mel
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Posts: 6
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Post by mel on Feb 5, 2023 23:12:35 GMT
Hello 8th People
I’ve been recently convinced to return to a 8th edition tournament in April after downing tools after the end times so I’m very much out of touch with everything 8th and wanted your thoughts on the below list.
The tournament I’m attending has a comp pack and every game has a scenario’s worth 750vps.
My current thoughts with the list below is full avoidance with death snipes and Waystalkers killing the enemy Mage. Then fast cav Glade riders and sisters for my scoring units, with the glade rider ambushing for late game pressure.
Concerned about having all my core off the field and keeping my Mage alive with no ward, though the unit gets a 2++ against magic.
Spellweaver [295pts]: Elven Steed, (BRB) Obsidian Amulet, (BRB) Dispel Scroll, Lore of Death, Wizard Level 4 (-1 Comp)
Glade Captain [142pts]: Asrai Spear, Elven Steed, (AB) Hail of Doom Arrow, Battle Standard
Waystalker [110pts]: (AB) The Bow of Loren
Waystalker [90pts]
Glade Riders [294pts]: Glade Riders [279pts]: 12x Glade Riders, Hagbane Tips, Standard Bearer, (BRB) Gleaming Pennant
Glade Riders [240pts]: 10x Glade Riders, Trueflight Arrows, Standard Bearer, Musician
Glade Riders [110pts]: 5x Glade Riders, Trueflight Arrows
Deepwood Scouts [128pts]: 8x Deepwood Scouts, Hagbane Tips
Sisters of the Thorn [260pts]: 10x Sisters of the Thorn (-1 Comp)
Wardancers [75pts]: 5x Wardancer (+1 Comp) Wardancers [75pts]: 5x Wardancer (+1 Comp)
Wild Riders [168pts]: 6x Wild Riders, Shields
Wild Riders [168pts]: 6x Wild Riders, Shields (-1 Comp)
Waywatchers [180pts]: 9x Waywatchers
Waywatchers [180pts]: 9x Waywatchers (-1 Comp)
Total 2499 (Comp -2)
Really appreciate any comments and recommendations thanks in advance guys.
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Post by rahotep75 on Feb 6, 2023 3:17:37 GMT
Your BSB can't take a regular magic item in addition to a magic banner.
Only one unit of Glade Riders can take a magic standard.
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mel
New Member
Posts: 6
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Post by mel on Feb 6, 2023 10:01:55 GMT
Your BSB can't take a regular magic item in addition to a magic banner. Only one unit of Glade Riders can take a magic standard. Updated thanks for picking those mistakes up
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Post by johngg on Feb 6, 2023 12:37:40 GMT
The LondonGT perchance?
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mel
New Member
Posts: 6
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Post by mel on Feb 6, 2023 14:10:49 GMT
It’s might just be especially as I’m London based. 😉 TBH they’re 3/4 of us who been tempted back from 9th age to give it a whirl again. Think it’s all this new Old world talk hyping people up lol.
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Post by johngg on Feb 6, 2023 16:15:32 GMT
It’s might just be especially as I’m London based. 😉 TBH they’re 3/4 of us who been tempted back from 9th age to give it a whirl again. Think it’s all this new Old world talk hyping people up lol. Well we're very glad to have you back!
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Post by knoffles on Feb 6, 2023 18:42:50 GMT
I’d normally be able to give advice, especially as I very much like using wood elves but given that I’m one of the tournament organisers, it might be seen as biased 😉. What I will say is your unit of glade riders with banner of the eternal flame will only get flaming attacks from it in combat. If the unit didn’t have hagbane, then it would have flaming shots but the magic arrows take precedence. You may know that but thought I’d flag it just in case. I personally like the waystalker/Deathweaver combo (soulblight helps a lot with them for helping to wound) but I also see the arguement for shadow (or both!).
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Post by rahotep75 on Feb 6, 2023 23:36:43 GMT
Out of curiosity, what makes playing a 40k list like wood elves enjoyable in Fantasy?
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mel
New Member
Posts: 6
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Post by mel on Feb 6, 2023 23:55:39 GMT
I’d normally be able to give advice, especially as I very much like using wood elves but given that I’m one of the tournament organisers, it might be seen as biased 😉. What I will say is your unit of glade riders with banner of the eternal flame will only get flaming attacks from it in combat. If the unit didn’t have hagbane, then it would have flaming shots but the magic arrows take precedence. You may know that but thought I’d flag it just in case. I personally like the waystalker/Deathweaver combo (soulblight helps a lot with them for helping to wound) but I also see the arguement for shadow (or both!). Haha I’m sure not will hold against you giving some friendly advice to someone who hasn’t played a single game in about 8 years. 😉 I did not know you couldn’t use the flaming with enchanted arrows! I thought flaming poison shots was too good to be true. I’ve edited the list to show this. Thought about giving the 5 glade riders flaming arrows to get rid of regen but then they also give up 20 more points when they’re really meant to be chaff. Can’t really remember how much regen there was in 8th. I’ve looked at the shadow Mage Miasma and withering look like very handy spells but points wise I’d have to drop the waystalkers or perhaps the deepwood scouts to make it fit and I’m also at my max characters on steeds so not sure where to bunker another mage…But it’s worth considering for sure I hear BSBs are for loser anyway. 😉
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mel
New Member
Posts: 6
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Post by mel on Feb 7, 2023 0:02:21 GMT
Out of curiosity, what makes playing a 40k list like wood elves enjoyable in Fantasy? Not exactly sure what you mean as nit sure wood elves are the equivalent of any 40K army. But as you asked I prefer to play hit and run tactics and focus on my movement phase and out witting my opponent. WE are a very high skill army to play, no armour, T3 and can’t go toe to toe with any of the other armies. Their also high point cost low model count makes them extremely unforgiving if you make a mistake. I find it rewarding to best my opponent knowing I can’t just walk X deathstar into anything and it will win etc.
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Post by sonofkurnos on Feb 7, 2023 6:27:47 GMT
Out of curiosity, what makes playing a 40k list like wood elves enjoyable in Fantasy? Not exactly sure what you mean as nit sure wood elves are the equivalent of any 40K army. But as you asked I prefer to play hit and run tactics and focus on my movement phase and out witting my opponent. WE are a very high skill army to play, no armour, T3 and can’t go toe to toe with any of the other armies. Their also high point cost low model count makes them extremely unforgiving if you make a mistake. I find it rewarding to best my opponent knowing I can’t just walk X deathstar into anything and it will win etc. I think the joke is the amount of skirmishing troops 👍
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Post by knoffles on Feb 7, 2023 12:47:18 GMT
I’d normally be able to give advice, especially as I very much like using wood elves but given that I’m one of the tournament organisers, it might be seen as biased 😉. What I will say is your unit of glade riders with banner of the eternal flame will only get flaming attacks from it in combat. If the unit didn’t have hagbane, then it would have flaming shots but the magic arrows take precedence. You may know that but thought I’d flag it just in case. I personally like the waystalker/Deathweaver combo (soulblight helps a lot with them for helping to wound) but I also see the arguement for shadow (or both!). Haha I’m sure not will hold against you giving some friendly advice to someone who hasn’t played a single game in about 8 years. 😉 I did not know you couldn’t use the flaming with enchanted arrows! I thought flaming poison shots was too good to be true. I’ve edited the list to show this. Thought about giving the 5 glade riders flaming arrows to get rid of regen but then they also give up 20 more points when they’re really meant to be chaff. Can’t really remember how much regen there was in 8th. I’ve looked at the shadow Mage Miasma and withering look like very handy spells but points wise I’d have to drop the waystalkers or perhaps the deepwood scouts to make it fit and I’m also at my max characters on steeds so not sure where to bunker another mage…But it’s worth considering for sure I hear BSBs are for loser anyway. 😉 Regen is tricky. Trolls tend to be quite popular (especially with Throgg making them core in a warriors army) and having flaming is never a bad thing, especially with hellpits, chimeras, beasts of nurgle and other strong regenerating creatures doing the rounds. You could give your bsb the moonfire (moonshot?) arrows which are both flaming and magical and have an inbuilt +1 to wound vs destruction armies. It only costs 4 points and you can equip both these and the hail of doom arrow (though you obviously can’t use them in the same shooting phase). I know some players favour kitting out small units of scouts with these arrows for the same reason. I’ll be honest and say I’ve barely used glade riders, mainly as my single dice rolls are often terrible and only entering the table on a 3+ kills me when they don’t enter until half way through a battle.
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