|
Post by thegoat on Jan 12, 2023 3:11:03 GMT
"It’s important to remember, though, that even though the setting is returning, these events still happened, and that the Old World was destroyed." was an unnecessary twist of the knife. Yea, I really don't understand how the old world being destroyed 200 years in the future of the time being discussed is at all important. That statement has no bearing on the rest of the article.
|
|
|
Post by Grimfang Gogulk on Jan 12, 2023 5:59:00 GMT
Showing force I guess, so having the old World coming back does not mean they cave in and give the fans right it was a bad move? Something like that. I would say twats but that would be rude..
|
|
|
Post by Darnok on Jan 12, 2023 6:47:46 GMT
I think it is more about establishing TOW as the "proper predecessor" of AoS, further building on that comment of "TOW is to AoS as the HH is to 40K" from some time ago. It could also be meant to stop any potential "so now AoS is doomed, lol?" comments dead in the water.
|
|
|
Post by lordofskullpass on Jan 12, 2023 8:52:01 GMT
GW: "This is not a retcon!, the world did die! It's kaput, finito, bereft of life. The old world has passed on, it is no more! It has ceased to be! Expired and gone to meet its maker! It's a stiff! May it rest in peace! It kicked the bucket, shuffled off its own mortal coil, run down the curtain and joined the bleedin' choir invisible!! THIS IS AN EX-OLD WORLD!!" EEFL: We don't need to listen to that nonsense, it's all a made-up fanfiction that's part of AoS lore. Every self-respecting Fantasy player knows full well that the Old World is alive and well.
|
|
|
Post by grandmasterwang on Jan 12, 2023 9:05:55 GMT
Lovely artwork, but otherwise it's just a placeholder update. "It’s important to remember, though, that even though the setting is returning, these events still happened, and that the Old World was destroyed." was an unnecessary twist of the knife. I agree. Plebeian article purely based on that. Even a brief mention of the mighty Beastmen was not enough to undo that shame! "Ruled from the great city of Middenheim by Count Sigismund Ulric, Osterland is home to the Wolf Emperors of the north, fierce devotees of Ulric." We better get a good model of this dude at least.
|
|
|
Post by Grimfang Gogulk on Jan 12, 2023 14:28:42 GMT
I think it is more about establishing TOW as the "proper predecessor" of AoS, further building on that comment of "TOW is to AoS as the HH is to 40K" from some time ago. It could also be meant to stop any potential "so now AoS is doomed, lol?" comments dead in the water.
Yeah, absolutely. And makes sense, but it can very well, and for good reason, be taken as a "fakk you - we are in charge", a bit.. Especially with their history of treating WFB.. But you are right.
|
|
|
Post by thegoat on Jan 12, 2023 14:56:21 GMT
I think it is more about establishing TOW as the "proper predecessor" of AoS, further building on that comment of "TOW is to AoS as the HH is to 40K" from some time ago. It could also be meant to stop any potential "so now AoS is doomed, lol?" comments dead in the water. That probably is what they are going for. Personally I've never thought of AoS as any kind of WFB successor. To me AoS is a completely new game to compete with Warmachine/Hoards.
|
|
|
Post by Grimfang Gogulk on Jan 12, 2023 18:23:19 GMT
You put it more polielty than I would have done, that´s good.. I can be quiet for a while..
|
|
Mallo
Full Member
Posts: 244
|
Post by Mallo on Jan 12, 2023 18:24:03 GMT
I think it is more about establishing TOW as the "proper predecessor" of AoS, further building on that comment of "TOW is to AoS as the HH is to 40K" from some time ago. It could also be meant to stop any potential "so now AoS is doomed, lol?" comments dead in the water. I'm sure those sort of comments are what they are trying to stop here but as GW is notorious for removing games from sale, even if they outright stated AoS would be remain on sale for the next 20 years I'd shake my head at anyone that believed them. Good old world sales won't cause them to remove AoS, but AoS not making enough money certainly would. We've seen it time and time again. I'm not at all surprised that people are unwilling to spend big on AoS with the old world release looming.
|
|
|
Post by Darnok on Jan 12, 2023 19:14:36 GMT
Good old world sales won't cause them to remove AoS, but AoS not making enough money certainly would. We've seen it time and time again. I'm not at all surprised that people are unwilling to spend big on AoS with the old world release looming.
See, this is a point of view I really don't get: WHF/TOW and AoS are two different pairs of shoes, they cater to distinctly different tastes. One is a rank-and-flank game with the Warhammer world being depicted a bit more down to earth and the big crazy stuff being rare. The other is a loose-formations rumble set in a world with absolutely pants-on-head magic nonsense running amok before breakfast.
Both games are ruleswise completely different, and in terms of lore and "feel" clearly set apart as well. How anybody can assume that one cannibalises the playerbase of the other is absolutely beyond me.
