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Post by knoffles on Sept 22, 2018 8:23:35 GMT
If a character is in a unit and is slain in close combat, then any excess wounds caused to him, do not carry over to the unit (BRB pg 99).
The same thing happens with a champion (BRB 93).
A long time ago I had an opponent use the 'carry over rule' to inflict wounds onto a character embedded in the unit, even though no attacks had been directed at him (his unit had killed off the rank and file and command group and the 'excess' wounds caused were carried over to my character).
At that point I was very new to 8th and didn't know better (especially as another player backed him up as it had 'happened to him too'). The mention of conga lines made me think of this again (though it's never come up since that one time).
I've taken a look and couldn't find anything that specifically stated this didn't happen (or that it does). The closest I found was that when a unit attacks they must declare what attacks are allocated against a character and which against the unit (and you can only attack models on base contact) - (BRB 99).
Have I missed something?
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Post by midnightfox0083 on Sept 22, 2018 11:11:37 GMT
The only thing I've seen is extrapolation from a different FAQ question (and honestly should have been clearly stated in the BRB anyway). The one regarding morale re: characters in units that have no other members left, which states that once the unit members except the character are dead, the unit stops existing and the character is once again a separate unit.
So, my take is that while the rules DO state that wounds normally roll over into the rest of the unit, the unit no longer exists and so there's nothing for the wounds to roll into and are therefore lost.
But again, that requires checking/knowledge of an entirely different FAQ answer, but that's so frustratingly par for the course for GW.
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Post by vulcan on Sept 22, 2018 23:50:13 GMT
My understanding is that the character cannot be wounded by close combat attacks unless he is targeted by them. Wounds from the unit do not roll over onto a character at all.
Someone is reading a bit too much into the rule where wounds on a unit roll over onto the champion even if he's not specifically targeted. This is because the champion is a rank & file model, not a character.
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Post by FvonSigmaringen on Sept 23, 2018 8:09:39 GMT
The answer can be found on BRB p. 99: "In the Close Combat phase, enemy models in base contact with both the character and one or more models from the character's unit can choose to attack the character or the unit, or split their attacks between them. You need to declare where attacks are being allocated before they are rolled. If the character is slain, any excess wounds do not carry over onto the rest of the unit but are simply lost. Remember that models can only attack enemies in close combat if they are in base contact. Therefore, if enemy models are only in base contact with the character, then they can only attack him. If enemies are only in base contact with models from the character's unit, they must attack the unit." We can add here BRB p. 51: "It can happen that a model causes more casualties than it has enemies in base contact. The excess casualties are removed as normal from the unit as a whole, representing the attackers fighting over the fallen foes." So, Attacks are either made against the unit or the character. Excess casualties are taken from the unit. Therefore, Attacks against the unit will not carry over to the character and vice versa. The FAQ midnightfox0083 refers to is based on this principle. And as vulcan says: while the champion is a special R&F model, he is still a R&F model, not a character. As such, he is an integral part of the unit where the excess casualties are taken from.
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Post by knoffles on Sept 23, 2018 8:29:57 GMT
Cheers gents.
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