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Post by anechrome on Aug 19, 2021 8:30:17 GMT
Does anyone know of the top of their head what happens if you bring more wizards/wizard levels than there are spells in a given lore? For example, running an O&G list with two level 4 and one level 2 orc shamen. After the level 4s have rolled their spells there is none left for the level 2 except the signature. Does the level 2 lose his second spell or am I simply not allowed to bring that many levels of casters?
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Post by FvonSigmaringen on Aug 19, 2021 9:36:44 GMT
You can take as many casters as you like, but obviously within the points limits for Lords & Heroes. However, once all spells of a given lore are taken, any additional Wizard of that lore will only know the signature spell and lose the second spell. The easiest way to avoid that is to choose a different lore. Note that spells that are not selected randomly do not count (e.g. a special character with already assigned spells).
BRB p. 490:
Ordinarily, each spell can only be known once in the same army. The only exceptions are where a spell is not generated randomly, such as:
• If a model has no choice over which spell(s) it knows, either because it is fixed by the model's rules, or because if has 'bought' a specific spell as part of army selection
• If the army book or spell lore clearly states that a model can exchange another spell for the spell in question.
Otherwise, if you roll a spell twice (whether for the same Wizard or for a different Wizard in the army) you must normally replace the duplicate spell with another of your choice from the same Lore. If you cannot, because all the other spells have already been taken by other Wizards, for example, then this extra spell slot is lost.
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Post by anechrome on Aug 19, 2021 10:16:03 GMT
Thx, I figured that was how it worked, I just wanted to check if there was some rule that said something like a level 2 wizard must be able to have 2 spells, otherwise may not be taken, or something of that nature.
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