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Post by baaderthegreat on Jan 6, 2022 10:40:08 GMT
We played this in July last year using the civil war rules: 2000 points each of Tomb Kings plus 500 points "factions" (this is a civil war rule that means that you can take more units from the Tomb Kings book, regardless of whether they are core, special, rare etc.).
My friend played Arkhan's army, and I played Settra.
We rolled on the civil war tables and got these special rules: - Captured banners are 100 VP instead of 25 (and 500 VP for the battle standard instead of 100) - The game ends when one of the generals dies. The generals my not attack each other in any way. - The number of models you get back from the Lore of Nehekhara is doubled.
(We rolled a 7 one time, which means you get one more special rule than normal)
The battlefield after both armies deployed (Settra's army to the left, Arkhan's army to the right):
The battle is about to begin!
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Post by baaderthegreat on Jan 6, 2022 14:02:37 GMT
BTW, we ruled that units are allowed to march when within 12 inch of the general.
A part of Arkhan's army:
A part of Settra's army:
Settra's army begins...
Turn 1 The army moves on. A miscast causes all wizards in Settra's army to take one wound, with the exception of Settra himself (the spell was relatively unimportant). Settra's archers do some minor damage, his catapult misses completely. No close combat.
Arkhan's army moves a little bit too. Then Arkhan casts the Purple Sun of Xereus and it hits a unit which contains six chariots and Settra's chariot. Four chariots die. Arkhan's catapult scores a direct hit against Settra's Tomb Guard and kills 6 models. Again, archers do minor damage. No close combat.
After Settra's player turn 1 and before Arkhan's.
To be continued...
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Post by baaderthegreat on Jan 6, 2022 18:04:36 GMT
Turn 2 Again some movement of Settra's army. A Tomb Scorpion that was "entombed below the sands" arrives and is placed near Arkhan's Screaming Skull Catapult and Casket of Lost Souls. In the Magic Phase, The Purple Sun moves in a random direction and destroys Settra's catapult! Then, after casting, two of the four chariots that got killed in turn 1 come back (it helps a lot that the special rule we rolled doubles that effect of the Lore of Nehekhara). The archers do little damage. No close combat.
Arkhan's army moves forward too, his Necrophinx charges the bowmen in the oasis. "Entombed below the sands" were three Sepulchral Stalkers - they appear out of nowhere and shoot at the chariot unit that contains Settra. And Settra gets wounded (down to 1 wound! EDIT: no, that's not correct... he is down to 2 wounds, since he starts the game with 4). Then Arkhan's catapult hits Settra again, wounding his chariot twice. And together the stalkers and the catapult killed a total of two chariots. Skeleton bowmen kill a few models. In the Close Combat phase, the Necrosphinx kills all skeletons in the oasis.
After Settra's turn 2; in the upper right, you can see that the scorpion is in a good position to charge the catapult or the casket next turn.
After Arkhan's turn 2; Arkhan's chariots are ready to charge Settra's Tomb Guard... and Settra's chariots can charge Arkhan's Tomb Guard next turn. Note that Arkhan's Sepulchral Stalkers are right behind Settra and his War Sphinx.
To be continued...
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Post by baaderthegreat on Jan 6, 2022 19:27:00 GMT
Here are my thoughts at this point:
At the beginning of turn 3, this game looks bad for Settra... that is, for me.
I have lost my catapult and a unit of 10 archers with a priest. Other archer units suffered minor damage. Settra and his chariot don't look healthy, and all my other characters except the BSB are wounded too. 4 chariots are gone.
My opponent has only lost a handful of archers sofar.
However, there is now an opportunity to turn this game around! His Necrosphinx is in no position to attack anything next turn. Settra, the chariots and the War Sphinx can charge Arkhan's Tomb Guard, the scorpion can take out the casket or the catapult...
Let's find out what happened...
