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Post by strutsagget on Oct 2, 2018 15:08:05 GMT
That first bit reads to me as "When a character joins a unit that is already under the effect of a spell" - in this case the Archmage didn't join a unit that was under the effect of a spell; the Archmage was already joined to it. I'd therefore think that because the spell was cast on the unit with the Archmage already in it, it would continue to effect him after leaving. But this is pretty clear? ”the character only benefits or suffers from the effects of the spell whilst he remains in the unit.”
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Post by sedge on Oct 2, 2018 15:35:12 GMT
The second bit, yes... but depending on how you read the first bit completely changes the situations you apply that to.
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Post by FvonSigmaringen on Oct 2, 2018 15:46:44 GMT
With the exception of vortices, a spell can only affect a model that has been targeted. In this case, the target is the unit. Models that are part of that unit are affected; models that are not part of that unit are not affected. Characters that leave a unit are no longer part of that unit, and thus no longer affected.
That this is the correct reading is confirmed by the inverse case of characters affecting the units they have joined.
BRB p. 97: "Similarly, if a character is the subject of a spell that is capable of affecting a unit, the effect will also apply to any unit he joins, for as long as he remains part of it, and the spell lasts."
This is further spelled out by Official Update Version 1.9, p. 10:
Q: If a Wizard casts a spell that targets him then leaves the unit, will the spell remain on both the Wizard and the unit? (p97) A: No, once the Wizard has left the unit it will only target him. If he subsequently joins another unit, or rejoins the unit he has left, while the spell is still in play then they will benefit from the spell.
Final confirmation comes from the special case of units with altered Movement allowances: these will still apply, the moment the character is leaving, because the character starts his move as part of the unit. After that, Movement restrictions will not apply anymore, because the character is not part of the unit anymore.
Q: If a unit containing one or more characters has had its Movement Allowance altered, will this affect a character leaving the unit, including if he tries to charge out of it? (p101) A: Yes, but for that move only.
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Post by strutsagget on Oct 2, 2018 18:14:00 GMT
With that said. Ash storm is still nuts as the wizard leaving the unit is an open duck in the shooting phase the turn after and I guess it will test for dangerous terrain.
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Post by FvonSigmaringen on Oct 2, 2018 18:50:19 GMT
The character could only make a normal move (i.e. he cannot not charge, march, fly etc. ), but he would not treat all terrain as Dangerous Terrain, because such a test would be taken, after he has already left the unit.
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Post by FvonSigmaringen on Oct 3, 2018 9:18:31 GMT
Of course, a character leaving a unit affected by the Ash Storm spell would not have to take a Dangerous Terrain test in any case, as he can only make a normal move.
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