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Post by rahotep75 on Oct 15, 2018 19:35:35 GMT
Hello all. Just posting one of my favorite Skaven lists.
Warlord-warlitter, shield, dragonhelm, other trickster shard, sword of anti heroes, talisman of preservation
Warlord-bonebreaker, shield, fellblade
Chieftain-BSB, halberd, dragonbane gem
Chieftain-Halberd
Stormvermin x34, Full Command, Razor Standard Clanrats x34, Full Command, Shields Clanrats x34, Full Command, Shields Giant rats x5/1 Giant rats x5/1
Plague monks x30, Full Command, Plague Banner Plague Censer Bearers x6 Plague Censer Bearers x6 Rat Ogres x5, Packmasters x2 Gutter Runners x6, Poison, Slings Gutter Runners x6, Poison, Slings
Doomwheel Doom wheel
Enjoy
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Post by FvonSigmaringen on Oct 15, 2018 21:20:12 GMT
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Post by airjamy on Oct 16, 2018 14:07:31 GMT
One of the things i found most annoying when fighting against the Skaven were the suicide doomrocket Warlock engineers, why did you not include one? Never saw one of those guys not got their points worth, and Skitterleap makes it so they always get in range. You could even use a second one with the anti armor item, that is similar to the doomrocket.
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Post by FvonSigmaringen on Oct 16, 2018 14:09:48 GMT
The Ironcurse Icon is an Enchanted Item, not a Magic Standard.
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Post by airjamy on Oct 16, 2018 14:15:13 GMT
The Ironcurse Icon is an Enchanted Item, not a Magic Standard. Take it that this should be on the other post? You are right, i have put it on the Slann. Doesn't change anything, but now at least it is correct.
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Post by FvonSigmaringen on Oct 16, 2018 14:20:56 GMT
Quite so. I just clicked on the first thread, not noticing it was now a different one.
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Post by midnightfox0083 on Oct 16, 2018 15:34:59 GMT
I'm confused by the lack of spell casters. My Skaven feel naked and unprotected if they don't have at least one, even if it's just a scroll caddy.
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Post by sedge on Oct 16, 2018 20:14:06 GMT
I like it for, precisely that reason - it's a little different by dispensing with magic entirely, and going combat-focused on the characters. Looks like it'd be fun to play against.
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Post by saniles on Oct 18, 2018 3:11:43 GMT
What would this list go against? What is the purpose behind this lists creation? I ask because I have a few lists that I'm 80% certain will get torn apart, but I want to use it really bad for fun. That said.... I will openly admit, that I am very judge-y of Skaven lists, because they were my first WFB love interest. Depending on what you will fight, this may go poorly for you. I'm concerned about the lack of a few things. No wizards means no scrolls, no friendly casting capability, and no pluses to dispel. No long-range shooting with a list like this means you will take it to the face pretty bad before you even get to the fight. To much and not enough of your fighting units. The below comments can vary wildly depending on the opposing race and what your opponent usually rolls with. The lack of magic will probably end very poorly for a Skaven player since a lot of their strength is in their magic, IMO. The CC isn't bad, not sure about the censer bearers since I don't use them. What has your experience been? I think your blocks of Plague Monks and Stormvermin are a bit light. Since you don't have a magic option and no long range shooting, you could lose a bunch and not be able to do the damage necessary when you show up if they even hit with average success. I dig your shooting and war machine options. Double Doomwheels along with some warmachine hunters could be devestating Never underestimate the power of multi-shot poison attacks! Oh.. i have to hit on a 6 because of the shooting penalties??? pssh don't care! 6s are all I want anyway!!! All-in-all, I agree with FvonSigmaringen on the balance of the list. But where in the army are you weighting your bid for success? What is the synergy in your view? Or is your idea to just try and overwhelm the enemy with sheer numbers and hope to succeed. I mean, you have enough that it's theoretically possible, but you gotta make it across the field with enough troops to be successful.
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Post by rahotep75 on Oct 18, 2018 15:30:48 GMT
Thanks for the comments everyone. I try to play lists that will make me a better general. I’ve been playing Skaven since 5e. Any time I greet an opponent and I tell them I’ll be playing Skaven, I can usually see the groan. So many opponents think our slaves, our magic, and our shooting are all cheesy, undercosted and overpowered. Especially since 6E Army book. So, I don’t play with them. In my list, the Fellblade warlord and the two Doomwheels are probably the cheesiest, and I’ll admit that if people complain about those, I just shrug, since I usually point out that I don’t have magic or slaves, and minimal shooting. airjamy I don’t use the Doomrocket for the exact reason you mentioned. It’s brutal, when it works. I’ll play it every now and then, but it’s not trypical. midnightfox0083 I don’t like magic, so I just don’t really use it. In all my times playing WFB, I’ve found that typically there is only one cast per magic phase that really matters. I usually wait for that spell and use all the dispel dice I can for it. I may not have a bonus, but at least I have more than 2 dispel like I had in 7E! I feel that my army has a decent amount of target saturation compared to other 8E armies, and so damage type spells I can usually weather. I consider the more strategic spells as the game changing ones, so I do what I can for the ones that really matter. The rest? Well, I’m the guy that brought a knife to a gun fight, so... saniles This is my typical 8E list. I’ve played this for most of 7E (no fellblade warlord) and all of 8E. I’ve played this at many of the Indy GTs in Texas and Arkansas. I don’t really tailor to my opponent and this is almost always the list I play in pick up games, and any tournament I go to. I’m probably about 2.5-1.5-1 for W-L-D over the life of the Army. I feel that’s a fairly respectable ratio. When I deploy, I think some players see my list and think I’m an idiot and so they underestimate me. Others don’t see the typical Skaven threat unit and either spread out their fire too much or kind of waffle on their battle plan. I’m usually most successful against WoC, Elves and Ogres. Typically because those armies don’t have the number of units they need to outmaneuver me, which allows me to choose my fights a little better. Then I just try to wear them down. My doomwheels try to kill monstrous cav/inf or monsters and everything else just tries to do what they can. VC is almost always a loss for me. I usually do not have the combat power to overcome their ability to raise casualties, and eventually I’ll start breaking from combat. Again, I’m the guy that didn’t bring a mage, so that’s on me. The rest of the races are usually win or draw, mostly based on how elite they decide to go. I mentioned the lack of magic earlier. The Doomwheels draw a ridiculous amount of shooting and magic, which usually allows me to get the rest of the Army fairly intact. I use the censer bearers as suicide Troops. They took a debuff in 8E because they are I3, so they usually won’t swing first on the things I need them to, and I just hope that those chaos knights will fail one or two toughness tests. Sometimes they can get a good flank charge to do some damage, even after casualties. The Stormvermin and Plague Monks are small compared to Skaven I guess, but they usually outnumber everyone else. Honestly, for the Plague Monks, as long as 14 of them get into combat, the rest did their job. I run the Stormvermin 5 wide, typically, so that usually makes their slightly smaller unit still viable. It’s definitely not an easy Army to play with, and my success comes from the experience of playing it for years, but I like to post it to show people that you can be successful without totally optimized net-lists.
