I know I've still got my VC tactica to write, and I'm looking for advice to incorporate into that.
I have an aversion to 2 wound combat characters that means I rarely take them in my armies. It's easy to justify a hero level support character (wizard or one that provides buffs, even if just to Leadership), but Vampires are a tricky one. They're expensive at 105 points, vulnerable with only 2 wounds, T4 and a max 4+ mundane armour save unless mounted... and if mounted the most viable bunker is the Frenzied Blood Knights unit, which is a challenge to use. The hero Vampire doesn't have the Leadership to properly make use of the Coven Throne, and flying solo on a Hellsteed makes you too exposed.
The Wight King makes a much better BSB, being geared more towards survival with T5 and 3W. Vampires' Leadership bonus is mostly irrelevant for undead, and while they're a wizard, you're paying a premium over a Necromancer for extra combat ability... if you're doing that you want to make use of that, which means risking your vulnerable and expensive wizard.
Aside from my very early games, I've always gone with Vampire Lords, Wight Kings and Necromancers instead. Having said that, a regular Vampire has really good combat potential, and can potentially heal themselves through The Hunger and Lore of Vampires.
How would you make use of them? What magic items, vampiric powers, mount and bunker would you pair them with?
Post by TheREALricksalamone on Jul 28, 2018 13:06:00 GMT
I agree with all of these points. It’s hard to justify the hero vampire when I feel like I’m just giving away points. Early on I would use vampire heroes only to have them killed by allocated rank and file attacks. Forget it if your opponents rank and file were warriors or some other troop with 2 attacks at S4 or higher. If the vampire was T5 or had that 3rd wound it would make a world of difference.
I regularly use ALL OF THE OTHER heroes from the book but struggle to confidently put a vampire on foot in a unit of squishy troops. My only exception is a vampire hero with blood knights that will be operating independently. Even then the vampire model costs the same as 2 or 3 more blood knights with the only benefit being the ability to invocate 1 knight per casting. As I type this I feel like I’d never take him again. There are no good reasons that I can think of.
I can hide a necromancer in some zombies and possibly avoid combat for the whole game...a vampire not swinging a sword at someone is wasted points.
Check out the painting logs for my various armies: