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Post by sirsteve on Jul 30, 2020 15:17:13 GMT
So I am now looking for a new project that is something different both painting wise and play wise. The problem is i'm indecisive when it comes to these things. So I though it was time to ask you all for help. I have two armies so far; Ogres and Dark Elves both that can be fielded at 2000-2250 points so apart from the odd character i'm happy with those for now (of course we all know an army is never truly finished). What I am looking for is something new/fun/different to play whilst being somewhat viable. I have come to realise that I like the armies that are generally bottom tier so don't worry about that. My first thoughts would be a night goblin army that was squig heavy (lot's of squig bombs, etc.). Who doesn't love squigs... What other armies out there could be fun (please note my group don't use any End Times books/rules)? This could be an army of a rarely/never seen strange build that has some promise. Let your imaginations run free. However, the only constraint is that the models must be relatively easy to get from GW (I don't really want to pay silly eBay prices). Thanks
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Post by TheRealGIB on Jul 30, 2020 17:31:55 GMT
I would look into Empire if I were you. They have a massive spread of units, many of which are even competitively viable. They also have one of the my favorite under used mechanics, the Detachments rule. On top of all their units and rules, there is a bunch of space for army wide conversions using 3rd party or other GW bits. Things like making the knight units into winged hussars is relatively easy with third party pieces, and that is just the start of the possibilities. I think that they would give you a different army both from a play and painting perspective from the two you mentioned before.
Another idea that comes to mind, Find an army you really like the look of, and try building out the list from an unexpected angle. Peasant mob Brettonia, Strollaz vanguard dwarfs, stuff like that. If you are not looking for hyper competitive play, there is a wide wide world of awesome opportunities out there. I hope my two cents helped a bit, and make sure to let us know what you decide to go with!
V/R, The Real Gib
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Yvain
Full Member
Posts: 112
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Post by Yvain on Jul 30, 2020 19:14:43 GMT
I concur with Empire. They have a really diverse unit roster so you can make lots of fun interesting lists. The only real options no longer available that matter are archers and those are easy to get 3rd party because they are just pajama mans.
The only downside to empire is the horde of models you would need.
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Post by lordofskullpass on Aug 1, 2020 13:33:10 GMT
I’d say go Dwarfs instead - Dwarfs are incredibly different to play compared to Ogres and Dark Elves, as they’re slow moving and with low Initiative but are also tough and more well-armoured than either Ogres or Dark Elves. They have the best artillery in the game, decent shooting infantry, their characters can be tooled up something nasty with Runic items and they can also nuke enemy units with bomb-dropping flyers.
The only current problem is that GW executed the Dwarf Warriors, Thunderers and Cannon kits as part of their awful Cities of Sigmar idea for AoS, though the Longbeards are still available for Core units and Dwarf Cannons and Organ Guns are quite easy to find on EBay.
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Post by sirsteve on Aug 1, 2020 15:32:48 GMT
I did think about a Dwarf army and going for the flyer/vanguard/no cannon build but it seems more of a one-trick pony. Any experience of this?
Have started to look at the possibility of a dryad/tree-man force but still open to ideas.
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Post by jukei on Aug 1, 2020 18:06:06 GMT
daemons of chaos ...monokhorne I think it's a nice one to collect and build. I would buy the following boxes: 2x startpack ---> ( 20 bloodletters + 2 cannons + 6 bloodcrushers) 1 Skarbrand ( you can proxy with a daemon prince ..it's cheaper and the model is still cool) 2x daemons of khorne bloodletters ( 20 bloodletters) 1x fleshhounds soul grinder if you like the model 1 daemon prince I suggest you to watch this battlereport. It's a real good one. you can see the army in action I hope it helped. www.youtube.com/watch?v=lR7ojUgr_Uk
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Post by knoffles on Aug 2, 2020 1:24:23 GMT
I did think about a Dwarf army and going for the flyer/vanguard/no cannon build but it seems more of a one-trick pony. Any experience of this? Have started to look at the possibility of a dryad/tree-man force but still open to ideas. . It’s definitely one that works better if you are playing closed lists! You can also theme it around Karak kadrin and have Ungrim as your general in a unit of slayers. They really want to be getting across the board and into combat quickly anyway so it works with them and he is also a great special character and reasonable for his points. You can also diversify the list by adding in msu miner units (or bigger units if you fancy it). The other option to take with this list is an airforce. 2 bombers and 3 gyros are no joke and can do some nasty things to an unsuspecting opponent, as well as being a distraction to allow your vanguarding units time to get across the board. A unit of Irondrakes is also pretty mobile and can fit in with this list to some extent however the key unit to take in a vanguard list is to take 2 units of Rangers (5 in each unit is fine), as you need these scouts to block any enemy vanguard moves that would impede your own vanguards. You are paying a premium to vanguard (35pts minimum per infantry unit) so you need to be able to do it. The tactic is a bit of a one trick but you can still field and do it with any unit in the book and the other options above give a bit of variety. It can be a competitive option depending on what you take.
