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Post by rein0s on Oct 19, 2023 23:52:11 GMT
Here you have the last chapter in Grom's campaing. Enjoy
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Post by KevinC on Oct 22, 2023 16:32:10 GMT
Very cool game and nice job on recreating the bridge for the scenario.
One question? Why did the Goblin player allow Grom to be charged by the unit of Knights? Grom could have called a Waaagh! and charged the knights on the previous turn (where he would have had impact hits, a static combat res of 3-5 plus any wounds cause, and he would have denied the lance bonus of the knights)? What was the reason for not charging? (note I could not understand the language so I was only watching).
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Post by rein0s on Oct 25, 2023 13:20:29 GMT
Very cool game and nice job on recreating the bridge for the scenario. One question? Why did the Goblin player allow Grom to be charged by the unit of Knights? Grom could have called a Waaagh! and charged the knights on the previous turn (where he would have had impact hits, a static combat res of 3-5 plus any wounds cause, and he would have denied the lance bonus of the knights)? What was the reason for not charging? (note I could not understand the language so I was only watching). As always... another orc player forgetting the Waagh! I though the same. x'D Grom couldnt charge because it was out of the terrain before raize when the volley gun had been destroyed. (the terrain limit is the sand path). Once Grom has entered again ingame, he couldnt charge in his turn.
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Post by KevinC on Oct 26, 2023 3:43:12 GMT
Very cool game and nice job on recreating the bridge for the scenario. One question? Why did the Goblin player allow Grom to be charged by the unit of Knights? Grom could have called a Waaagh! and charged the knights on the previous turn (where he would have had impact hits, a static combat res of 3-5 plus any wounds cause, and he would have denied the lance bonus of the knights)? What was the reason for not charging? (note I could not understand the language so I was only watching). As always... another orc player forgetting the Waagh! I though the same. x'D Grom couldnt charge because it was out of the terrain before raize when the volley gun had been destroyed. (the terrain limit is the sand path). Once Grom has entered again ingame, he couldnt charge in his turn. -------Ah ok, I wasn't sure what exactly had happened...thanks. Again great report and armies!
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