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Post by frozenfood on Sept 12, 2017 4:46:27 GMT
So a draw and mutual destruction. Man of the match on both sides?
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Post by knoffles on Sept 12, 2017 6:56:54 GMT
mottdon where is that 'skull dice' from. Looks really cool, especially as a wound marker.
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Post by mottdon on Sept 12, 2017 12:18:19 GMT
So a draw and mutual destruction. Man of the match on both sides? Yup! I'd have to say for the Empire, normally I'd pick the Witch Hunter who took Gor-Rok down, BUUUUUT....my Captasus went toe-to-toe with that Oldblood on Carnosaur for 3 turns and prevented him from hitting my lines and causing all kinds of carnage! I was most impressed with that, but when you add in the way he dodged all 3 of those wounds that the Amber Spear should have caused, thus eliminating him from the game, I'd have to name him my MVP. For the Lizardmen, I'd have to say it was their Heavens Skink Priest. He died a horrible, horrible death, being shived by some drunk, greezy bar patron, but before that happened, he brought down 2! Comets that had a devastating effect. Other than him, I'd have to say the BSB because I simply couldn't touch him and he was steadily chipping away at my Halberdiers.
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Post by mottdon on Sept 12, 2017 12:22:50 GMT
mottdon where is that 'skull dice' from. Looks really cool, especially as a wound marker. Lol, that die is one out of a set that GW produced during this last Storm of Magic release. There was one die for each of the magic lores (so 8 in total). The blue one shown here was the Heavens one. On the "one" marker side it has the lore symbol for it's particular sect. I'll try taking a pic when I get home and posting all of them later. I usually use them in situations like this one where I need to place a marker or some sort of countdown. I kinda went all out when the Storm of Magic expansion hit. I got the book, magic cards, dice and one fulcrum.
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Post by knoffles on Sept 12, 2017 17:29:31 GMT
No worries found pic's of them on eBay (with a stupid asking price).
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Post by henning on Sept 22, 2017 6:07:09 GMT
Those are some really nice Kroxigors
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Post by mottdon on Sept 22, 2017 16:08:19 GMT
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Post by henning on Oct 3, 2017 5:20:41 GMT
One thing that caught my attention, from a pure tactical standpoint, is that the lizardmen player could have reformed the carnosaur in such a way that he would be able to charge the flank of the greatswords. It had no effect on the game but thought it might be useful for future situations
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Post by frozenfood on Oct 3, 2017 11:46:26 GMT
Fun game and close call. That's what we like.
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Post by mottdon on Oct 3, 2017 14:31:21 GMT
One thing that caught my attention, from a pure tactical standpoint, is that the lizardmen player could have reformed the carnosaur in such a way that he would be able to charge the flank of the greatswords. It had no effect on the game but thought it might be useful for future situations I'm not quite sure where you are talking about. I'm not seeing it. The only point where he had a clear charge to them, they were formed in a way so that he couldn't get out of their front arc. (In order to be able to get a flank charge, the majority of your front arc needs to be outside your opponent's front arc.) Glad you liked the game though!
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Post by henning on Oct 3, 2017 15:13:17 GMT
One thing that caught my attention, from a pure tactical standpoint, is that the lizardmen player could have reformed the carnosaur in such a way that he would be able to charge the flank of the greatswords. It had no effect on the game but thought it might be useful for future situations I'm not quite sure where you are talking about. I'm not seeing it. The only point where he had a clear charge to them, they were formed in a way so that he couldn't get out of their front arc. (In order to be able to get a flank charge, the majority of your front arc needs to be outside your opponent's front arc.) Glad you liked the game though! Look at the last picture of turn 4. What if the carnosaur is pivoted to look to the right of the greatswords. Seems like if he is pivoted far enough that the greatsword front arc will only include the flank of the carnosaur and vice versa.
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Post by mottdon on Oct 3, 2017 16:08:03 GMT
Ah, I think I see your confusion. No, you use the target unit's front arc (Greatswords in this case) to determine if your unit (Carnosaur) is able to charge their front or flank. That's why the Greatswords reformed the way they did. No matter how far the Carnosaur pivoted, he wouldn't ever be able to get out of their front arc. Plus, if he overran, he'd have to run quite far to get out of their front arc as well. If he overran, more than likely, he'd have exposed his flank to them. That's why it was best for him to turn and face them. It minimized how many Greatswords were able to get into combat with him, reducing the number of hits (and wounds) he'd likely take. I hope that makes sense to you, but it was done correctly.
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