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Post by grandmasterwang on Nov 9, 2018 1:23:11 GMT
Thanks for the comments everyone. I try to play lists that will make me a better general. I’ve been playing Skaven since 5e. Any time I greet an opponent and I tell them I’ll be playing Skaven, I can usually see the groan. So many opponents think our slaves, our magic, and our shooting are all cheesy, undercosted and overpowered. Especially since 6E Army book. So, I don’t play with them. In my list, the Fellblade warlord and the two Doomwheels are probably the cheesiest, and I’ll admit that if people complain about those, I just shrug, since I usually point out that I don’t have magic or slaves, and minimal shooting. airjamy I don’t use the Doomrocket for the exact reason you mentioned. It’s brutal, when it works. I’ll play it every now and then, but it’s not trypical. midnightfox0083 I don’t like magic, so I just don’t really use it. In all my times playing WFB, I’ve found that typically there is only one cast per magic phase that really matters. I usually wait for that spell and use all the dispel dice I can for it. I may not have a bonus, but at least I have more than 2 dispel like I had in 7E! I feel that my army has a decent amount of target saturation compared to other 8E armies, and so damage type spells I can usually weather. I consider the more strategic spells as the game changing ones, so I do what I can for the ones that really matter. The rest? Well, I’m the guy that brought a knife to a gun fight, so... saniles This is my typical 8E list. I’ve played this for most of 7E (no fellblade warlord) and all of 8E. I’ve played this at many of the Indy GTs in Texas and Arkansas. I don’t really tailor to my opponent and this is almost always the list I play in pick up games, and any tournament I go to. I’m probably about 2.5-1.5-1 for W-L-D over the life of the Army. I feel that’s a fairly respectable ratio. When I deploy, I think some players see my list and think I’m an idiot and so they underestimate me. Others don’t see the typical Skaven threat unit and either spread out their fire too much or kind of waffle on their battle plan. I’m usually most successful against WoC, Elves and Ogres. Typically because those armies don’t have the number of units they need to outmaneuver me, which allows me to choose my fights a little better. Then I just try to wear them down. My doomwheels try to kill monstrous cav/inf or monsters and everything else just tries to do what they can. VC is almost always a loss for me. I usually do not have the combat power to overcome their ability to raise casualties, and eventually I’ll start breaking from combat. Again, I’m the guy that didn’t bring a mage, so that’s on me. The rest of the races are usually win or draw, mostly based on how elite they decide to go. I mentioned the lack of magic earlier. The Doomwheels draw a ridiculous amount of shooting and magic, which usually allows me to get the rest of the Army fairly intact. I use the censer bearers as suicide Troops. They took a debuff in 8E because they are I3, so they usually won’t swing first on the things I need them to, and I just hope that those chaos knights will fail one or two toughness tests. Sometimes they can get a good flank charge to do some damage, even after casualties. The Stormvermin and Plague Monks are small compared to Skaven I guess, but they usually outnumber everyone else. Honestly, for the Plague Monks, as long as 14 of them get into combat, the rest did their job. I run the Stormvermin 5 wide, typically, so that usually makes their slightly smaller unit still viable. It’s definitely not an easy Army to play with, and my success comes from the experience of playing it for years, but I like to post it to show people that you can be successful without totally optimized net-lists. Great breakdown and I love the username.
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Post by saniles on Jan 6, 2019 1:07:06 GMT
rahotep75 I’ve had your list on my mind since I challenged you on it a while back. I’m super intrigued on how this would work out in my hands. I am going to try this someday when I get another game and a chance to do it. I’ll have to proxy the censers and one doomwheel though. Unless the new release drops some sweet censers anyway. The doomwheel though.... man it took it me forever just to paint one. I don’t have it in me to do two!! Lol
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Post by gangland on Jan 6, 2019 2:39:14 GMT
The Splended 13th Spell is not magic (despite its name) it is spreading the gospel of the Great Horned one and helping the less fortunate races turn into a more perfect being in the Great Horned One’s own image
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