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Post by Lizards_of_Renown on Aug 2, 2020 14:57:56 GMT
So I am now looking for a new project that is something different both painting wise and play wise. The problem is i'm indecisive when it comes to these things. So I though it was time to ask you all for help. I have two armies so far; Ogres and Dark Elves both that can be fielded at 2000-2250 points so apart from the odd character i'm happy with those for now (of course we all know an army is never truly finished). What I am looking for is something new/fun/different to play whilst being somewhat viable. I have come to realise that I like the armies that are generally bottom tier so don't worry about that. My first thoughts would be a night goblin army that was squig heavy (lot's of squig bombs, etc.). Who doesn't love squigs... What other armies out there could be fun (please note my group don't use any End Times books/rules)? This could be an army of a rarely/never seen strange build that has some promise. Let your imaginations run free. However, the only constraint is that the models must be relatively easy to get from GW (I don't really want to pay silly eBay prices). Thanks I'd say Lizardmen or Orc's & Goblins. With Dark Elves you've done the high WS and shooty army. With Ogres you've done compact, high wounds. With Lizardmen you have a wide variance of types of troops and a new style of painting which you can source from dinosaur and lizard paint scheme's. The army is one of the larger ones in terms of how many models you will field. With Orc's and Goblin's you have a wildly amusing army to play with, tons of different types of troops. It is a low WS, but low cost so HUGE army to play. I would have said Tomb Kings, but (and I know because of how long it's taken me to get my army together and the collective cost (oh Lord, forgive me) plus you can literally only get it on Ebay ) What do you reckon?
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Post by strutsagget on Aug 2, 2020 15:12:00 GMT
I World go with empire masade rank n file.
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Post by sirsteve on Aug 2, 2020 20:55:43 GMT
Thanks for all the advice.
I'm currently going back and forth between Squig heavy Night Goblins and Empire.
Currently watching battle reports for the two.
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Post by livewaaaaagh on Aug 3, 2020 12:25:24 GMT
Maybe Vampires too as an option for something new? I feel Lizardmen, Orcs, Skaven, Dwarfs or Vampires are good options that are different from DE and OK.
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Post by sirsteve on Aug 3, 2020 13:51:57 GMT
Maybe Vampires too as an option for something new? I feel Lizardmen, Orcs, Skaven, Dwarfs or Vampires are good options that are different from DE and OK. I did think of this. It would also work well as an AoS28 painting/converting project. Too many choices. Shows what a balanced system it is
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Yvain
Full Member
Posts: 112
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Post by Yvain on Aug 3, 2020 14:01:49 GMT
Thanks for all the advice. I'm currently going back and forth between Squig heavy Night Goblins and Empire. Currently watching battle reports for the two. I think this is an easy choice. Orcs & goblins are orcs & goblins. They are wacky and unpredictable. You have to go in with the mind that things will go wrong horribly and then laugh. Nothing you can do when you you fail your animosity roll for key charges or your fanatics and mangler squigs go the wrong way and kill your own units. That is not to say they are bad, in fact I think the wackiness is very fun. Its hilarious when you dumb ass pump wagon crashes into a unit and destroys them. Or you drop a foot of gork on someone after having your goblin OD on magic mushrooms and have his head explode. With Empire you have most versatile army in the game. You have diverse line troops, several good cav options, good ranged and fast cav for shooting, very strong artillery, access to nearly every magic lore, and a wide range of hero and characters options. You even have a few monsters in the steam tank and birbs. It is very easy to make a themed army exactly how you want both visually and gameplay wise.
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Post by sirsteve on Aug 3, 2020 17:06:23 GMT
I gather I'm not alone here as a person who struggles to decide on an army to start but one I'm off I'm all in?
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Post by tileag on Aug 3, 2020 22:03:40 GMT
I gather I'm not alone here as a person who struggles to decide on an army to start but one I'm off I'm all in? Absolutely. This is also why i have like, 8 armies.
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