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Post by grandmasterwang on Jun 23, 2022 14:56:10 GMT
Strong magic and shooting. Just finished the game with it. Vs shooty Wood elves. ++ Standard (Tomb Kings - Army Book (2013-4) -V8.8.4.) [2,500pts] ++ + Uncategorised + - Army Size: Army (0-2999 points) + Lords + High Queen Khalida [365pts]: AB - The Venom Staff Liche High Priest [235pts]: Hierophant, Lore of Nehekhara, Wizard Level 4 . Magic Items: BRB - Earthing Rod + Heroes + Liche Priest [95pts]: Lore of Nehekhara, Wizard Level 1 . Magic Items: BRB - Dispel Scroll + Core + Skeleton Archers [270pts]: Champion, Musician, 40x Skeleton Archers, Standard Bearer Skeleton Chariots [165pts]: Skeleton Chariots, Skeleton Chariots, Skeleton Chariots Skeleton Chariots [195pts]: Champion, Musician, Skeleton Chariots, Skeleton Chariots, Skeleton Chariots, Standard Bearer + Special + Khemrian Warsphinx [230pts]: Fiery Roar Necropolis Knights [355pts]: Champion, Musician, 5x Necropolis Knights, Standard Bearer + Rare + Casket of Souls [135pts] Hierotitan [175pts] Necrolith Colossus [190pts]: Bow of the Desert Screaming Skull Catapult [90pts] ++ Total: [2,500pts] ++ Very, very happy with how it performed. Got the boosted shooting spell off a couple times. Wood elves ended up charging the chariot block. Necropolis Knights did well holding up the Dragon Lord. Overall a solid win for the Tomb Kings. Wood elves went first and killed the Catapult and Casket turn 1. Thankfully the Casket explosion wasn't so bad. Tomb king turn 1, huge magic phase getting double shots off on the Khalida unit, wiped the entire 18 strong wood elf archer unit and the level 2 life mage within. He had 3 such units, second Tomb King turn another boosted Khalida archer round left them with only 2 archers along with Bsb and lvl 2 Beasts mage. 80 poison shots baby!   
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Post by lordofskullpass on Jun 23, 2022 15:34:18 GMT
An excellent victory for the Legions of Khemri! Glad to see the army can still pull off a few winning moves!
The Chariots though - in your army list they appear to be two units of 3, but judging by the photos, I assume they are a single unit of 6?
And what's that River Troll/Hydra/Menhir hybrid meant to be? Whose side was it on?
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Post by grandmasterwang on Jun 24, 2022 2:34:34 GMT
An excellent victory for the Legions of Khemri! Glad to see the army can still pull off a few winning moves! The Chariots though - in your army list they appear to be two units of 3, but judging by the photos, I assume they are a single unit of 6? And what's that River Troll/Hydra/Menhir hybrid meant to be? Whose side was it on? Yeah, we ran them as a unit of 6 in the game. Same points as per the list as second batch had no command. So we basically had 3 'blocks' with the chariots, Necropolis Knights and the archers. Had no idea what I was facing until I rocked up. Basically a shoot off, Dragon Lord hid turn 1 (WE got first turn) as scared of Catapult and Casket but that took a lot of pressure away from the archers and contributed to my win. Wood elves killed Casket and Catapult anyway first turn so Dragon Lord would have been better off in the thick of it. He also held his treeman back a bit to protect archers from melee...which was great for me. Opponent is a very experienced Wood Elf player so happy to get the win. Every single unit of his had poison shots including the glade riders so it was totally a poison-off. "And what's that River Troll/Hydra/Menhir hybrid meant to be?" Hahaha. That is Zoltan Khule, none other than my converted Heirotitan. His noble contribution was crucial to the overall winning effort with the +d3 to cast helping get at least 2 crucial spells in throughout the game. He, along with the Warshinx (undead mammoth model) survived on full health Due to the high amount of spells available, he only attempted and cast 1 of his bound spells all game....Shem's burning gaze (2 dice) on a great eagle. Did 2 wounds, which led to one of the most epic moments of the game. Lvl 1 liche priest skulking about solo....gets charged by the badly chargrilled eagle....only takes 1 wound of 2..... strikes back with his one majestic strength 3 attack, looks at Zoltan Khule with what can only be described as an undead "thanks bro" expression and swats the dastardly bird from the sky. A new melee hero was born that day.
