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Post by strutsagget on Feb 17, 2019 17:37:42 GMT
Yes challanges really makes things a little silly and hard to keep everything right.
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Post by gorfung on Feb 17, 2019 21:08:24 GMT
wouldn't you displace the lord/bsb to get the challenge proper, then that frees up the lord/bsb too make way too then make way.
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Post by Horace on Feb 18, 2019 9:29:51 GMT
Can you make way in the second round of a combat?
Or in a subsequent turn if charged by a new enemy?
It does not say that you move the challenging model, just the challenged. So it would have to be moved via make way afaik which simply states "at the start of combat".
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Post by strutsagget on Feb 19, 2019 6:22:07 GMT
Can you make way in the second round of a combat? Or in a subsequent turn if charged by a new enemy? It does not say that you move the challenging model, just the challenged. So it would have to be moved via make way afaik which simply states "at the start of combat". No, I only think you can swap once before impact hits. “MAKE WAY! Should a combined unit be fighting in close combat, it is only right and proper that a mighty hero will push his way through to the fighting. At the start of the combat (before Impact Hits are resolved), if a character’s unit is in combat, but the character is not in base contact with the enemy, the controlling player can swap his position with another model that is in base contact. You can exchange him with rank-and-file model(s), including the command group, that are in base contact with the enemy. If there are one or more stranded characters on both sides, the players roll off and the winner decides which character makes his Make Way! first. Players then alternate choosing characters to do their Make Way! moves. Only characters whose footprint is compatible with the unit’s rank and file can do this.” Excerpt From WARHAMMER RULEBOOK Games Workshop Ltd
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Post by FvonSigmaringen on Feb 27, 2019 17:43:05 GMT
Well, Impact Hits can happen every round of close combat, but they are irrelevant to this issue anyway. However, as strutsagget quotes, the "Make Way!" rule specifies "at the start of the combat," meaning the first round of close combat, and not "at the start of the combat round" (as for challenges). In any case, the Lord could not use "Make Way!" here, since he is already in base contact with the enemy. Horace's intuition is correct. The rules only require the challenged model to move, if possible. Since the Preceptor cannot move into btb with the Doom Knight, you "leave the models where they are and simply assume that the two models are in base contact." The Chaos Lord & BSB, as well as the Halberdiers are not able to attack. The easiest way to avoid this situation in accordance with the rules is to have the character in btb with the Knights issue the challenge (assuming the Lord & BSB had joined the Chaos Knights). Alternatively, if you and your opponent agree, you could deviate from the rules and treat this like an out of order combat reform, adhering to the CR restrictions, in particular that "it cannot be used to get a model (friend or foe) out of base contact with the enemy if it was in contact before the reform was made. The model can be in base contact with a different enemy at the end of the reform if you wish" (BRB p. 55 Combat Reform).
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Post by Horace on Feb 27, 2019 17:57:29 GMT
I can't believe you just uttered the words deviate from the rules! It seems that is the only way to resolve that tricky situation in a palatable manner. It didn't really feel very satisfactory. As an aside, the reason I didn't challenge with the Lord was because Karl Franz was at the other end of the knights and I didn't fancy it. Paid for my cowardice
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Post by FvonSigmaringen on Mar 1, 2019 9:30:57 GMT
To quote myself here: That said, there is always a difference between a rules discussion and a game. In a rules discussion, it is about the actual rules. In a game, it is about fun and fair play. Personally, I would allow the mount the Extra Attack, but I would not fault anyone who argues otherwise. Whatever players agree on during the game is fine (provided both are aware of the implications). That is more true than ever, since WFB and its rules have no official existence anymore.
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Post by knoffles on Mar 5, 2019 19:22:28 GMT
To quote myself here: That said, there is always a difference between a rules discussion and a game. In a rules discussion, it is about the actual rules. In a game, it is about fun and fair play. Personally, I would allow the mount the Extra Attack, but I would not fault anyone who argues otherwise. Whatever players agree on during the game is fine (provided both are aware of the implications). That is more true than ever, since WFB and its rules have no official existence anymore. It’s a shame that this quote can’t be pinned to the top of this rules section. It seems a very good thing to have as a reminder.
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Post by strutsagget on Mar 9, 2019 7:29:20 GMT
Maybe we can ask KevinC just copy that sentence and pin in on top in Rules section?
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