Post by NIGHTBRINGER on Dec 8, 2023 21:41:22 GMT
Personally, I very much prefer the lvl4+casket+heirotitan combo over the lvl4+lvl4 setup. It's all about the casting power. What makes TK magic so effective is the ability to overwhelm your opponent's dispel dice and push spells through. Having two level 4's gives you better spell selection, but without the power dice (and/or casting bonus) to drive it through, it's essentially wasted potential. Most of those extra spells will never be cast.
The 2 level 4 wizards does give a built-in redundancy if you fail to cast/dispel however being able to still get the +4.
Imo the biggest advantage of the 2 wizards is being able to take both a Dispel scroll and an offensive Arcane item like a Powerstone or one of the two unique Tomb King options.
I do like the Scrolls of Mighty Incantations a lot.
I appreciate your thoughts as always.
I agree that the redundancy of the dual level 4's is a nice backup in the case of a failure to cast/dispel, as well as in the case of a caster being killed.
Being able to field multiple arcane items is nice too, although I can't think of an arcane item I would ever take over the Casket's ability to generate d3 power dice per magic phase. Power dice are generally hard to come by in 8th edition and can really swing the momentum of the magic phase.
Another small point to consider in favour of the Casket is that its Light of Death special rule is an innate bound spell, so it doesn't fear miscasts. While it won't benefit from a wizard's bonus to cast, you can confidently chuck any all leftover power dice at it without hesitation.
Personally I'm a huge fan of the Casket. It is always the first thing I include when creating a new army list. I believe it to be the best unit that the Tomb Kings have. Not only that, but if I had access to it with my other armies (WoC, CD, LM), it would be an auto-include there as well.
I can't say I've ever used the Scrolls of Mighty Incantations, so I don't have an informed opinion on it. I personally tend to prefer items with prolonged effects over their "One use only" counterparts. That said, I'm not sure if that is a justified stance or simply personal bias / playstyle.