Post by TyrrenAzureblade on Jan 24, 2024 22:37:03 GMT
The core rulebook states:
The core rulebook also states:
The entry for Archmages and Mages does not list an option to add armour of any type.
Both the Dragon Armour (pg.184 FoF) and Ithilmar Armour (pg.185 FoF) Special Rules state:
In this edition, Army Special Rules and Unique Special Rules still override Core Rulebook rules. (p.165 BBB)
So do the Dragon/Ithilmar Armour rules allow a High Elf Archmage/Mage to buy magic armour?
Wizards & Armour (pg.111)
Generally speaking, Wizards dislike armour. Its stifling bulk creates a deadening aura about the Wizard’s physical body that blinds their Mage sight and makes it all but impossible for them to manipulate the Winds of Magic. To represent this, a Wizard cannot wear armour or carry
a shield. Should a Wizard ever do so, they are unable to make any Casting or Dispel rolls. This penalty applies to all armour and shields, magical or otherwise, but does not include barding (which is worn not by the Wizard, but by their mount).
Note, however, that there are some exceptions. Certain special rules, such as ‘Chaos Armour’ (found in the Warriors of Chaos army list), make a Wizard exempt from this penalty. Similarly, some suits of magical armour are crafted in such a way as to be exempt from this penalty.
EDIT: This is assuming the Archmage or Mage has the Blood of Caledor or Warden of Saphery Honours, which grant the mage Dragon Armour or Ithilmar Armour respectively.
Generally speaking, Wizards dislike armour. Its stifling bulk creates a deadening aura about the Wizard’s physical body that blinds their Mage sight and makes it all but impossible for them to manipulate the Winds of Magic. To represent this, a Wizard cannot wear armour or carry
a shield. Should a Wizard ever do so, they are unable to make any Casting or Dispel rolls. This penalty applies to all armour and shields, magical or otherwise, but does not include barding (which is worn not by the Wizard, but by their mount).
Note, however, that there are some exceptions. Certain special rules, such as ‘Chaos Armour’ (found in the Warriors of Chaos army list), make a Wizard exempt from this penalty. Similarly, some suits of magical armour are crafted in such a way as to be exempt from this penalty.
EDIT: This is assuming the Archmage or Mage has the Blood of Caledor or Warden of Saphery Honours, which grant the mage Dragon Armour or Ithilmar Armour respectively.
The core rulebook also states:
Magic Armour (pg.340)
Only a model that is equipped with (or that has the option to be equipped with) armour, a shield or barding may purchase a magical equivalent. A model can only wear a single suit of armour and can only carry one shield, and a mount can only wear a single suit of barding. Therefore, magic armour replaces any mundane equivalent the model is, or may be, equipped with.
Only a model that is equipped with (or that has the option to be equipped with) armour, a shield or barding may purchase a magical equivalent. A model can only wear a single suit of armour and can only carry one shield, and a mount can only wear a single suit of barding. Therefore, magic armour replaces any mundane equivalent the model is, or may be, equipped with.
The entry for Archmages and Mages does not list an option to add armour of any type.
Both the Dragon Armour (pg.184 FoF) and Ithilmar Armour (pg.185 FoF) Special Rules state:
Wizard with this special rule may wear armour without penalty.
In this edition, Army Special Rules and Unique Special Rules still override Core Rulebook rules. (p.165 BBB)
So do the Dragon/Ithilmar Armour rules allow a High Elf Archmage/Mage to buy magic armour?