As per the BRB "enemies with flaming attacks cause fear in war beasts, cavalry and chariots[...]" (p.69)
Now, does this apply also to units which don't have the special rule themselves but are equipped with weapons granting such rules? Does it make a difference if the weapon only grants shooting rather than melee attacks?
For instance, would Irondrakes cause fear in cavalry or chariots?
Furthermore, if a character with flaming attack (for instance a Thane with a runic weapon) joins a unit without flaming attack, do cavalry and co. have to test for fear?
Along the same line, if a warmachine runed with the rune of burning (?) is charged by mounted enemies do they still roll for fear?
Finally how come this is a rule that I have never once even remembered it existed when playing, but all of a sudden it came back to me when I was doing nothing related to the hobby and was actually sitting on the toilet at 12:45 am?
If you live in Toronto and would like to play, I'm just a message away
Post by FvonSigmaringen on Jan 7, 2023 8:29:07 GMT
BRB Official Update Version 1.9, p.9:
Q: Do all forms of Flaming Attacks cause Fear in war beasts, cavalry and chariots? (p69) A: Yes, any model that has a Flaming Attack will cause Fear. This includes unit upgrades, models that only have ranged flaming attacks and even Wizards with spells that cause Flaming Attacks.
- The Irondrakes would cause Fear. - Thane: only if the enemy unit is in base contact with the Thane. BRB p. 69: "At the start of each Close Combat round, a unit that is in base contact with one or more enemy models that cause Fear must take a Leadership test, before any blows are struck." - War machines: yes, because BRB p. 110 specifies: "All models chosen for the fight are considered to be in base contact with the war machine."
Finally: because that place is an Exalted Locus of Enlightenment, where you can shed the burdens of the world, and gain new insights or rediscover old ones...