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Post by oldmandan on Jul 25, 2022 20:41:04 GMT
Just mulling over an idea for magic. If I was to take a unit of sisters of the thorn and had a spell weaver using lore of life I was thinking about this as a combo, casting flesh to stone, followed by shield of thorns from the spell weaver then shield of thorns from the sisters of the thorn. The aim is to have T5 or 7 sisters and to use the shield of thorns as the main damage. Looking at the rules most augments stack I was wondering if anyone else has considered trying this.
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Post by FvonSigmaringen on Jul 25, 2022 22:32:07 GMT
Most augments stack, because they add boni to characteristics, which are specifically stated to be cumulative.
BRB p. 31: "Note that bonuses and penalties from Hex, Augment and other spells are cumulative, but normally cannot take any characteristics above 10 or below 1."
Shield of Thorns, which causes hits, does not stack, when cast on the same unit. Whether a unit has one or five instances of SoT cast on it, the rule remains:
BRB p. 496 (Shield of Thorns): "Remains in play. Shield of Thorns is an augment spell with a range of 24". At the end of each Magic phase, any enemy unit in base contact with the target suffers 2D6 Strength 3 hits."
If you would have different units with SoT in btb with an enemy unit, that will stack.
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Post by oldmandan on Jul 26, 2022 5:24:10 GMT
OK to clarify further, one copy of Shield of thorns is the buffed version and the other is the base as they are both operating at different strengths would this difference allow them to stack or would just the most powerful version be in play.
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Post by FvonSigmaringen on Jul 26, 2022 9:30:14 GMT
Just the more powerful version. Basically, hex and augments can do two things:
1. add to/subtract from a certain value 2. set a certain value
1. is cumulative, 2. is not - unless, of course, specifically stated otherwise. For instance, Pha's Protection will give a -1 penalty to hit for BS shooting - which will stack. Shooting attacks that do not use Ballistic Skill must roll 4+ on a D6 - which will not stack.
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Post by oldmandan on Jul 26, 2022 11:03:59 GMT
That was what I was wondering. I know with regards to stat stacking that those are cumulative, it was just other affects that I was wondering about, and if it was similar to how magic resistance works and that only the highest value is used.
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Post by strutsagget on Jul 27, 2022 16:52:42 GMT
Are we talking about “throne of vines” and not “flesh to stone”?
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Post by FvonSigmaringen on Jul 27, 2022 19:24:55 GMT
Are we talking about “throne of vines” and not “flesh to stone”? Both. The original set-up was Flesh to Stone with Shield of Thorns cast several times on the same target. A follow-up question was whether Shield of Thorns boosted by Throne of Vines would stack with the non-boosted version. Remember that, apart form the signature spell, each spell can only be known once in the same army. However. any unit of the Sisters of the Thorn is considered to be a Level 2 Wizard that knows the spell Shield of Thorns (and Curse of Anraheir), but other Wizards can still know the spell, allowing it to be cast several times.
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Post by oldmandan on Jul 28, 2022 17:34:04 GMT
Are we talking about “throne of vines” and not “flesh to stone”? Just mulling over combinations of spells and what is possible. Thinking on creating a thread about this to see what other ideas people have had. Be good to see what gets shared.
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