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Post by goblinchef on Mar 31, 2024 10:37:01 GMT
Ok so i play thematic based armies i don't care for power gaming or min maxing for efficiency, Just pure joy in playing an army and using its strengths and weaknesses. That being said here's my idea for a night goblin horde.
Characters - 638 points
Night Goblin Warboss Giant Cave Squig Light Armour Porko's Pigstikka
Night Goblin Oddnob Level 4 Wizard - Waaagh! Magic
Night Goblin Oddgit Level 2 Wizard - Waaagh! Magic
Troll Hag Level 2 Wizard - Troll Magic
Core Units - 789 Points
29 Night Goblins Shortbows Hand Weapons
3 Fanatics
29 Night Goblins Shortbows Hand Weapons 3 Fanatics
30 Night Goblins Shortbows Hand Weapons 3 Fanatics
Night Goblin Squig Herd 20 Sguigs 4 Squig Herders
(not sure if i want to run them as 1 unit or 2 yet)
Special Units - 383
3 Stone Trolls Great Weapons
10 Night Goblin Squig Hoppers
Calvary Spears Light Armour Boss (again not sure if i want to run them as 1 unit or 2 minus the boss of course)
1 Goblin Bolt Throwa (Used a dwarven mining cart as the base to make it night goblinish)
1 Goblin Bolt Throwa (as above)
Rare Units - 190
1 Mangler Squigs
1 Doom Diver Catapult (using a Squig Gobba as the proxy for this)
all up 2000 points exactly unless i change the hoppers then ill have 6 points to put someplace maybe a shield for the warboss and some thrusting spears for the squig herders.
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