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Post by strutsagget on Sept 30, 2017 6:39:29 GMT
So me and my friend think about playing our first games of Elves Hatred match. Neither of us have so far played a single game with either of the armies and have 0 experiences of them.
What would you bring for a fair and fun game full of hatred?
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Post by frozenfood on Sept 30, 2017 7:26:50 GMT
I would go for full close combat obviously. Archers are fabulous but you need to see the face of the Elf that you are stabbing. See the light in their eyes die out while they realise that you are the superior race. Swordmasters and Dragon princes for extra attacks and multiple dismemberments.
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Post by strutsagget on Sept 30, 2017 14:13:38 GMT
So thinking about doing Morathi vs Teclis. But I do like the ide of full cc and remove all shooters.
First Fluff High Elves
Teclis 450
Noble: shield; Battle Standard 97
Caradryan 170
5 Ellyrian Reavers: musician; spears; bows 105
5 Ellyrian Reavers: musician; spears; bows 105
20 Lothern Sea Guard: Sea Master; musician; standard bearer; shields 270
7 Dragon Princes of Caledor: Drakemaster; musician; standard bearer 233
20 White Lions of Chrace: Guardian; musician; standard bearer 290
10 Sisters of Avelorn 140
Eagle Claw Bolt Thrower: 2 × Sea Guard Crew 70
Eagle Claw Bolt Thrower: 2 × Sea Guard Crew 70
2 000 points
First Fluff Dark Elves
Morathi: Lore of Dark Magic 375
Master: Battle Standard; heavy armour; great weapon; repeater handbow; Sea Dragon cloak 114
Sorceress: Lore of Fire; Dark Steed; Dispel Scroll 115
5 Dark Riders: musician; shields; repeater crossbows 110
5 Dark Riders: musician; shields; repeater crossbows 110
22 Darkshards: Guardmaster; musician; standard bearer; shields 316
Reaper Bolt Thrower 70
Reaper Bolt Thrower 70
5 Harpies 75
War Hydra: Fiery Breath 180
25 Har Ganeth Executioners: Draich Master; musician; standard bearer 330
5 Doomfire Warlocks: Master of Warlocks 135
2 000 points
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Post by henning on Sept 30, 2017 14:47:19 GMT
I can’t comment too much on the high elf list but I can say the druchii list seems solid. Especially for your first battle.
Here is a tip... please don’t make any major changes to your lists for the first 5-10 games. It will help greatly with learning how each unit works and that is almost more important than how strong the unit is in itself.
Henning
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Post by mottdon on Oct 2, 2017 16:42:15 GMT
High Elves:
All CC is a BAD idea for HE. DE are offensive, whereas HE are defensive...and not very defensive. In most cases, their infantry only have a 5+ armor save. Phoenix Guard have that additional 4++ ward save, but even that's not perfect. And considering that spells from Morathi like "Bladewind" will negate that armor save, you'll be fighting a losing battle. You'll need some good shooting to take out a lot of those chaff choices in the DE list. There's a lot of that. There is a lot of magic missiles that can be cast your way. Doombolt, Chillwind, Bladewind and Soul Stealer all from Morathi (potentially), Fireball (from the Dispel Scroll caddy) and another Doombolt from the Warlocks. That's a lot of firepower in the form of magic. I'd say this is the plan considering that there are much better spells for a Lv1 caster to take (Wyssan's Wildform, Miasma, etc.). Fireball is the best magic missile when boosted to it's ultimate version. (If it were me, I'd simply throw 6 dice at the big fireball every time after I used my dispel scroll.)
Caradryan in with a unit of White Lions is a nasty combo. This unit NEEDS to be sent into his Hydra. White Lions are your monster killers and Caradryan's attacks are flaming, so they'll cancel out it's Regeneration save. Plus, his whole D3 wounds helps from his weapon. Caradryan will also give the WL a touch of magic resistance, so that'll help given the high number of magic missiles this DE list has. This is probably what you were thinking.
Teclis needs to focus his magic on Morathi and that huge block of Executioners. They will eat your forces alive. Remember, HE are defensive, DE are offensive. If you go head-to-head, DE will win more times than not. KEEP TECLIS OUT OF COMBAT. Otherwise, he's dead. Best caster in the game, but will snap like a twig. I'd use my EReavers to give him proper screening/chaff interceptors. IF you have favorable match-ups, then focus on taking Morathi out first with Teclis. Otherwise, thin that Executioner herd. The White Lions will be fairly defensive against shooting and magic. Still, that's going to be your bread-and-butter unit, so you want to protect it as much as possible.
