pete
New Member
Posts: 29
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Post by pete on May 11, 2022 13:13:33 GMT
Having played a little back in 5th Ed, I’m beginning to get back into the game (8th looks like a decent rule set). I’ve watched some 8th Ed battle reports online that have random movers (A-bomb) not maximising when charging. Is that allowed? Cheers.
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Post by Crazy_Dokta on May 11, 2022 13:40:08 GMT
Random move isn't a charge (it's Compulsory Moves sub-phase), so only d6/2d6/3d6 (whatever it has) move is allowed.
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Post by FvonSigmaringen on May 11, 2022 14:21:16 GMT
Crazy_Dokta : Not quite. To quote myself here: Random Movement is often misunderstood. BRB p. 21: "A charging unit's position when the charge is declared determines whether it charges into the front, flank or rear of the enemy unit." However, a Random Mover does not declare charges. The sequence (BRB p. 74) is: 1. Pivot the centre of the Random Mover to face the direction in which you wish it to travel. 2. Roll the dice shown in the model's profile. 3. Measure the distance in a straight line to see whether you come into contact with an enemy. It is important to note that this happens, before the model is actually moved, as it will determine whether the 1" rule applies or not. 3.a If the move is found to take the unit into contact with an enemy this counts as charging, and this is resolved using the normal rules for charges and using the distance rolled as its charge range, i.e. move the charging unit in a straight line with one free wheel of 90° to get into contact with the enemy, and then either you or the enemy closes the door. During this charge, you can also move to within 1" of other units, or impassable terrain. Of course, you need to close the door with the facing of the enemy determined by the measurement in a straight line. If that is, for some reason, impossible, it will result in a failed charge. 3.b If no charge is made, move the model directly forwards a number of inches equal to the total rolled by the dice. If the random move brings the unit to within 1" of a friendly unit or impassable terrain, it stops immediately and cannot move further during that Movement phase. Since the charge is resolved using the normal rules for charging, you need to maximise too.
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Post by Crazy_Dokta on May 11, 2022 14:53:15 GMT
FvonSigmaringen"this counts as charging, and this is resolved using the normal rules for charges <...>" Hmm, it's somelike turbid. I can't find any "maximize the roll" in your quote anyway. Can we use a concrete example? Let's say: I have Mangla squig (random move 3d6). It's my Comp.move phase. Well, I pivot, then roll 3d6 and then move my mighty Mangla squig on that 3d6 rolled. About measure - I can measure in any moment, innit?
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Post by rahotep75 on May 11, 2022 15:25:09 GMT
Well, the mangler squig isn’t really a good example, for this situation, since it can’t actually complete a real charge. FvonSigmaringen"this counts as charging, and this is resolved using the normal rules for charges <...>" Hmm, it's somelike turbid. I can't find any "maximize the roll" in your quote anyway. Can we use a concrete example? Let's say: I have Mangla squig (random move 3d6). It's my Comp.move phase. Well, I pivot, then roll 3d6 and then move my mighty Mangla squig on that 3d6 rolled. About measure - I can measure in any moment, innit?
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Post by Crazy_Dokta on May 11, 2022 15:45:55 GMT
rahotep75Well. There are regular Pump wagon (2d6), upgraded Pump wagon (3d6) and, let's say, another Pump wagon hexed by spell (I don't remember exactly, it's from Gobbo' Little Waagh, lowering Movement allowance by d6, so only d6 random move for that wagon).
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Post by FvonSigmaringen on May 11, 2022 15:51:29 GMT
Crazy_Dokta : the normal rules for resolving a charge are exactly that: the normal rules for resolving a charge, in casu: "Successful chargers now move into base contact with the enemy. They move directly forward, but are permitted one wheel of up to 90° as they move, and another of unlimited arc once in contact. As many models as possible from the two units must be brought into base contact" (BRB p. 21).
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Post by Crazy_Dokta on May 11, 2022 16:03:56 GMT
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Post by FvonSigmaringen on May 11, 2022 16:20:35 GMT
Seriously? As many models as possible from the two units must be brought into base contact - AKA maximising.
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Post by Crazy_Dokta on May 11, 2022 16:31:51 GMT
Sorry, I'm a little confused about this "maximising". I figured it's all about the inches amount roll of unit with random move, not about the models in contact. Thanks for the clarification.
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Post by FvonSigmaringen on May 11, 2022 20:09:36 GMT
Such brain farts can happen to the best of us. I know it is difficult to believe, but it can even happen to me....
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pete
New Member
Posts: 29
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Post by pete on May 11, 2022 21:52:27 GMT
Thanks for the speedy replies, everyone. Sorry for the confusion. Presumably these rules also imply, therefore, no sneaky flank charges when starting in the front arc?
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Post by thegoat on May 11, 2022 23:59:32 GMT
Thanks for the speedy replies, everyone. Sorry for the confusion. Presumably these rules also imply, therefore, no sneaky flank charges when starting in the front arc? Correct.
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Post by FvonSigmaringen on May 12, 2022 7:05:15 GMT
Incorrect, as already discussed here.
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Post by vulcan on May 12, 2022 9:26:06 GMT
Incorrect, as already discussed here.But beardy as all get-out. Use it if you will, but you won't make any friends that way.
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