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Post by stallion12 on Jan 19, 2023 8:13:51 GMT
Having played against them once but never used them, this us my first shot at 1500 points. ++ Standard (Chaos Dwarfs LoA - 8thBRB) [1,500pts] +++ Uncategorised +- Army Size: Army (0-2999 points) + Lords +Sorcerer-Prophet [400pts]. Sorcerer-prophet: AB - Chalice of Blood and Darkness, BRB - Enchanted Shield, BRB - Talisman of Preservation, Level 4 Wizard, Lore of Hashut + Core +Infernal Guard [260pts]: Deathmask, Musician, Standard Bearer . 19x Infernal: 19x Blackshard Armour, 19x Hand Weapon, 19x Shield Infernal Guard [180pts]: Musician . 10x Infernal: 10x Blackshard Armour, 10x Fireglave , 10x Hand Weapon, 10x Shield + Special +Deathshrieker Rocket Launcher [125pts]: Hellbound . 3x Chaos Dwarf Crew : 3x Hand Weapon, 3x Heavy Armour Deathshrieker Rocket Launcher [125pts]: Hellbound . 3x Chaos Dwarf Crew : 3x Hand Weapon, 3x Heavy Armour Magma Cannon [170pts]: Hellbound . 3x Chaos Dwarf Crew : 3x Hand Weapon, 3x Heavy Armour Magma Cannon [170pts]: Hellbound . 3x Chaos Dwarf Crew : 3x Hand Weapon, 3x Heavy Armour + Rare +Hobgoblin Wolf Raiders [70pts]: Musician . 5x Hobgoblin Wolf Raider : 5x Hand Weapon, 5x Light Armour, 5x Spears ++ Total: [1,500pts] ++Created with BattleScribe
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Post by grandmasterwang on Jan 20, 2023 7:59:40 GMT
Having played against them once but never used them, this us my first shot at 1500 points. ++ Standard (Chaos Dwarfs LoA - 8thBRB) [1,500pts] +++ Uncategorised +- Army Size: Army (0-2999 points) + Lords +Sorcerer-Prophet [400pts]. Sorcerer-prophet: AB - Chalice of Blood and Darkness, BRB - Enchanted Shield, BRB - Talisman of Preservation, Level 4 Wizard, Lore of Hashut + Core +Infernal Guard [260pts]: Deathmask, Musician, Standard Bearer . 19x Infernal: 19x Blackshard Armour, 19x Hand Weapon, 19x Shield Infernal Guard [180pts]: Musician . 10x Infernal: 10x Blackshard Armour, 10x Fireglave , 10x Hand Weapon, 10x Shield + Special +Deathshrieker Rocket Launcher [125pts]: Hellbound . 3x Chaos Dwarf Crew : 3x Hand Weapon, 3x Heavy Armour Deathshrieker Rocket Launcher [125pts]: Hellbound . 3x Chaos Dwarf Crew : 3x Hand Weapon, 3x Heavy Armour Magma Cannon [170pts]: Hellbound . 3x Chaos Dwarf Crew : 3x Hand Weapon, 3x Heavy Armour Magma Cannon [170pts]: Hellbound . 3x Chaos Dwarf Crew : 3x Hand Weapon, 3x Heavy Armour + Rare +Hobgoblin Wolf Raiders [70pts]: Musician . 5x Hobgoblin Wolf Raider : 5x Hand Weapon, 5x Light Armour, 5x Spears ++ Total: [1,500pts] ++Created with BattleScribeWelcome to the Chaos Dwarfs 😀 One point. If you are playing standard 8th rules your Prophet is too powerful/expensive for 1500 at 400 points. 25% Lords allowance would mean a 1600 point game is needed to fit him. The actual prophet build is solid though and the Chalice is a great Chaos Dwarf exclusive.
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Post by IbnSeesAll on Jan 20, 2023 9:44:20 GMT
I would consider removing Hellbound from the 4 war machines. It's great on an Iron Daemon, but not quite as useful on Deathshriekers or Magma Cannons.
It also frees up 100 points, which admittedly doesn't get you much in a LOA list, but could bulk up the Infernal Guard or get you a third Deathshrieker.
