Post by KevinC on Oct 29, 2016 1:49:48 GMT
HARRY THE HAMMER, BANE OF THE DEAD
Any Warriors of Chaos, Legions of Chaos, or Grand Legion of the Everchosen army may include Harry the Hammer. His points cost count towards your Lords allowance.
Harry the Hammer M:4 WS:8 BS:3 S:5 T:5 W:3 I:8 A:5 LD:9
Points: 450.
Troop Type: Infantry (Special Character; Chaos Lord).
Equipment: The Hammer of Harry, Armour of Damnation, and a shield.
SPECIAL RULES: Unbreakable, Hatred (Undead and Nehekharan Undead units), Eye of the Gods.
Bane of the Dead: The Winds of Death are mysteriously drawn to both Harry and his Hammer infusing him with a completely unique and unnatural aura so frightful and terrifying that even the living dead cower before him.
Harry causes Terror in units with the Undead and/or Nehekharan Undead special rule and any unit Harry is with will cause Fear in such units – even though Undead/Nehekharan Undead units are normally Immune to Psychology! This means Undead/Nehekharan Undead units must take a Terror test if charged by Harry and will flee if this test is failed. If in close combat with Harry and/or the unit he is with, Undead/Nehekharan Undead units must take a Fear test and will be reduced to WS1 if they fail. Note, fleeing Undead/Nehekharan Undead units will automatically pass their Rally test.
Scion of Chaos: Harry the Hammer is a legendary scion of Chaos, for his reputation of slaughter and bloodshed far exceeds the heinous deeds of even the most ruinous of Chaos Champions!
During Deployment, Harry the Hammer may be deployed in a single unit of Chaos Warriors or Chosen, as long as the unit does not include any other character models. No other character models may be deployed in the same unit as Harry, nor may any other character join the unit while Harry is with the unit during the game. If Harry is deployed in a unit, he may not voluntarily leave this unit during the game. If Harry is deployed on his own, he may not join any other unit during the game.
As long as Harry remains with the unit he is deployed with, the entire unit has the Unbreakable special rule.
MAGIC ITEMS
The Hammer of Harry: The Hammer of Harry has the Multiple Wounds (D6) special rule and no armour saves are allowed against wounds caused by the weapon. Furthermore, the Hammer gains the Killing Blow special rule against any model with the Undead, Nehekharan Undead, Daemonic, or Forest Spirit special rule.
Armour of Damnation: Chaos Armour. Any model attacking the wearer of the Armour of Damnation in close combat must reroll successful rolls ‘To Hit’.
Any Warriors of Chaos, Legions of Chaos, or Grand Legion of the Everchosen army may include Harry the Hammer. His points cost count towards your Lords allowance.
Harry the Hammer M:4 WS:8 BS:3 S:5 T:5 W:3 I:8 A:5 LD:9
Points: 450.
Troop Type: Infantry (Special Character; Chaos Lord).
Equipment: The Hammer of Harry, Armour of Damnation, and a shield.
SPECIAL RULES: Unbreakable, Hatred (Undead and Nehekharan Undead units), Eye of the Gods.
Bane of the Dead: The Winds of Death are mysteriously drawn to both Harry and his Hammer infusing him with a completely unique and unnatural aura so frightful and terrifying that even the living dead cower before him.
Harry causes Terror in units with the Undead and/or Nehekharan Undead special rule and any unit Harry is with will cause Fear in such units – even though Undead/Nehekharan Undead units are normally Immune to Psychology! This means Undead/Nehekharan Undead units must take a Terror test if charged by Harry and will flee if this test is failed. If in close combat with Harry and/or the unit he is with, Undead/Nehekharan Undead units must take a Fear test and will be reduced to WS1 if they fail. Note, fleeing Undead/Nehekharan Undead units will automatically pass their Rally test.
Scion of Chaos: Harry the Hammer is a legendary scion of Chaos, for his reputation of slaughter and bloodshed far exceeds the heinous deeds of even the most ruinous of Chaos Champions!
During Deployment, Harry the Hammer may be deployed in a single unit of Chaos Warriors or Chosen, as long as the unit does not include any other character models. No other character models may be deployed in the same unit as Harry, nor may any other character join the unit while Harry is with the unit during the game. If Harry is deployed in a unit, he may not voluntarily leave this unit during the game. If Harry is deployed on his own, he may not join any other unit during the game.
As long as Harry remains with the unit he is deployed with, the entire unit has the Unbreakable special rule.
MAGIC ITEMS
The Hammer of Harry: The Hammer of Harry has the Multiple Wounds (D6) special rule and no armour saves are allowed against wounds caused by the weapon. Furthermore, the Hammer gains the Killing Blow special rule against any model with the Undead, Nehekharan Undead, Daemonic, or Forest Spirit special rule.
Armour of Damnation: Chaos Armour. Any model attacking the wearer of the Armour of Damnation in close combat must reroll successful rolls ‘To Hit’.