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Post by avatarofbugman on Aug 13, 2015 0:56:56 GMT
The Brotherhood is from the original list. They are a shade short of being as good as a giant slayer having 1 less attack and 1 less WS. They are S4 I3 vs. a regular slayer at 3 and 2 repectively. Think of them as elite, but not quite champions. There is no official story yet, but I am going to write a short blurb detailing their extraordinary dedication, even by slayer standards, to take on the toughest foes and the work they put in to improve the martial status bringing them closer to the ideal of a slayer.
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Post by KevinC on Aug 25, 2015 18:13:14 GMT
Avatar,
I think you should include Gotrex and Felix in the slayer list. He are some rules I wrote up for a campaign I'm involved in, feel free to use them.
GOTREK GURNISSON & FELIX JAEGAR
Any Empire, Dwarf or Bretonnian army may include Gotrek & Felix as a Rare unit. Gotrek M:3 WS:8 BS:2 S:4 T:5 W:3 I:5 A:4 LD:10 Felix M:4 WS:6 BS:5 S:4 T:4 W:2 I:5 A:3 LD:8
Your army may only include one Gotrek & Felix.
Points: 485 (375 for Gotrek, 110 for Felix).
Troop Type: Infantry (Special Characters).
Equipment: (Gotrek): Gotrek’s Rune Axe. (Felix): Wyrmslayer Blade and light armour.
SPECIAL RULES:
Gotrek has the following special rules: Ancestral Grudge, Resolute, Relentless, Slayer, Daemon Slayer, Death Blow, Slayer Cult, Unbreakable.
Gotrek’s Doom: Gotrek is the most fearsome Dwarf slayer of all time and, along with his companion Felix, has single handedly prevented countless diabolical plots, malevolent invasions of the Empire and apocalyptic disasters.As long as Gotrek is alive, Felix will also count as Unbreakable and the two will form a single Skirmisher unit in which neither may leave and no other character may join. Additionally, both Gotrek and Felix benefit from a 4+ ward save and a Magic Resistance (2). If Gotrek is slain then the entire Gotrek’s Doom special rule will no longer affect Felix.
Arch-Nemesis: Without always even realizing it, Gotrek and Felix have thwarted the plans of nefarious Skaven sorcerer, Grey Seer Thanquol, numerous times during their adventuring career. As a result, Grey Seer Thanquol gains the Hatred (Gotrek & Felix) special rule and Gotrek & Felix may not use their Magic Resistance against any spells cast by Thanquol. Additionally, Gotrek and Felix cause Terror in Grey Seer Thanquol and any unit he is with.
MAGIC ITEMS
GOTREK’S RUNE AXE: Gotrek’s axe is a Dwarf-forged weapon inscribed with a myriad of ancient runes so archaic that no living Runesmith is able to read them, let alone duplicate them! Where Gotrek found the axe also remains a mystery, though some believe it is one of the ancient rune axes of the Dwarf deity, Grimnir!
All hits inflicted by Gotrek’s Rune Axe will Wound automatically on the D6 roll of a 2+ with no armour saves allowed. Additionally the Axe has the Multiple Wounds (D3) special rule. Against Dragons and Daemons the Axe has the Multiple Wounds (D6) special rules.
WYRMSLAYER BLADE: A lost heirloom of the knightly Order of the Fiery Heart, the Wyrmslayer blade came into the possession of Felix Jaeger during one of his many adventures with the Dwarf Trollslayer, Gotrek Gurnisson. When Dragons are near, the blade seemingly awakens with a mind of its own, directing its bearer toward the scaly wyrms.
The Wyrmslayer Blade adds +2 to Felix’s Attacks. Additionally, if there is a Dragon (of any type) within charge range of the model bearing the weapon, the entire unit the bearer is with must declare a charge against it. Any hits caused by the Wyrmslayer Blade against a Dragon (of any type) will wound automatically.
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Post by TheREALricksalamone on Aug 26, 2015 1:57:01 GMT
In my experience, I found Gotrek and Felix difficult to use at that points cost on their own. That is to say that expensive characters are able to survive when they have units around them. These two jabronis die very easily without armor or bodies to soak up damage. Could we consider allowing them to join units as characters rather than always acting as a skirmish unit?
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Post by KevinC on Aug 26, 2015 5:13:10 GMT
NO!
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Post by avatarofbugman on Aug 26, 2015 11:36:24 GMT
A 4+ ward is pretty good with 5 wounds as a group. Being characters they would benefit from a 4+ look out sir as well. They definitely should not be in a unit.
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Post by wilsonthenarc on Aug 26, 2015 16:29:12 GMT
RE: Doomseekers... Whirlwind of Death: Doomseekers are even more eager to engage their foes such that they have affixed their axes to chains wrapped around their wrists. This allows them to whirl the blades over their heads as they rush their enemies. In close combat this gives them the ASF special rule as the blades get to the enemy even before the bearers. Enemy models in base contact are also -1 to hit the doomseeker as they attempt to dodge the biting blades to strike a blow.
Instead of -1 to hit, would "re-roll successful hits" be a more applicable rule? It tends to make more hits miss, I think. Thematically, it makes more sense to me, as the flailing chains and axes and blades deflect spear thrusts and the like.
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Post by avatarofbugman on Aug 26, 2015 16:39:47 GMT
I like to think about it being more about the attacker worrying about getting hit than any actual deflection. If someone was whirling something I am pretty sure I could find an openong, but I might get clocked, hence the worry.
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Post by avatarofbugman on Aug 26, 2015 16:41:22 GMT
Thematically it is six of one, half a dozen of the other. Also, although a limited sample, I think the -1 worked well in the playtest.
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Post by avatarofbugman on Aug 26, 2015 16:41:52 GMT
On another note, the slayer cavalry have been ordered.
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Post by wilsonthenarc on Aug 26, 2015 16:45:01 GMT
Nurgle dudes have a -1 cause they smell like poo. Dwarfs don't smell like poo, which is my real reason for suggesting a different rule.
Essentially, orange haired spiky Dwarfs aren't rotting filth bags.
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Post by avatarofbugman on Aug 26, 2015 17:02:47 GMT
Actually, the Nurgle -1 is from the cloud of flies distracting the attackers, making the current rule pretty similar.
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Post by mottdon on Aug 26, 2015 19:23:47 GMT
I'm glad you included Garagrim Ironfist in your list. I just got his model off eBay and I'm excited to use it!
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Post by avatarofbugman on Aug 27, 2015 2:32:03 GMT
He works fairly well. I'm going to increase his strength. He is not kill enough for his points.
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Post by takenoko on Nov 18, 2015 10:46:57 GMT
I agree that Gotrek and Felix are difficult to use given their point cost. An idea, in order to keep them as individual characters, could be to give them something similar to the Sisters of Twilight - that is, you have to kill both in order for them to die, otherwise they regenerate all lost wounds. Would work fairly well with the fluff, but might require a slight lowering of their ward save, maybe 5++.
Just a thought! I look forward to seeing this list done, have always wanted to field an allied Slayer army with my Empire army.
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Post by TheREALricksalamone on Nov 18, 2015 15:11:25 GMT
Or how about fielding them on a 20x40 base and combining them like Skarsnik and Gobbla?
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