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Post by mottdon on Aug 30, 2017 16:12:04 GMT
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Post by FvonSigmaringen on Aug 30, 2017 16:19:46 GMT
There, it moved!
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Post by mottdon on Aug 30, 2017 16:23:21 GMT
Lol! I had to!
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Post by strutsagget on Aug 30, 2017 16:31:51 GMT
This is amazing! I just love this thread.
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Post by gregwarhamsters on Aug 30, 2017 16:40:10 GMT
Was this aimed at my comment just before this post? Greg
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Post by FvonSigmaringen on Aug 30, 2017 16:51:13 GMT
Yes. If one takes the line to be a normative rule (which, for the reasons explained above, it is not), then the logical consequence is what you described. As said, that is just the reductio ad absurdum of the line interpreted as a normative rule.
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Post by gregwarhamsters on Aug 30, 2017 21:16:43 GMT
So, a Crossbowmen unit (30") with a character and pistol (12") would never be able to shoot at anything further than 12"! In the same vein then you have a bow armed unit that only the front rank is in range of anything. As the other weapons are out of range does that stop the units front rank firing? Sorry mate you lost me with everything after Yes. Thing is, that's gotta be wrong, sure it's another thng that's irrelevant quiet possibly but in the shooting phase if the front rank is in range it's the ONLY rank that can fire, the rear ranks don't prevent them firing as they are out of range. In your statement above the crossbows fire but the pistol won't, it's not a case of the pistol preventing the crossbows. Anyway, I'll leave this (as pointed out by Mottdon), it seems you and Vintageof79 are having a much better discussion
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Deleted
Deleted Member
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Post by Deleted on Aug 30, 2017 22:07:56 GMT
Could the units max range be thought of as 12" as that is the range of the pistol? It seems to make sense that if it's a S&S then all weapons could fire (at the range of the shortest weapon as described in the rules). Seeing as the charge starts outside 12" (their "max" range) then everyone waits until 12" to open fire.
Just spitballing here.
Its weird too as just about every forum I visit asking about stand and shoot and range people mention the champ with the pistol or the master with repeater handbow as a way to get short range in a S&S.
It's just weird that if that's the wrong way to do it then the entire world is doing it wrong *shrug*
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Post by avatarofbugman on Aug 30, 2017 23:31:33 GMT
FvonSigmaringen In a different vein; using the viewpoint you espouse and I have used, would it be fair to say that all members of the unit can shoot and would count as being at long range if it was a unit of thunderers with a champ with pistols was charged from 20" away?
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Post by mottdon on Aug 31, 2017 3:20:46 GMT
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Post by FvonSigmaringen on Aug 31, 2017 8:18:45 GMT
Sorry mate you lost me with everything after Yes. Thing is, that's gotta be wrong, sure it's another thng that's irrelevant quiet possibly but in the shooting phase if the front rank is in range it's the ONLY rank that can fire, the rear ranks don't prevent them firing as they are out of range. In your statement above the crossbows fire but the pistol won't, it's not a case of the pistol preventing the crossbows. My point is exactly that: it must be wrong. A reductio ad absurdum disproves a proposition or premise by showing that it inevitably leads to an absurd or impossible conclusion. In essence, it shows that the proposition is self-defeating. Allow me to demonstrate this with ryryak’s suggestion that the unit’s max range could be thought of as the range of its shortest range weapon. Premise 1: The unit’s max range is the range of its shortest range weapon. Premise 2: A unit can never shoot further than its maximum range. Conclusion: A unit can never shoot further than the range of its shortest range weapon. I think we all agree that that conclusion is false. We also know that premise 2 is absolutely true. Therefore, premise 1 must be false too. Its weird too as just about every forum I visit asking about stand and shoot and range people mention the champ with the pistol or the master with repeater handbow as a way to get short range in a S&S. It's just weird that if that's the wrong way to do it then the entire world is doing it wrong *shrug* You may have noticed that rules questions are often answered without quoting the actual rules. Often, the answer is just: Yes, you can/cannot. Rules discussions also seem to suffer regularly from the assumption that every opinion has equal weight, and that the majority must be correct. But that is an obvious fallacy. The weight of an opinion is dependent on its supporting arguments. Saying “we always played it like that” carries no weight whatsoever, unless it is followed by “because of X, Y, & Z in the rules.” So, how many fora you have visited have quoted the rule, have noticed the limitation in the first part of the sentence, and have provided any argument why it could/should be ignored? As I have already remarked a couple of times before: many interpret this in fluff, not game terms. Does it make sense that all can fire at 12", but you add a negative modifier, because at 16" there is still an intervening unit providing cover? Does it make sense that you can shoot at a unit, which will never have been actually in range at all? But that is what the rules tell you. Fluff sense is not game sense. As also remarked in an earlier post, if they had wanted to make more fluff sense, they could have come up with a system similar to the Fanatics. But they did not. And whatever one make think makes sense, that still needs to be supported by something in the rules. FvonSigmaringen In a different vein; using the viewpoint you espouse and I have used, would it be fair to say that all members of the unit can shoot and would count as being at long range if it was a unit of thunderers with a champ with pistols was charged from 20" away? Yes.
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Post by Horace on Aug 31, 2017 10:54:50 GMT
It makes sense that you can fire at a unit that has never been in range (I assume a failed charge) because it states it is assumed the unit charged within range then fell back
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Post by FvonSigmaringen on Aug 31, 2017 11:17:07 GMT
Exactly: you can make that assumption, precisely because the rules state that in as many words. But even if the rules had not included that assumption, you still would be able to fire, because they say you can. Warhammer is a permissive system: it tells you what you can do. If you do not have a rule specifically telling you that you can, you cannot.
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Post by FvonSigmaringen on Aug 31, 2017 16:40:14 GMT
On a side note: remember that the benefit also works the other way around. If e.g a unit with throwing stars (6") contains a character with a pistol (12"), and is charged from outside the maximum range of 12", then the pistol will not suffer the malus for long range. Of course, it will be usually more beneficial, if the unit has the greater range.
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Post by mottdon on Aug 31, 2017 18:11:54 GMT
So, if I want to give my unit of Dwarf Rangers (who have both Crossbows and Throwing Axes) a S&S reaction, but there is also a Thane in the unit equipped with a Pistol, and I choose to make a S&S reaction (using the Throwing Axes, then the Thane will not suffer long range for his S&S reaction, correct?
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