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Post by avatarofbugman on Jul 20, 2016 12:24:01 GMT
I love the general balance of 8th army books. Both my Dwarves and Ogres got adjustments that really helped make them more competitive. I also like the rules like steadfast and I think fear is handled just about right now. Magic is both calmer and capable of devestation, depending on the winds, but it isnt ever overwhelming. Over all it is a grander scale game than 6th was.
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Post by SEFL on Jul 21, 2016 17:27:07 GMT
In my opinion 6th is better than 8th edition, yes there're some rules problem(Fleeing and other ones, they had to change a lore of magic or two because they were not used much) but for fluff, artworks, atmosphere, themed armies and published material (Original General's Compendium,Path to Glory, campaigns books) i find 6th edition the best , it was like a historical game with fantasy taste. Ps: Spider riders and spider swarms where in the end of O&G armybook in a themed army, Steam tank rules where published in WH Chronicles two times, old special characters rules update where on GW site.
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Post by frozenfood on Jul 21, 2016 18:53:31 GMT
(We should invite the people from sixth edition for life and duke it out!)
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stirling
New Member
Attempting to slowly build up a Wood Elf army.
Posts: 27
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Post by stirling on Jul 21, 2016 20:50:06 GMT
TLOS = true line of sight, correct? What exactly are the problems being referred to that 6th and which 8th fixed?
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Post by KevinC on Jul 21, 2016 22:10:07 GMT
In my opinion 6th is better than 8th edition, yes there're some rules problem(Fleeing and other ones, they had to change a lore of magic or two because they were not used much) but for fluff, artworks, atmosphere, themed armies and published material (Original General's Compendium,Path to Glory, campaigns books) i find 6th edition the best , it was like a historical game with fantasy taste. Ps: Spider riders and spider swarms where in the end of O&G armybook in a themed army, Steam tank rules where published in WH Chronicles two times, old special characters rules update where on GW site. ---------6th edition was a cool edition, no doubt. Storm of Chaos was one of my fav WFB supplements ever! Though, SEFL, I'd be curious what type of army you played in 6th... My guess would be an army that is mainly unbreakable, mainly skirmishers/flyers/fast cav, heavy magic or any such mix. The reason I say this is because pretty much everyone I know who loves sixth edition played such an army, which is not as effective in 8th edition. I've played ranked armies of Goblins through all of these editions and had a great time. But by far, in 6th edition I was forced to face the lamest armies ever. 8th edition makes it really hard to design a "stupid" army, and it (8th edition) forces you to include Close Combat in your battle plans. 6th and 7th edition armies could base army strategies that wholly excluded and avoided close combat.
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Post by vulcan on Jul 21, 2016 23:34:53 GMT
My problem with 6th was that every. single. game. devolved into the "one-half-inch-out-of-charge-range" shuffle. I move something to within my charge range but out of his, he shuffles back out of charge range, repeat for six turns, game over no combat. Or somebody misjudges the distance and loses the whole game right there.
It was... boring.
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Post by dannytee on Jul 23, 2016 9:20:11 GMT
TLOS = true line of sight, correct? What exactly are the problems being referred to that 6th and which 8th fixed? Yes, True Line of Sight. And I am not exactly sure what you are asking in the second question.
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Post by dannytee on Jul 23, 2016 9:28:06 GMT
I started Warhammer in 6th and played for about three years in that rule set and then played through all of 7th and 8th. I would tend to agree that I have enjoyed 8th the most and pretty much agree with reasons stated above. In line with what Kevin has stated about 6th, one of my main opponents during 6th had two armies, skirmishing wood elves and fear causing vampire counts. I could never beat his armies in a game. I tried so many different tactics but the wood elves danced circles around me and the vampire counts raised unit sizes up to massive numbers with his crazy number of power dice, got into combat, won by a point and auto broke me. Eventually it got to the point where it was not fun to play against these armies because I felt like I stood no chance.
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Post by kaltheras on Jul 26, 2016 20:35:27 GMT
I started playing in 5th myself and played through to the end of 8th, I have also gone back and played a little bit of 3rd just to see what all those "oldhammerers" were talking about. 8th edition trumps them all so far as I'm concerned. The main reason for me is that 8th is playable at quite a small scale (I've had excellent games even down at 750 points) and stays playable no matter how far up in size you go (I have also played an excellent 25,000 point game). This ability to play at all points sizes and have the game still function well is something I've found lacking in other editions (5th was an absolute mess at larger points scales as the über characters were still just as good and you could keep taking as many of them as you wanted, and 6th/7th edition found the game bogging down above about 5-6,000 points).
Do I have some gripes with 8th edition? Of course, the lack of a Bretonian book, and, to a lesser extent, the lack of true Beastmen and Skaven books, rankles and leaves me frustrated. And so do a few other very minor points. But then there's all the awesome expansions and campaigns that came out for 8th which are almost universally awesome. Storm of Magic, Blood in the Badlands, Tamurkhan the Throne of Chaos, Sigmar's Blood, and all 5 End Times books provide massive variety spice up your games.
But, ultimately 8th edition is Warhammer that can be played at the scale of the fluff. And this will always make it the winner for me. Just this last weekend Naitsabes and I had a 10,000 point game, chaos host vs chaos host. Hundreds of warriors of the dark gods marched, fought, and died in both sides of the table. Monsters battled, powerful spells were cast, and chaos Lords cut down lesser troops like wheat before the scythe. And the game only took about 8 hours from set up to pack up. That's the battle I couldn't have in any other edition.
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Post by KevinC on Jul 26, 2016 22:55:03 GMT
Kaltheras, we must share the same brain because that's exactly what I think!!
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Post by SEFL on Jul 27, 2016 23:05:02 GMT
Funny enough i used to play a mono orcs army (later a Grimgor Ard boys army) . Ironically the reasons why 8th is loved are what bugs me . I really dislike magic scenics as fulcrums,ethereal walls,fire walls....., storm of magic should have been a bestiary with hard limits(no binding scrolls, warhammer's not warcraft) for examples hydras could have been avaible only to dark elves and chaos armies no overowered lores and magic items, i dislike fluff changes and most ideas for new units such as demigrifons,magic chariots (eeew!),durthu with sword -.-'', I'd prefered if aracnaroks were confined to Lustria and extremely rare (0-1). And those are few examples( if I start with all mistakes with ET,I'll never finish) I admit Tamurkhan was interesting though . Albion,Lustria,Storm of Chaos,General's Compendium, Warhammer Skirmish and all the themed armies appeared in WDs, those were awesome supplements !
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Post by KevinC on Jul 28, 2016 2:42:29 GMT
Funny enough i used to play a mono orcs army (later a Grimgor Ard boys army) . Ironically the reasons why 8th is loved are what bugs me . I really dislike magic scenics as fulcrums,ethereal walls,fire walls....., storm of magic should have been a bestiary with hard limits(no binding scrolls, warhammer's not warcraft) for examples hydras could have been avaible only to dark elves and chaos armies no overowered lores and magic items, i dislike fluff changes and most ideas for new units such as demigrifons,magic chariots (eeew!),durthu with sword -.-'', I'd prefered if aracnaroks were confined to Lustria and extremely rare (0-1). And those are few examples( if I start with all mistakes with ET,I'll never finish) I admit Tamurkhan was interesting though . Albion,Lustria,Storm of Chaos,General's Compendium, Warhammer Skirmish and all the themed armies appeared in WDs, those were awesome supplements ! ---------I completely respect your taste!
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