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Post by mottdon on Aug 18, 2017 16:53:17 GMT
I allow MR and LoS! to work against all spells. That way characters have to be REALLY unlucky to die to spells like that. GW really screwed up Magic Resistance; it should work against anything spell related, including miscast explosions, etc... Those spells should read: no saves of any kind allowed EXCEPT for Magic Resistance. This. I've always wanted Ward saves JUST to work against physical attacks while MR works against magical attacks. That includes magical weapons. That sure would make a HUGE difference in what was taken as far as equipment. No more unkillable characters. And as of right now, the ward save simply trumps everything.
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Post by gregwarhamsters on Aug 18, 2017 19:39:59 GMT
Guys, interesting stuff but not on topic - so it will be lost in a non related thread.
Can a mod please select out these posts and maybe start a new topic.
Greg
Btw, our groups house rules include modified rules concerning MR.
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Post by gregwarhamsters on Aug 19, 2017 17:34:27 GMT
Back on topic
Flaming attacks (and their ability to cause fear in certain units)
I've upgraded my Bretonnia bowmen to have a brazier which gives them flaming arrows.
I seriously couldn't stand there and look straight into the face of my opponent and argue the point that my bowmen have flaming attacks in hand to hand combat.
Greg
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Post by Horace on Aug 19, 2017 17:48:15 GMT
They don't have flaming cc attacks, they simply cause fear all round because of their flaming arrows (to certain certain unit types)
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Post by gregwarhamsters on Aug 19, 2017 17:51:45 GMT
So a dwarf cannon with the rune of burning would cause fear in those units as well?
Greg
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Post by Horace on Aug 19, 2017 17:57:10 GMT
They don't like the fire (Yes)
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Post by FvonSigmaringen on Aug 19, 2017 20:18:56 GMT
As I already pointed out before, the rule on p. 69 says: "Enemies with Flaming Attacks cause Fear in war beasts, cavalry and chariots." It does not limit this to Flaming Attacks in CC.
And as I also already pointed out before, this was specifically confirmed by:
BRB Official Update Version 1.9, p.9:
Q: Do all forms of Flaming Attacks cause Fear in war beasts, cavalry and chariots? (p69) A: Yes, any model that has a Flaming Attack will cause Fear. This includes unit upgrades, models that only have ranged flaming attacks and even Wizards with spells that cause Flaming Attacks.
How much more confirmation can one want?
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Post by gregwarhamsters on Aug 20, 2017 8:59:12 GMT
How much more confirmation can one want? it just strikes me as wrong mate, sure burning arrows may panic such creatures as horses, there's no benefit in fear at range. It won't stop them charging for example. This is probably one of the stranger rules I've come across. Thanks Greg
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Post by strutsagget on Aug 20, 2017 11:34:28 GMT
Back on topic Flaming attacks (and their ability to cause fear in certain units) I've upgraded my Bretonnia bowmen to have a brazier which gives them flaming arrows. I seriously couldn't stand there and look straight into the face of my opponent and argue the point that my bowmen have flaming attacks in hand to hand combat. Greg I would fluff it like this. What makes burning arrows? Either some magical aura or tourches. So if they are in close combat they use those touches or aura to cause fear.
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Post by FvonSigmaringen on Aug 20, 2017 13:02:26 GMT
To repeat what I said earlier: I am all for verisimilitude (to the point I don't shoot gunpowder weapons through my units), but ultimately, game rules cannot, don't, and don't have to be an accurate reflection of reality.
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Post by gregwarhamsters on Aug 20, 2017 15:01:36 GMT
What makes burning arrows? In the case of the Bret bowmen it's the brazier, costs 5 points to upgrade the unit so they all get flaming shots. Greg
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Post by FvonSigmaringen on Aug 21, 2017 11:43:12 GMT
I would say that, fluffwise, it is unlikely that (non-magical) flame arrows would be used in pitched battle in the first place. Real flame arrows require modifications that reduce both accuracy and range of the arrows. In the European Middle Ages (Bretonnia is Medieval France, after all), they were destined to be used in siege and naval warfare, where you had big and non/slow-moving targets.
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Post by frozenfood on Aug 21, 2017 13:22:16 GMT
I gave up on realistic when a pathetic goblin killed a Phoenix with a short bow in one of my games. This would never happen in real life ;P
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