Post by mottdon on Oct 16, 2017 21:56:50 GMT
Okay, so if you guys haven't figured out yet, I'm trying to plan a series of 4000 pt games coming in the future.
I've seen a lot of all-Goblin lists lately, but what about their big brothers? Here's my go at an all-Orc list.
Lords
Black Orc Warboss (Wyvern, Charmed Shield, Talisman of Preservation) - 370 {General}
Savage Orc Great Shaman (Lucky Shrunken Head, Lv4) - 255
Heroes
Orc Shaman (Dispel Scroll) - 90
Orc Big Boss (War Boar, GW, OTS) - 90
Orc Big Boss (BSB, Armor of Destiny, Shield) - 132
Core
15 Orc Arrer Boyz - 105 [Shaman goes in this unit.]
30 Savage Orcs (FC, Additional Hand Weapons, Big 'Uns) - 365 [Savage Shaman goes in this unit.]
30 Orc Boyz (FC, Additional Hand Weapons) - 245
40 Orc Boys (FC, Additional Hand Weapons) - 315 [BSB goes in this unit.]
Special
21 Black Orcs (FC, Shields, Standard of Discipline) - 323
Orc Boar Chariot - 85
Orc Boar Chariot - 85
20 Orc Boar Boys (FC, Shields, Spears) - 435
3 Trolls - 105
Rare
6 River Trolls - 270
2 Giants (Warpaint) - 440
3 Mangler Squigs - 195
Rock Lobber (Orc Bully) - 95
Total: 4000 points
So what do you guys think? I'm hoping that numbers, strength, toughness, and speed will make up for the lack of shooting. Move up fast, and overwhelm with numbers and target saturation. Plenty of hard-hitters. I'm kinda undecided about the general. I love placing him on a Wyvern for the mobility, long-range threat, and battlefield presence, but I am debating if I should simply stick him in the unit of Black Orcs in the center and let him just anchor the army. My fear there, is that I won't be able to get him in a position to support certain units (Trolls) that may need him if they get redirected away (or simply cascade combats) from the Black Orcs.
I've seen a lot of all-Goblin lists lately, but what about their big brothers? Here's my go at an all-Orc list.
Lords
Black Orc Warboss (Wyvern, Charmed Shield, Talisman of Preservation) - 370 {General}
Savage Orc Great Shaman (Lucky Shrunken Head, Lv4) - 255
Heroes
Orc Shaman (Dispel Scroll) - 90
Orc Big Boss (War Boar, GW, OTS) - 90
Orc Big Boss (BSB, Armor of Destiny, Shield) - 132
Core
15 Orc Arrer Boyz - 105 [Shaman goes in this unit.]
30 Savage Orcs (FC, Additional Hand Weapons, Big 'Uns) - 365 [Savage Shaman goes in this unit.]
30 Orc Boyz (FC, Additional Hand Weapons) - 245
40 Orc Boys (FC, Additional Hand Weapons) - 315 [BSB goes in this unit.]
Special
21 Black Orcs (FC, Shields, Standard of Discipline) - 323
Orc Boar Chariot - 85
Orc Boar Chariot - 85
20 Orc Boar Boys (FC, Shields, Spears) - 435
3 Trolls - 105
Rare
6 River Trolls - 270
2 Giants (Warpaint) - 440
3 Mangler Squigs - 195
Rock Lobber (Orc Bully) - 95
Total: 4000 points
So what do you guys think? I'm hoping that numbers, strength, toughness, and speed will make up for the lack of shooting. Move up fast, and overwhelm with numbers and target saturation. Plenty of hard-hitters. I'm kinda undecided about the general. I love placing him on a Wyvern for the mobility, long-range threat, and battlefield presence, but I am debating if I should simply stick him in the unit of Black Orcs in the center and let him just anchor the army. My fear there, is that I won't be able to get him in a position to support certain units (Trolls) that may need him if they get redirected away (or simply cascade combats) from the Black Orcs.