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Post by akarid on Mar 21, 2024 17:20:02 GMT
Hey everyone. I just wanted to know your opinion on my list playing as wood elves against Vapire Counts (2000pts). He loves playing double Terrorgeits. In my opinion Wild Riders and Wildwood Rangers are the strongest unit against that race. Spellwaver on unicorn is hard to catch and immunne too magic attacks. Shadowdancer has a great synergy with the Rangers when he cancels rank bonuses in close combat. Wild Riders have the punch. Great eagle and Waywatchers for annoying the opponent. Regarding the Lore of Magic. I am still testing it out, but i am divided between Fire, Light or Death.
Lords
1xSpellweaver [325pts]
-Talisman of Preservation [45pts], -Lore of Death, Wizard Level 4 [35pts] -Unicorn [60pts]
Heroses
1xShadowdancer [125pts]
- Dispel Scroll [25pts]
Core
15x Eternal Guard [210pts] -Shields [15pts]
10x Glade Guard [150pts] -Hagbane Tips [30pts]
10x Glade Guard [150pts]
-Hagbane Tips [30pts]
Special 5x Wardancers [75pts]
6xWild Riders [168pts] -Shields [12pts]
6xWild Riders [168pts] -Shields [12pts]
14x Wildwood Rangers [184pts] -Champion [10pts], -Musician [10pts] -Standard Bearer [10pts]
15x Wildwood Rangers [205pts] -Champion [10pts] -Musician [10pts] -Standard Bearer [10pts] -Banner of Eternal Flame [10pts]
Rare
1x Great Eagle [50pts]
1x Great Eagle [50pts]
7x Waywatchers [140pts]
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Post by grandmasterwang on Mar 31, 2024 11:08:37 GMT
I think it's a good list and reckon Light magic would probably work best vs the Undead.
Twin Terrorgheist is a pain but you should hopefully be able to kill 1 early or at least reduce the wounds on them.
I personally would run the rangers as 1 big block and save the 30 points for the second command. You may however be thinking that as you'll hit first the smaller Eternal flame unit can still do great work.
Goodluck.
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