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Post by baaderthegreat on Jan 6, 2022 20:30:49 GMT
Turn 3 No surprise here... Settra, the chariots and the sphinx charged Arkhan's Tomb Guard. The scorpion charged the catapult. My Tomb Guard reformed so that they faced the stalkers, then they moved a little bit towards them, thereby increasing the distance between them and Arkhan's chariots. Settra did some magic and brought back 2 of his chariots (again, I rolled high, and the result was doubled because of the scenario special rule). That looked good! Unfortunately, Settra got a miscast by doing so... I rolled a "2-4" result on the miscast table. Guess what? Settra got dragged into the realm of chaos. And the other scenario special rule was what again? Right, you lose the game if you lose your general...
So, victory for Arkhan!
That was somewhat disappointing! The game looked really interesting... it felt as if the game had ended prematurely.
Then why, you might ask, do I show you such a game? Because this game will be only the first chapter of a longer story and I want you to get the whole picture! My opponent and I agreed that there must be a rematch! Sofar, we had no opportunity to play it... but it will happen in 2022. Settra will get his revenge!
For fun, we still did the combat between the scorpion and the catapult. The scorpion killed the catapult without getting wounded. He then reformed so that he would be able to charge the casket next turn (if there was a next turn). Who knows what would have happened without that miscast? I really like the civil war rules, but sometimes... yes, I could have chosen not to cast a spell with Settra, but I had only used three dice, so a miscast was unlikely...
So, the game ended much earlier than we had expected - before lunch. We had a lot of time left, so we played a game of Horrified...
Last picture of the game
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Post by KevinC on Jan 7, 2022 4:11:17 GMT
This was a fun read. Thanks for posting. I like that you guys used the civil war rules. Where is Arkhan in your opponent's army btw? Is he on a chariot? I couldn't find him...
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Post by baaderthegreat on Jan 7, 2022 7:23:15 GMT
Thank you.
This is the third time we used the civil war rules. We had played O&G vs. O&G and Skaven vs. Skaven before.
Yes, Arkhan is on a chariot. He is in the centre of the big chariot unit (his chariot is GW, but the miniature on the chariot isn't - next time there'll be a closeup).
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Post by lordofskullpass on Jan 7, 2022 9:37:43 GMT
Most enjoyable to see Nehekhara's two most powerful men duke it out with their faithful undying legions, but a shame to see Settra lose so early on. But doubtlessly the King of Kings will have his vengeance upon the Arch-Traitor as soon as he can work out how to escape the Realm of Chaos...
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Post by grandmasterwang on Jan 21, 2022 14:38:01 GMT
Dirty, dirty Arkhan.
Shame to see Settra get done like that...just when he was about the charge as well.
Awesome desert table and tomb king armies.
Cool battle report.
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Post by baaderthegreat on Jan 21, 2022 16:49:28 GMT
Thanks for all the feedback everyone!
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Post by baaderthegreat on Jan 28, 2022 21:38:50 GMT
I just read a battle report fom White Dwarf 30 (2014)... it is the scenario "The Humbling of Settra". You can see on the photos there that they put Settra right in the centre of a chariot unit.
When I played Settra, I put him to the side (as you can see in the pictures above), because he had the wrong footprint and couldn't be put anyhwere else in the chariot unit. At least that's what I thought.
So... can Settra be placed in the centre of a chariot unit or is that White Dwarf batrep just GW people not knowing what they are doing?
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Post by FvonSigmaringen on Jan 28, 2022 22:59:48 GMT
The latter. In fact the general rule is even specifically confirmed by TK Official Update Version 1.4, p. 2 (of 2013!):
Q: Does Settra’s Chariot of the Gods count as two Chariots for the purposes of determining rank bonuses and the strength of any Impact Hits? (p53) A: No. Settra must be placed at the side of a unit because his base’s footprint is different to that of a normal Chariot (see When Footprints Collide on page 98 of Warhammer).
That said, the reason must not necessarily be ignorance, but WD Batreps sometimes displayed a preference for what "looks good" over the actual rules.
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