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Post by saniles on Apr 6, 2019 19:07:34 GMT
I figured I’d start another thread for another WE unit, particularly one that I don’t understand how to use.
What’s the best to use wardancers? Heck, what’s some fun ways?
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Post by sedge on Apr 7, 2019 18:33:59 GMT
"Good" is usually minimum sized either as chaff or in a more combat focused list to flank your opponent and remove their rank bonus. The problem is that the Shadowdancer can do the same - while more expensive he can hide in your block of Wildwood Rangers/Eternal Guard, so he's less likely to be picked off by shooting. With the Glittering Scales he becomes quite durable once he's in combat.
"Fun" is probably trying a MSU approach (against an opponent with limited ranged threat), with one unit engaging to the front with the 3+ ward, another to a flank with Armour Piercing & Killing Blow, and a third to the other flank to remove their rank bonus.
Asrai Spears are a no-no unless you're going for units of 15+ or really need the Armour Piercing.
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Post by knoffles on Apr 8, 2019 13:10:59 GMT
I think sedge has covered it all. I personally like running them in units of 5-7 (depending on the points available). That size unit means there is often something more worthwhile to shoot up and 75pts for 5 is definitely chaff territory in cost. Having immune to psych means you don’t have to worry about losing a few to bowfire too (though it can effect their usefulness in combat, hence I like having a body or two spare) and I often start with them behind other units too to minimise the risk. Small units can be used as character assassins and if that is your plan, then 6 in a 3*2 formation is ideal to maximise the chance of a KB from their 9 attacks (if the target isn’t loitering at the edge of a unit).
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Post by saniles on Apr 8, 2019 13:58:26 GMT
Well I got 20 of them now so I’m keen to try them out in different ways
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Post by oldmandan on Jun 21, 2020 9:35:04 GMT
I do the same with my shadowdancer in a block of eternal guard and then I use another unit of wardancers to flank my opponent I find that's the cheapest way of getting to dances into play in combat but also allows you to use the shadowdancer for challenges. Another tactic that I'm going to try is using a spellweaver with the moonstone of hidden ways in a unit of wardancers so I can get up the board even quicker. Glittering scales is always a good choice no matter the character but I often use the dragonbane gem for the 2+ ward against flaming attacks as the last battle I played I had my shadowdancer answer the challenge, I wasn't able to mince my opponent so he let me have it with his breath weapon.
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Post by oldmandan on Feb 9, 2022 23:28:50 GMT
This is a bit off topic but on topic. What are players views on the wardancer dance storm of blades? Is the one extra attack really of any use, I've been doing a bit of math hammer with storm of blades granting two extra attacks, what are others thoughts? please let me know.
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Post by strutsagget on Feb 10, 2022 7:21:16 GMT
This is a bit off topic but on topic. What are players views on the wardancer dance storm of blades? Is the one extra attack really of any use, I've been doing a bit of math hammer with storm of blades granting two extra attacks, what are others thoughts? please let me know. I think dance depends on magic buff you manage to cast. Like okkams then any extra attack is insane. Also wyssans or any spell giving - to T. If no buff went through then I like the extra ward save. But it depends on situation of course.
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Post by oldmandan on Feb 10, 2022 10:35:26 GMT
Of course, situation is everything and I had been math hammering with Wyssans in mind. When I ran through the math I found that when SoB granted 2 extra attacks and the unit had Wyssans the wound average against T3 was about 12, without Wyssans it was 9 rounding down on both occasions. With only one extra attack the wound average is 9 with Wyssans and 7 without. It is all about the stacking of odds and sometimes you get good rolls and bad rolls probabilities only give a strict average and no one really wants to be on the end of a mindrazor.
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Post by oldmandan on Feb 25, 2022 20:56:52 GMT
Suppose when you consider a mind razor and doesn't really matter too much the volume of attacks stuff will die. The thing is from a magical management position allowing a mind razor is not something I'd do, though I would ensure that I have some alternative magic defense to take out the wizard that cast it.
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