I am a long-time Warhammer Fantasy fan. When I was little, I thought the lore of the world was being decided at the World Championship Tournament for Warhammer. I thought the players who got to go were each given a character and an army to represent, such as Grimgor and Archaeon, and that the players would then decide where their armies would go and if they met each other they'd fight it out. And if Grimgor was slain during a battle that he would be dead when the next army book was released.
Perhaps this thinking came from my other love of playing Heroes of Might and Magic III. Also a wonderful game centered around fantasy armies, but where troops were recruited in a town and each battle was fought to capture powerful artifacts or important locations on the map at the cost of losing troops.
I've always wanted to play a mix between the two. A Warhammer Heroes game. Now, after a swarm of hours over a few years, I have made a ruleset allowing for such a game, and I wanted to share it. As my friends and I play 8th edition Warhammer Fantasy, that is what the campaign is designed for, so I think it fits perfectly with this forum. I'm not sure if it makes much sense if you don't also know Heroes, but I'll be happy to clarify if somebody finds the idea of building and losing an army and empire through a Warhammer campaign interesting.
Call me suspicious but it's a tinyurl link and both posters on this thread are brand new accounts.
Yeah, this is super suspicious.
The link does only look like it leads to a googledrive doc, but google docs can now inform the owner of the details of someone looking at it. I've recently seen someone be doxxed, just from looking at the posted documents through the link. Not worth the risk in my experience.
I'm sorry that tinyurl.com and Google drive is making you feel uncomfortable. Is there another way that you would trust a download? Preferably in a way where the document can be replaced when a new version is made.