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Post by mannfredvc on Jul 8, 2023 14:43:17 GMT
Fellows.
Last night we had a situation witch lead to some discussion, pure about the rule , the game was already decided.
OXXXOOOO OOOYYYOO OOOOOOO OOOOOOO OKKKOOO
Unit X and Y charged K, they both made there roles and unit K holds.
I argued that unit X was an impossible charge because unit Y was an obstruction and X was unable to make the 90 degree turn to get to the free space needed to get in.
My opponent puts in "Main Rulebook, p. 23" but imho that skips one of the first rules of "can i charge?" as in the "no obstruction" part.
In the end we played both charges got in because it didnt matter anymore.
Hope some of you can shed some light :-)
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Post by rahotep75 on Jul 8, 2023 15:09:29 GMT
This is right after the “no obstruction” part. Did you continue to read?
“Note that if such obstruction is another unit, and there is a chance that the intervening unit will move out of the chargers’ way before the charge is completed, the charge is ‘possible’, and therefore can be declared (remember that you still need to see the target to declare the charge though!).”
Also there is a specific section on Multiple Chargers:
“MULTIPLE CHARGES ON A UNIT If several units have declared a charge against a single unit, then roll the charge distance of these units at the same time. The charge moves of the charging units must be made as far as possible to equalise the number of models fighting from each charging unit. Remember, however, that your primary goal is always to maximise the number of models fighting – it is acceptable to have more models fighting from one unit than from another, if to do otherwise would reduce the overall number of models fighting. On occasion, exceptional dice rolls from charging units might mean that more units can complete the charge than can fit in base contact with the target. When this happens, the controlling player of the charging units must nominate which units complete the charge. Those units that cannot complete the charge against the target are counted as having made a failed charge.”
A unit is allowed one 90 degree wheel at any point during the charge move. It doesn’t have to be at the beginning. Both units should be able to maneuver enough to follow the rules for multiple chargers equalizing as much as possible, unless the two units were weirdly shaped. Even if they couldn’t split, they should still be able to at least maximize models fighting with the front unit going straight ahead and the other wheeling slightly to fit beside them.
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Post by vulcan on Jul 8, 2023 18:25:59 GMT
Long and short, so long as both units make their charge rolls, you resolve unit Y first, after which there is no longer any obstacle keeping unit X from making it in.
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Post by mannfredvc on Jul 8, 2023 23:09:07 GMT
Okay thanks for the answers.
I was always in understanding the start of the phase situation was defining the rest of the phase.
Now i understand the sentence :
“Note that if such obstruction is another unit, and there is a chance that the intervening unit will MOVE out of the chargers’ way before the charge is completed, the charge is ‘possible’, and therefore can be declared (remember that you still need to see the target to declare the charge though!).”
Before it didn't make much sense to me. Because all MOVEment happens after the charge phase. But they mean "will charge out of the chargers way...."
Regards!
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Post by FvonSigmaringen on Jul 9, 2023 9:12:44 GMT
mannfredvc : Charging is movement too. And an enemy unit may also move out of the way by fleeing as a charge reaction.
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