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Post by stallion12 on Jan 20, 2023 16:25:52 GMT
Having played against them once but never used them, this us my first shot at 1500 points. ++ Standard (Chaos Dwarfs LoA - 8thBRB) [1,500pts] +++ Uncategorised +- Army Size: Army (0-2999 points) + Lords +Sorcerer-Prophet [400pts]. Sorcerer-prophet: AB - Chalice of Blood and Darkness, BRB - Enchanted Shield, BRB - Talisman of Preservation, Level 4 Wizard, Lore of Hashut + Core +Infernal Guard [260pts]: Deathmask, Musician, Standard Bearer . 19x Infernal: 19x Blackshard Armour, 19x Hand Weapon, 19x Shield Infernal Guard [180pts]: Musician . 10x Infernal: 10x Blackshard Armour, 10x Fireglave , 10x Hand Weapon, 10x Shield + Special +Deathshrieker Rocket Launcher [125pts]: Hellbound . 3x Chaos Dwarf Crew : 3x Hand Weapon, 3x Heavy Armour Deathshrieker Rocket Launcher [125pts]: Hellbound . 3x Chaos Dwarf Crew : 3x Hand Weapon, 3x Heavy Armour Magma Cannon [170pts]: Hellbound . 3x Chaos Dwarf Crew : 3x Hand Weapon, 3x Heavy Armour Magma Cannon [170pts]: Hellbound . 3x Chaos Dwarf Crew : 3x Hand Weapon, 3x Heavy Armour + Rare +Hobgoblin Wolf Raiders [70pts]: Musician . 5x Hobgoblin Wolf Raider : 5x Hand Weapon, 5x Light Armour, 5x Spears ++ Total: [1,500pts] ++Created with BattleScribeWelcome to the Chaos Dwarfs 😀 One point. If you are playing standard 8th rules your Prophet is too powerful/expensive for 1500 at 400 points. 25% Lords allowance would mean a 1600 point game is needed to fit him. The actual prophet build is solid though and the Chalice is a great Chaos Dwarf exclusive. We use the last faq which raised it to 50%. But I was worried I out to much on him.
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Post by stallion12 on Jan 20, 2023 16:26:55 GMT
I would consider removing Hellbound from the 4 war machines. It's great on an Iron Daemon, but not quite as useful on Deathshriekers or Magma Cannons. It also frees up 100 points, which admittedly doesn't get you much in a LOA list, but could bulk up the Infernal Guard or get you a third Deathshrieker. Hmmm, ok I will. Out if curiosity what makes it not so great in the warmachine?
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Post by IbnSeesAll on Jan 20, 2023 19:12:16 GMT
War machines don’t benefit from the extra toughness in combat as you use the crew’s toughness and the most likely things to be shooting at it are cannons or low strength rank and file shooting, neither of which will be impacted by the toughness increase. So you’re really just paying for the extra wound and magical attacks (which has advantages and disadvantages).
The extra wound and point of toughness really help the survivability of the iron daemon as it means it’s got a decent chance of surviving 2 hits from a cannonball and it’ll take longer to destroy it in combat, where the point of toughness can really help when facing great weapons.
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Post by grandmasterwang on Jan 23, 2023 4:11:11 GMT
I would consider removing Hellbound from the 4 war machines. It's great on an Iron Daemon, but not quite as useful on Deathshriekers or Magma Cannons. It also frees up 100 points, which admittedly doesn't get you much in a LOA list, but could bulk up the Infernal Guard or get you a third Deathshrieker. Hmmm, ok I will. Out if curiosity what makes it not so great in the warmachine? Both Death Shriekers and Magma Cannons are quality War Machines but Hellbound won't help them in close combat. As a % of overall cost, with the Death Rockets in particular it's expensive (25%). Prophet build (as you are using end times) is fine, they are expensive by default so you haven't really spent to much on your head honcho imo. Potentially you could look to drop a Warmachine and the Hellbound to bring a bsb.
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Post by stallion12 on Jan 23, 2023 7:41:33 GMT
Should I lower the profit to a daemon Smith then? And the hellhound upgrades are out. My main opponent has daemons of chaos and warriors. I will also face dwarves and vampires but not to often.
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