Oh - and Dark Riders will beat EReavers 9 times out of 10. Best to try using the EReavers to box them in and align a charge with your DPs. The occasional magic missile from Teclis can do it too. But if you need to take on the DR with your ER, I'd suggest going in with a 2 wide, 3 deep formation. This will limit their attacks by 1, but you'll still get all 5 of your attacks, due to Martial Prowess. The DR will get to reroll all 1's to wound for Murderous Prowess, though. If you can take a few out with your shooting, that'll seriously help. Remember, you don't want to let these guys through to your backfield, because they will become an immediate threat to Teclis, and his attention will need to be on Morathi and the Executioners.
I'd also focus your shooting on taking out the high number of chaff that is in the this DE list. I'd shoot the LSG at the Harpies first, hopefully taking them out to a great degree, then the bolt throwers at the Dark Riders and the Sisters at the Doomfire Warlocks. The EReavers at whatever needs that little bit of extra shooting to kill off. A second round should weed out a great deal of these. As for the Dark Shards, they aren't the biggest threat on the board, though there is a high number of them. Their main advantage is double-shooting, but this puts them at another -1 to hit. That plus long range and any other modifiers (cover, moving, etc.) should make it really hard for them to hit anything. The White Lions will have good protection vs shooting as well. I'd do my best to avoid any spells that may increase their chance to hit though. At least until you are able to thin them out a bit. Dragon Princes should be able to clear them out rather easily, and that's a big chunk of points. Remember, even though you won't get a rank bonus, charging in the DPs in a 3x3x1 will give you 7 attacks (+3 horse attacks = 10) versus his 10. 2x2x2x1 will give you 6 attacks (+2 horse versus his 8. Personally, I'd rather have all 7 attacks hitting him (+ 3 horse attacks).
That's my 2 cents anyway.
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Post by strutsagget on Oct 2, 2017 19:16:08 GMT
mottdon thank you for your long and awesome answer. I will discuss with my neighbour and see what he wants to bring a little bit more and then come back with it to update. Point is to make even strength lists. By the way, I just happened to pick up/bought 5000 points of mostly good painted DE from someone that didn't want them anymore couldn't resist them.
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Post by mottdon on Oct 2, 2017 20:09:56 GMT
Ah! Well, I was assuming that you were playing the HE! The lists aren't too far off from being even, but the Dark Shards would probably serve you better in two groups of 11. I'd also drop the Guardsmaster and pick up a musician for the other group. Put the Banner in the group with the Lv1 caster. (Give her a bit more of a chance not to run off if they are hit hard. Also, you won't lose so many points in one fell swoop. You can also spread out your shots a bit. (Take out those EReavers and Sisters!)
I'd march the Executioners up as fast as I could, to get into contact with the White Lions, alongside the Hydra and Harpies. Use the Harpies to chaff the WL in a way that the Hydra could get a flank attack and the Executioners hit the front. Their combined might can win.
Push up with the Dark Riders, and Warlocks. Put immediate pressure on his backfield and shooting with them. He'll have to respond. Use your shooting to pepper the unit that Teclis is bunkered in. You take him out, you win the game.
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Post by mottdon on Oct 2, 2017 20:11:35 GMT
Have you taken pics of this DE army yet? I need to see them!
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Post by strutsagget on Oct 2, 2017 21:52:36 GMT
Have you taken pics of this DE army yet? I need to see them! Indeed I will play HE but we will most likely use most of my DE army too as my friends family time leaves little time paiting his new DE army. But I think he wanted to do his own list so I will come back when i know it to get some help with an even HE list to match. Think I ruined his fun by doing both army list. But couldn’t hold back, it’s too fun building lists Crappy Image I will take more photos of the painted units.
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Post by strutsagget on Oct 3, 2017 20:07:54 GMT
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Post by mottdon on Oct 3, 2017 21:04:53 GMT
Sweeeeet! Looks like you do have a good start on the painting! (I hope you're happy with the color scheme!) You've got a lot of Executioners and Black Guard there!
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Post by strutsagget on Oct 3, 2017 21:53:10 GMT
Sweeeeet! Looks like you do have a good start on the painting! (I hope you're happy with the color scheme!) You've got a lot of Executioners and Black Guard there! Yeah and a dragon! Malekith here he comes! I find the colors ok, both my WoC and HE uses red so atleast I become better at blending red Littlebit too mutch red overall but I like how they look and can live with it and will continue with it even if I would have preferrad any other color to mix up my armies
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Post by frozenfood on Oct 4, 2017 4:23:50 GMT
Look great!
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Post by grandmasterwang on Oct 9, 2017 10:50:29 GMT
Sweet score. Jealous of your executioners. That unit looks great.
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Post by strutsagget on Oct 9, 2017 15:39:07 GMT
The only thing I am not so fond of is the snow coverd bases I seem to get from every loot
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