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Post by Grimfang Gogulk on Jul 7, 2022 7:19:48 GMT
A simple answer to any question regarding this sort of stuff: "It's Warhammer, don't over-think it" It´s usually a good idea to think a bit.. Just be one in the big, dumb mass is not good for you.
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simon
Full Member
 
Posts: 138
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Post by simon on Jul 7, 2022 8:51:40 GMT
I think GW have always done a good job in getting a good balance between randomness and control, narrative and competitive. If a game is too weighted towards skill or too weighted towards the dice then it loses the playability of a good game. Equally if the factions are all a similar power level, it makes it more competitive but you lose the quirkiness/richness of the lore.
From a competitive point of view I think animosity isn't costed into O&G enough.. but that's the fun (or challenge) in playing them!
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Post by DiscoQing on Jul 7, 2022 11:32:51 GMT
It´s usually a good idea to think a bit.. Just be one in the big, dumb mass is not good for you. I mentioned "over"-thinking. As in, it may be futile to question a company's game that hasnt been supported in 7 years 😊 Essentially, they got some things wrong and some things right.
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Post by Golgfag on Jul 7, 2022 12:10:40 GMT
Random that takes a tactical decision about if the risk is worth taking is an awesome game mechanic, for example why I love random charge distance, it is when it is just purely random for the sake of random that it loses any interest to me.
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Post by thegoat on Jul 7, 2022 14:14:14 GMT
I have never played as Greenskins but I always felt because GW pushed them ever increasingly towards being the comedy army in both fantasy and 40k that they got flavourful rules that hampered them where as most armies get flavourful rules that boost them. It is nowehre near as much in 40k, rules-wise. or atleast you have control over them. That´s always been a big difference between WFB and 40k.
Back in first and second edition 40K, Orks were definitely the comedy army. As an example, they had rules that allowed a battle wagon to transport as many models as you could physically balance on it. But if a model fell off while you were moving the battle wagon, it died. For better or worse third edition 40K Orks dropped the comedy.
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Post by vulcan on Jul 8, 2022 6:27:37 GMT
Yeah, rules that work more general for the army is not my "concern". But they sure add flavour. But what does Dwarfs Hatred for Greenskins do, for O&Gs.. Is it "fair", what does O&Gs get in return (again, I´m not suggesting changes, but I am curious if it makes the game better, for both. I never really played Dwarfs in 8th Ed, only 6th Ed really. And when i looked at the 7th Ed book, I felt that they got a alot stronger just by that, better, army wide rules.. Which also added character and feel. At the risk of sounding pedantic, I think you mean the 8E book. There was no 7E book for Dwarves. Just 5th, 6th, and 8th.
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Post by vulcan on Jul 8, 2022 6:32:43 GMT
A simple answer to any question regarding this sort of stuff: "It's Warhammer, don't over-think it" It´s usually a good idea to think a bit.. Just be one in the big, dumb mass is not good for you. Which is why the answer is "don't OVER-think it", not "don't think about it all all."
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Post by FvonSigmaringen on Jul 8, 2022 8:19:42 GMT
Yeah, rules that work more general for the army is not my "concern". But they sure add flavour. But what does Dwarfs Hatred for Greenskins do, for O&Gs.. Is it "fair", what does O&Gs get in return (again, I´m not suggesting changes, but I am curious if it makes the game better, for both. I never really played Dwarfs in 8th Ed, only 6th Ed really. And when i looked at the 7th Ed book, I felt that they got a alot stronger just by that, better, army wide rules.. Which also added character and feel. At the risk of sounding pedantic, I think you mean the 8E book. There was no 7E book for Dwarves. Just 5th, 6th, and 8th. At the risk of sounding my pedantic self: I think he means the second 6E book. The 6th edition had two Dwarfs AB. The second came out 6 months before the release of the 7th edition, and remained in use until the 8E book.
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Post by DiscoQing on Jul 8, 2022 11:41:06 GMT
Mmm, 5th ed Anvil rules 🤤🤤
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Post by vulcan on Jul 8, 2022 15:03:58 GMT
At the risk of sounding pedantic, I think you mean the 8E book. There was no 7E book for Dwarves. Just 5th, 6th, and 8th. At the risk of sounding my pedantic self: I think he means the second 6E book. The 6th edition had two Dwarfs AB. The second came out 6 months before the release of the 7th edition, and remained in use until the 8E book. Good to know. I stand corrected.
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Post by Grimfang Gogulk on Jul 17, 2022 18:59:23 GMT
It is nowehre near as much in 40k, rules-wise. or atleast you have control over them. That´s always been a big difference between WFB and 40k.
Back in first and second edition 40K, Orks were definitely the comedy army. As an example, they had rules that allowed a battle wagon to transport as many models as you could physically balance on it. But if a model fell off while you were moving the battle wagon, it died. For better or worse third edition 40K Orks dropped the comedy. Well, it did not die but it might.. It took the normal rules thing for falling off which was quite harsh but..  I played 2nd Ed Orks and I played 3rd Ed and 4th Ed orks. I even had one of those battle wagons and i overloaded it, had those ugly mono pose Goffs all over it, some hanging from the horizontal part of the banner pole. It was actually more risky than fun. The fun part was, IMHO, that you could actually tdo stuff like that and no one else could. But iirc, it was just way too dangerous being inside vehicles in 2nd Ed.. It was not hard to blow them up. Rhinos could atleast have auto-luanchers - but you still needed luck to have them land nicely.. And fast shit could always got to it.. My Space Wolves had several Land Speeders and their multi-meltas made short work of stuff like Battlewagons, including the cream filling.. 
it sort of, and it changed in 3rd Ed. But there was still some of the humour around. And it was not just a clown army, made to goof around, giving the player no chance to win or fakking you over all the time for the laugh.
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