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Post by mannfredvc on Oct 9, 2023 11:25:54 GMT
Fellow gamers,
Short question;
Is the 5 wide rank mandatory for units? I only see examples in the brb of 5 wide units.
As i can think of using pistoliers/huntsmen(detachment) etc in a smaller but deeper formation.
Regards!
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Post by FvonSigmaringen on Oct 9, 2023 13:33:28 GMT
No, it is not mandatory, but without, you will not benefit from all the boni a 5-wide rank provides.
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Post by thorpyuk on Oct 9, 2023 14:28:15 GMT
Unless of course you have monstrous infantry, which can have ranks of 3..
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Post by DiscoQing on Oct 9, 2023 15:35:16 GMT
But you still need 5 for look out sir! Rolls
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Post by vulcan on Oct 9, 2023 16:39:18 GMT
Long and short: Not required, but the benefits it brings almost always outweigh any penalties imposed by doing it.
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Post by 1plussave on Oct 9, 2023 20:09:02 GMT
Pistoliers and Outriders will rarely suffer from having a smaller width, allowing them to set up and take less table space. 3 wide with 5 models works in situations where space is at a premium.
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Post by FvonSigmaringen on Oct 10, 2023 8:31:43 GMT
Since Pistoliers have the Fast Cavalry and Hunters the Skirmishers special rule, they can easily adopt their formation to circumstances, in any case.
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Post by mannfredvc on Oct 10, 2023 9:05:20 GMT
Pistoliers and Outriders will rarely suffer from having a smaller width, allowing them to set up and take less table space. 3 wide with 5 models works in situations where space is at a premium. That was exactly my thinking, as we don't have a very large gaming table available, this is very handy.
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Post by FvonSigmaringen on Oct 10, 2023 16:38:59 GMT
Regarding Huntsmen: I think their main (if not their only) use, is in the deployment phase: to block enemy Vanguard units. For that, they need to be in a single rank, to cover as much terrain as possible. Afterwards, they basically have served their purpose, and anything else they can achieve (in whatever formation), is a bonus.
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Post by 1plussave on Oct 10, 2023 19:40:41 GMT
Regarding Huntsmen: I think their main (if not their only) use, is in the deployment phase: to block enemy Vanguard units. For that, they need to be in a single rank, to cover as much terrain as possible. Afterwards, they basically have served their purpose, and anything else they can achieve (in whatever formation), is a bonus. Like all scout units: rushing a war machine is a valid use.
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Post by mannfredvc on Oct 10, 2023 20:12:59 GMT
Regarding Huntsmen: I think their main (if not their only) use, is in the deployment phase: to block enemy Vanguard units. For that, they need to be in a single rank, to cover as much terrain as possible. Afterwards, they basically have served their purpose, and anything else they can achieve (in whatever formation), is a bonus. Like all scout units: rushing a war machine is a valid use. I find the 12inch away from the enemy hampering there deployment as they always end up in the middle of the lines. I never am able to put them on the side because there is no room for them.
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Post by FvonSigmaringen on Oct 10, 2023 21:44:52 GMT
Like all scout units: rushing a war machine is a valid use. Everything is possible, of course, but what mannfredvc says. If the main aim is war machine hunting, an Empire player is better off with a Captasus, or 5 vanilla Knights. For Huntsmen, that would be a very welcome bonus, but a bonus nonetheless.
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Post by vulcan on Oct 11, 2023 2:17:55 GMT
Like all scout units: rushing a war machine is a valid use. Everything is possible, of course, but what mannfredvc says. If the main aim is war machine hunting, an Empire player is better off with a Captasus, or 5 vanilla Knights. For Huntsmen, that would be a very welcome bonus, but a bonus nonetheless. It does depend heavily on the minimum size of the unit. DE Shades had a minimum unit size of 5, and it's a lot easier to find a spot just large enough to sneak five models in than it is to find a spot big enough for ten. That's why a lot of people just use larger minimum size scouts as Vanguard blockers and little else.
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Post by FvonSigmaringen on Oct 11, 2023 21:23:01 GMT
vulcan: Quite so. In 6th edition, a Huntsmen unit was 5+. Scouts had to be deployed 10" away from the enemy AND hidden in or behind terrain. No Vanguard then, either. In 7th, with the same rules, unit size was increased to 10 - rendering them basically useless. In 8th, at least, they can be very efficient against enemy Vanguard units (if they have them).
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