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Post by leeburns on Jul 5, 2020 13:12:22 GMT
I'm struggling to figure this out. In the O&G army book, it says that fanatics are removed when a unit moves into contact *with them*.
However, when *their movement* brings them into contact with another unit, they "bounce through it" but don't die.
Is that right? So, unless a unit moves deliberately into a fanatic (and I can't see why it would unless it's fleeing), or one of the other things in "out of control" happens, Fanatics just whirl merrily around for the whole of the rest of the battle, causing wounds when their movement takes them into contact with a unit?!
Thanks in advance!
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Post by FvonSigmaringen on Jul 5, 2020 14:30:58 GMT
Yes, that is correct. If the Fanatics move into contact with other models, they bounce through; if other models move into contact with the Fanatics, the Fanatics are removed. Apart from fleeing, there are other compulsory moves that may force models (friend or foe) into contact with Fanatics. Of course, the enemy can attack them with shooting or magic, but the enemy may decide to use a sacrificial unit to get rid of them. He may even decide it is worth the risk to have a unit move/charge through them for an overriding goal.
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Post by strutsagget on Jul 5, 2020 17:01:40 GMT
That’s what chaff is for! Luring out the fanatics and then hope they turn back on their starting unit
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Post by leeburns on Jul 5, 2020 19:08:55 GMT
Yes, that is correct. If the Fanatics move into contact with other models, they bounce through; if other models move into contact with the Fanatics, the Fanatics are removed. Apart from fleeing, there are other compulsory moves that may force models (friend or foe) into contact with Fanatics. Of course, the enemy can attack them with shooting or magic, but the enemy may decide to use a sacrificial unit to get rid of them. He may even decide it is worth the risk to have a unit move/charge through them for an overriding goal. Ok, perfect, thanks. Good to know I've been doing it right. Maybe I just need to play with more terrain so the crazy dudes have got stuff to crash into!
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Post by leeburns on Jul 5, 2020 19:09:21 GMT
That’s what chaff is for! Luring out the fanatics and then hope they turn back on their starting unit True! Thanks dude.
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Post by FvonSigmaringen on Jul 5, 2020 21:45:25 GMT
If you play a race with access to high T and/or high AS, Fanatics lose much of their thunder. As an Empire player, I have taken the calculated risk of charging a unit of Knights through them, with little to no damage thanks to the 1+ AS. That said, I only take the risk, if the resulting (usually flank) charge into a HVT was well worth it, even if I had suffered more losses.
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Tubis
Full Member
Posts: 228
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Post by Tubis on Jul 5, 2020 21:58:03 GMT
One of the "compulsory move through fanatics" moments can happen during the charge phase. If a unit charges night goblins that realese fanatics, and the fanatics roll less than 8", the charging unit most likely will have to move through them to complete the charge and maximize contact with the gobbos. They cannot just stop their charge in front of the fanatics.
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Post by leeburns on Jul 5, 2020 23:16:19 GMT
One of the "compulsory move through fanatics" moments can happen during the charge phase. If a unit charges night goblins that realese fanatics, and the fanatics roll less than 8", the charging unit most likely will have to move through them to complete the charge and maximize contact with the gobbos. They cannot just stop their charge in front of the fanatics. Yeah, that's how I've played it, cheers.
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Post by DiscoQing on Jul 6, 2020 9:08:32 GMT
I don't know if it's from another edition or not - but my friend has played it that way for years: (choosing to complete the charge or not after the Fanatic's release).
But it probably hasn't been that way for a long time... If ever!
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Post by FvonSigmaringen on Jul 6, 2020 16:05:22 GMT
That was (partly) the case in the 6th edition O&G AB (2000): after the release of the Fanatics and determining any damage, a charging unit had to continue the charge against the target, if no Fanatic was left between the charger and the target. If there still was any Fanatic in-between, the charging unit could choose to continue the charge or to stop on the spot.
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