|
Post by padre on Dec 30, 2020 11:35:19 GMT
I note that Direct Damage does not need line of sight, and that under Magic Missiles it says "Unlike other types of spells, magic missiles do require the wizard to be able to see his target." But ... for a direct damage spell, does the wizard have to see it at all, or be seen at all? The specifics A vampire general has been casting invocation of Nehek on his undead defenders, while hiding in a corner tower on the city defences. We have assumed he has peeked a couple of times through tiny windows and so knows the enemy's deployment and general movement. He has Curse of Years. A 50 strong regiment of spearmen is now outside within 18", advancing towards the city gate, on a road which goes past the corner tower. Can the vampire cast his direct damage spell on them, or should he be where the enemy can see him, like on the top of the tower or on the wall nearby, or stated as standing at the window? The enemy's wizards have sensed his use of magic, dispelling it etc, and know full well he is in the tower. As GM I have told the player. Assuming he can do his spell, I will assume they direct damage him back without seeing him.Here you can see the spearmen. The tower on the viewer's right contains the vampire. (In case you are wondering, that engine is a huge, wheeled petard being trundled up to the gate!)
|
|
|
Post by FvonSigmaringen on Dec 30, 2020 12:13:15 GMT
BRB p. 31: Targeting restrictions vary from spell to spell. However, unless stated otherwise the following rules apply:
• The target must lie within the Wizard's forward arc.
• The Wizard does not need line of sight to his target.
• The target must he within the spell's range.
• Wizards cannot target spells at units engaged in close combat.
The rules for DD spells add the following restrictions (ibidem):
- "Direct damage spells can only ever be cast on enemy units" - If the DD spell uses a template, it "cannot be placed in such a way that it touches friendly units or enemy units that are in close combat."
So, unless the DD spell description specifically states otherwise, the Wizard does not line of sight to his target, but the target must be in his forward arc.
HOWEVER, Curse of Years is not a DD, but a hex spell, and the rules for hex spells specify (ibidem): "Hex spells can only ever be cast on enemy units. Hexes can be cast onto units in close combat. Targets of hex spells need not lie in the the caster's forward arc."
Hence, any target for Curse of Years does not need LoS or forward arc.
|
|
|
Post by padre on Dec 30, 2020 12:42:26 GMT
Thanks. I had read the same but am trying to avoid my player getting angry, especially if there was some other part of the rules I had missed.
|
|
|
Post by strutsagget on Jan 1, 2021 8:40:32 GMT
Also if you put a unit in a building(tower) he gets 360 view.
“Wizards inside a building may cast spells as normal following the rules for line of sight and range given below.”
And below:
“A garrison unit can shoot in the Shooting phase, tracing line of sight from any point on the building. The forward arc of the garrison unit is assumed to be 360 degrees (i.e. all around) so we don’t need to worry about that either. The range for a garrison’s shooting attacks is always measured from the closest point of the building.”
|
|
|
Post by Lizards_of_Renown on Jan 4, 2021 15:36:06 GMT
BRB p. 31: Targeting restrictions vary from spell to spell. However, unless stated otherwise the following rules apply: • The target must lie within the Wizard's forward arc. • The Wizard does not need line of sight to his target. • The target must he within the spell's range. • Wizards cannot target spells at units engaged in close combat. The rules for DD spells add the following restrictions ( ibidem): - "Direct damage spells can only ever be cast on enemy units" - If the DD spell uses a template, it "cannot be placed in such a way that it touches friendly units or enemy units that are in close combat." So, unless the DD spell description specifically states otherwise, the Wizard does not line of sight to his target, but the target must be in his forward arc. HOWEVER, Curse of Years is not a DD, but a hex spell, and the rules for hex spells specify ( ibidem): "Hex spells can only ever be cast on enemy units. Hexes can be cast onto units in close combat. Targets of hex spells need not lie in the the caster's forward arc." Hence, any target for Curse of Years does not need LoS or forward arc. Jesus mate, you really know the rules. You are constantly the one answering the finickety questions on this site! Nice one.
|
|
|
Post by knoffles on Jan 4, 2021 19:38:54 GMT
Isn’t he. I feel like I’m learning every time I read the answers. He’s also got me into the habit of quoting rules and page numbers when answering queries on FB (if they are ones I’m sure about!)
|
|
|
Post by FvonSigmaringen on Jan 5, 2021 16:51:34 GMT
Thank you for the accolade, but too much credit, I fear. I just follow Socrates: "As I do not know anything, so I do not fancy I do. In this trifling particular, then, I appear to be wiser ..., because I do not fancy I know what I do not know" (Plato, Apologia, 21b). Hence, in rules' discussions, I generally look up the actual rules, even if I may fancy that I really know them.
|
|
|
Post by Lizards_of_Renown on Jan 5, 2021 17:55:35 GMT
Thank you for the accolade, but too much credit, I fear. I just follow Socrates: "As I do not know anything, so I do not fancy I do. In this trifling particular, then, I appear to be wiser ..., because I do not fancy I know what I do not know" (Plato, Apologia, 21b). Hence, in rules' discussions, I generally look up the actual rules, even if I may fancy that I really know them. Sounds good to me. I am constantly reviewing the rules a) so I can play much faster when I do get to play (Damn you coronavirus! Damn you English lockdown!) and b) as I do find that I work out new methods of synergy between rules which will give me an edge.
|
|