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Post by jukei on Jun 29, 2022 16:13:28 GMT
An excellent victory for the Legions of Khemri! Glad to see the army can still pull off a few winning moves! The Chariots though - in your army list they appear to be two units of 3, but judging by the photos, I assume they are a single unit of 6? And what's that River Troll/Hydra/Menhir hybrid meant to be? Whose side was it on? Yeah, we ran them as a unit of 6 in the game. Same points as per the list as second batch had no command. So we basically had 3 'blocks' with the chariots, Necropolis Knights and the archers. Had no idea what I was facing until I rocked up. Basically a shoot off, Dragon Lord hid turn 1 (WE got first turn) as scared of Catapult and Casket but that took a lot of pressure away from the archers and contributed to my win. Wood elves killed Casket and Catapult anyway first turn so Dragon Lord would have been better off in the thick of it. He also held his treeman back a bit to protect archers from melee...which was great for me. Opponent is a very experienced Wood Elf player so happy to get the win. Every single unit of his had poison shots including the glade riders so it was totally a poison-off. "And what's that River Troll/Hydra/Menhir hybrid meant to be?" Hahaha. That is Zoltan Khule, none other than my converted Heirotitan. His noble contribution was crucial to the overall winning effort with the +d3 to cast helping get at least 2 crucial spells in throughout the game. He, along with the Warshinx (undead mammoth model) survived on full health Due to the high amount of spells available, he only attempted and cast 1 of his bound spells all game....Shem's burning gaze (2 dice) on a great eagle. Did 2 wounds, which led to one of the most epic moments of the game. Lvl 1 liche priest skulking about solo....gets charged by the badly chargrilled eagle....only takes 1 wound of 2..... strikes back with his one majestic strength 3 attack, looks at Zoltan Khule with what can only be described as an undead "thanks bro" expression and swats the dastardly bird from the sky. A new melee hero was born that day. Congratulations for the win. TK are fascinating and winning with them is sooooo good! I would change maybe little things in your list....but...hey we are here to celebrate your win not criticize your army !!! :-)  Btw it's a solid list . I like it !
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Post by grandmasterwang on Jun 30, 2022 4:10:47 GMT
Yeah, we ran them as a unit of 6 in the game. Same points as per the list as second batch had no command. So we basically had 3 'blocks' with the chariots, Necropolis Knights and the archers. Had no idea what I was facing until I rocked up. Basically a shoot off, Dragon Lord hid turn 1 (WE got first turn) as scared of Catapult and Casket but that took a lot of pressure away from the archers and contributed to my win. Wood elves killed Casket and Catapult anyway first turn so Dragon Lord would have been better off in the thick of it. He also held his treeman back a bit to protect archers from melee...which was great for me. Opponent is a very experienced Wood Elf player so happy to get the win. Every single unit of his had poison shots including the glade riders so it was totally a poison-off. "And what's that River Troll/Hydra/Menhir hybrid meant to be?" Hahaha. That is Zoltan Khule, none other than my converted Heirotitan. His noble contribution was crucial to the overall winning effort with the +d3 to cast helping get at least 2 crucial spells in throughout the game. He, along with the Warshinx (undead mammoth model) survived on full health Due to the high amount of spells available, he only attempted and cast 1 of his bound spells all game....Shem's burning gaze (2 dice) on a great eagle. Did 2 wounds, which led to one of the most epic moments of the game. Lvl 1 liche priest skulking about solo....gets charged by the badly chargrilled eagle....only takes 1 wound of 2..... strikes back with his one majestic strength 3 attack, looks at Zoltan Khule with what can only be described as an undead "thanks bro" expression and swats the dastardly bird from the sky. A new melee hero was born that day. Congratulations for the win. TK are fascinating and winning with them is sooooo good! I would change maybe little things in your list....but...hey we are here to celebrate your win not criticize your army !!! :-)  Btw it's a solid list . I like it ! Hey feel free to post your 'tweaked' version of the list one here. Models depending I may play it some time in the future. I never like to play the same list 2 times in a row. Next Tomb Kings game if it's vs the same dude I'll definitely leave Khalida and her poison archers out. I don't think he could handle getting outpoisoned back to back like that. I have a 'more competitive' magic heavier version of this list with 2 level 4s but even this magic was overwhelming for his 2 x lvl 2s. I never actually rolled high for winds of magic either (think 8 was my highest all game) but the tomb kings did their thing...even without the Casket bonus. Random pondering....Khalida actually has a really good bound spell to face the low armor/toughness elves. Great for drawing out dice as it's potent enough that they want to stop it.