P.S.: If AoS is not selling "well enough" - whatever that means, and if it is even true in the first place - the upcoming release of TOW is certainly very low on the ranking list of reasons for this.
|
|
|
Post by sedge on Jan 12, 2023 20:58:21 GMT
Both games are ruleswise completely different, and in terms of lore and "feel" clearly set apart as well. How anybody can assume that one cannibalises the playerbase of the other is absolutely beyond me. The reality though, is that AoS did take on a lot of the WFB playerbase. The game might have been different (and for most, inferior - certainly the way GW initially launched AoS with its minimal rules) but it's still a fantasy wargame where you build and paint models, many of the models and lore much the same as in WFB (e.g. Skaven, most Undead, Warriors of Chaos, Beastmen), and there are plenty of people who aren't so bothered about the nature of the game, or who played WFB for the models/lore yet might have preferred a more simplistic skirmish game but didn't have that option. Will TOW steal players from AoS now? Maybe a bit. There's a lot of people who want to stay current and official, so moved from 8th -> AoS, but with both becoming official, there's not that same pull from AoS -> TOW. I do think it'll be a success though, so long as GW invests in it properly.... and gets on and releases it ASAP! I don't want maps and timelines, I want models to buy, build, paint and battle with!
|
|
Mallo
Full Member
Posts: 244
|
Post by Mallo on Jan 12, 2023 21:17:26 GMT
Good old world sales won't cause them to remove AoS, but AoS not making enough money certainly would. We've seen it time and time again. I'm not at all surprised that people are unwilling to spend big on AoS with the old world release looming.
See, this is a point of view I really don't get: WHF/TOW and AoS are two different pairs of shoes, they cater to distinctly different tastes. One is a rank-and-flank game with the Warhammer world being depicted a bit more down to earth and the big crazy stuff being rare. The other is a loose-formations rumble set in a world with absolutely pants-on-head magic nonsense running amok before breakfast.
Both games are ruleswise completely different, and in terms of lore and "feel" clearly set apart as well. How anybody can assume that one cannibalises the playerbase of the other is absolutely beyond me.
P.S.: If AoS is not selling "well enough" - whatever that means, and if it is even true in the first place - the upcoming release of TOW is certainly very low on the ranking list of reasons for this.
Whilst I completely agree with you (this is the most logical way to look at these games), this has been seen with warhammer games before. One of the reasons that Epic 40k was finally removed from being a main game was that it was cannibalising sales from 40k, which at the time was pushing for selling a lot more kits for apocalypse. Plus its just the cost of it all. Gw will want the old world to appeal to AoS gamers, but most people are unable to keep up with the release rate of AoS (and related games) as it is now. Throw another big (likely expensive) set of things to collect and people are going to have to make a choice between the two games. I'm sure their will be things like the current daemon, model ranges designed to work between multiple games, for those that want to play both on a budget. But the amount of rage seen just on players using circle/square bases between the current line of games is not going to help those that want to dual use forces to keep it financially viable. I'm totally with you on the fact that is shouldn't have any affect on either game, they are vastly different and the hobby is big enough for both styles of game to co-exists. But this is GW, supporting the hobby is only an incidental outcome of them wanting to maximise profits. They'll ditch anything that isn't making as much profit as they can milk from the range.
|
|
|
Post by vulcan on Jan 14, 2023 2:14:27 GMT
Both games are ruleswise completely different, and in terms of lore and "feel" clearly set apart as well. How anybody can assume that one cannibalises the playerbase of the other is absolutely beyond me. The reality though, is that AoS did take on a lot of the WFB playerbase. The game might have been different (and for most, inferior - certainly the way GW initially launched AoS with its minimal rules) but it's still a fantasy wargame where you build and paint models, many of the models and lore much the same as in WFB (e.g. Skaven, most Undead, Warriors of Chaos, Beastmen), and there are plenty of people who aren't so bothered about the nature of the game, or who played WFB for the models/lore yet might have preferred a more simplistic skirmish game but didn't have that option. Will TOW steal players from AoS now? Maybe a bit. There's a lot of people who want to stay current and official, so moved from 8th -> AoS, but with both becoming official, there's not that same pull from AoS -> TOW. I do think it'll be a success though, so long as GW invests in it properly.... and gets on and releases it ASAP! I don't want maps and timelines, I want models to buy, build, paint and battle with! I hate AOS with a passion. But... it seems to have attracted a fair number of new players to replace those of us who left. So it's not a financial failure for GW. Sigh. If TOW is anything like WFB used to be, you're not going to see all that many AOS players drop AOS for TOW. The games are too different. That's why a lot of us left when AOS dropped, because the games are too different. If TOW is close enough to AOS to get AOS players involved on a large scale, they're not likely to get many of us WFB grognards back, which makes it rather pointless.
|
|
|
Post by Grimfang Gogulk on Jan 14, 2023 10:55:08 GMT
Yeah.. I think it is, mostly, different people, groups, playing the two games - AoS(hit) and WFB.. I guess there is room for both but I also despise Age of Garbage with a passion. I see some PC people whinging on people hating on it. But there are good reasons for us veterans to dislike it. It need to be different from AoShite to be worth having it too, The Old World, so there is hope it will be old Warhammer again I think. I played and enjoyed 40k 2nd - 4th Ed. I liked round bases there. But I went to WFB for blocks of infantry and square bases. Not for round bases and dumbed down rules so also retarded kids can play..
|
|
|
Post by DiscoQing on Jan 14, 2023 11:59:34 GMT
I love this AoS hate, feed me more! Nom nom nom.
🌚
|
|