moonfire Shot
• Starfire Shafts
• Swiftshiver Shards
• Arcane Bodkins
◦ Special Rules: Fear, Flammable, Forest Spirit, Scaly Skin (4+).
▪ May replace their halberds with Asrai Great Bows for 10p per model.
▪ The entire unit may take one of the following types of enchanted arrows for 8p per model:
• Hagbane Tips
• Trueflight Arrows
• Moonfire Shot
• Starfire Shafts
• Swiftshiver Shards
• Arcane Bodkins
◦ Special Rules: Fear, Flammable, Forest Spirit, Scaly Skin (4+).
Asrai Great Bow
The Asrai Great Bow is fired like a bolt thrower, with the following profile, that may be fired if the model moves but not if it marches.
Range Strength Special Rules
48” 5 Multiple Wounds (D3), Armour Piercing
The Asrai Great Bow is fired like a bolt thrower, with the following profile, that may be fired if the model moves but not if it marches.
Range Strength Special Rules
48” 5 Multiple Wounds (D3), Armour Piercing
Spite-Revenants: Rare unit.
May only be taken in an army lead by Drycha.
A twisted perversion of Tree-Revenants. A Forest Spirit forcibly possessing and melding with a living Asrai. Like with Tree-Revenants the possession gradually burns out the Asrai body, leaving a withered husk that the forest spirit abandons for its next victim.
M WS BS S T W I A Ld Troop Type
Spite-Revenant
5 4 4 4 4 1 5 3 8 Infantry
Shadestalker
5 4 4 4 4 1 5 4 8 Infantry
M WS BS S T W I A Ld Troop Type
Spite-Revenant
5 4 4 4 4 1 5 3 8 Infantry
Shadestalker
5 4 4 4 4 1 5 4 8 Infantry
◦ Points per Model: 16p
◦ Unit Size: 10+
◦ Equipment: Hand weapon.
◦ Options:
▪ May upgrade one Spite-Revenant to a Shadestalker for 10p.
◦ Special Rules: Always Strikes First, Ambushers, Terror, Forest Spirit, Frenzy, Hatred, Skirmishers, Scaly Skin (6+).
◦ Unit Size: 10+
◦ Equipment: Hand weapon.
◦ Options:
▪ May upgrade one Spite-Revenant to a Shadestalker for 10p.
◦ Special Rules: Always Strikes First, Ambushers, Terror, Forest Spirit, Frenzy, Hatred, Skirmishers, Scaly Skin (6+).