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Post by jukei on Jun 30, 2022 9:26:48 GMT
Congratulations for the win. TK are fascinating and winning with them is sooooo good! I would change maybe little things in your list....but...hey we are here to celebrate your win not criticize your army !!! :-)  Btw it's a solid list . I like it ! Hey feel free to post your 'tweaked' version of the list one here. Models depending I may play it some time in the future. I never like to play the same list 2 times in a row. Next Tomb Kings game if it's vs the same dude I'll definitely leave Khalida and her poison archers out. I don't think he could handle getting outpoisoned back to back like that. I have a 'more competitive' magic heavier version of this list with 2 level 4s but even this magic was overwhelming for his 2 x lvl 2s. I never actually rolled high for winds of magic either (think 8 was my highest all game) but the tomb kings did their thing...even without the Casket bonus. Random pondering....Khalida actually has a really good bound spell to face the low armor/toughness elves. Great for drawing out dice as it's potent enough that they want to stop it. Hi mate! If you want to play something different you can try something bit more complicated to play ...imho. Check my Arkhan the black list.... ( it's needed a bit of practise...honestly ) but maybe you may like it or maybe not.( you wrote that on you had 8 dice maximum in magic phase ...so Maybe think twice about the light covenant...:-))) . A level 4 wizard without any protection or upgrade costs us like a sfhinx...this should make you think...This is the reason why I don t like that much playing 2 wizards lev 4 or lot of wizards. The risk is that you invest too much in magic and results are uncertain.As you could see in my arkhan list I decided to play only Arkhan as wizard . BTW if you want to stick on Khalida ...lest try something like this 2496 points Lords +High Queen Khalida [365pts]: AB - The Venom Staff Liche High Priest [265pts]: Hierophant, Lore of Nehekhara, Wizard Level 4 Dispel Scroll, BRB - Talisman of Endurance + Heroes +Tomb Prince [149pts]: Great Weapon, Magic Items Armour of Silvered Steel + Core +Skeleton Archers [372pts]: Champion, Musician, 57x Skeleton Archers, Standard Bearer Skeleton Chariots [185pts] . Standard Bearer: BRB - Banner of Eternal Flame Skeleton Horse Archers [70pts]: Skeletal Steed, 5x Skeleton Horse Archers + Rare + Casket of Souls [135pts] Hierotitan [175pts] Screaming Skull Catapult [90pts] Screaming Skull Catapult [90pts] + Special +Khemrian Warsphinx [210pts] Necropolis Knights [390pts]: 6x
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Post by jukei on Jun 30, 2022 9:32:34 GMT
I was trying to not completely change your list ,,just tweak it. Adding a prince will make the unit more reliable in case it is in melee. I gave a protection to your main wizard and a dispel scroll to him and I dropped the level 1 wizard I made your shooting better ( 2 catapults and more archers :-)))) shoot good ..or don't do it all my friend! :-) Unit of cobra is now bigger still you can play 5 of them giving them full command..and roar to your sphinx ...but I hope you like this little changes.
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Post by grandmasterwang on Jul 3, 2022 4:51:09 GMT
Ah, I don't have the archers for that list. Currently maximum is 45. I like the Earthing rod on the Hierophant due to past warp related mishaps  A note on this particular gaming group which impacted the list a bit.... They play with a houserule where in close combat characters cannot be targeted by rank and file (only if challenged can be directly attacked) which is why no ward save. Normal games in different groups I'd have more protection for the lvl 4. I added the lvl 1 Nehekara as a backup and to give me that extra assurance I had the double shot spell. Cool list though, thanks for sharing. I quite like that 'cheap' royal load out for the Khalida side kick.
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Post by knoffles on Jul 9, 2022 18:04:14 GMT
Love the eagle story 😂
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Post by jukei on Jul 20, 2022 16:58:26 GMT
Ah, I don't have the archers for that list. Currently maximum is 45. I like the Earthing rod on the Hierophant due to past warp related mishaps  A note on this particular gaming group which impacted the list a bit.... They play with a houserule where in close combat characters cannot be targeted by rank and file (only if challenged can be directly attacked) which is why no ward save. Normal games in different groups I'd have more protection for the lvl 4. I added the lvl 1 Nehekara as a backup and to give me that extra assurance I had the double shot spell. Cool list though, thanks for sharing. I quite like that 'cheap' royal load out for the Khalida side kick. then do you know what? 45 archers are enough! I am happy you liked the list.. I just try to share some ideas...:-)
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Post by johngg on Jul 26, 2022 14:24:36 GMT
looked like a brutal game!
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Post by dainodinson on May 1, 2023 16:41:57 GMT
Nice Army ! I Played them today against Vampire Counts...
One Thing how can u shoot twice in the Magicphase?
The Spell Nr 3 Tells u ad 1 to your Attacks on the Profile..
Hope someone will read it
Thanks for Help !
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Post by FvonSigmaringen on May 1, 2023 21:58:08 GMT
dainodinson: It also tells you that "if the target unit is armed with a bow or great bow, it gains the Multiple Shots (2) special rule until the start of the caster's next Magic phase"(Tomb Kings AB p. 61).
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Post by grandmasterwang on May 3, 2023 16:15:50 GMT
Nice Army ! I Played them today against Vampire Counts... One Thing how can u shoot twice in the Magicphase? The Spell Nr 3 Tells u ad 1 to your Attacks on the Profile.. Hope someone will read it Thanks for Help ! How did you go against the Counts? As Fvon said it's in the second part of the spell.
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