|
Post by Sweet_Totally on Dec 9, 2017 11:27:05 GMT
Why is 21 suboptimal? 7x3 is a good formation size and one I run regularly to good effect. I almost exclusively face people who field smaller based armies so with that and the added cost of having to include more warriors in mind I'd say that it's suboptimal. Atleast in most circumstances.
|
|
|
Post by Horace on Dec 9, 2017 13:25:10 GMT
It really depends what size units you think you will be up against. Wide frontage, 7x3 is good.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Dec 11, 2017 17:31:42 GMT
Why is 21 suboptimal? 7x3 is a good formation size and one I run regularly to good effect. I almost exclusively face people who field smaller based armies so with that and the added cost of having to include more warriors in mind I'd say that it's suboptimal. Atleast in most circumstances. Got it. I agree that against smaller bases 7x3 may not be the best. Do your opponents not field wider units though? No hordes? I guess depending on what you see most will determine what size units to bring and what frontage to deploy them.
|
|
|
Post by strutsagget on Dec 12, 2017 16:23:13 GMT
Not sure and never thought of this. But are you allowed to change formation when deploying your units or do you have to do them bore that?
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Dec 12, 2017 16:44:03 GMT
you decide AT DEPLOYMENT how many ranks and files the unit will have. If you have say Chaos Warriors in a 7x3 off the board ready to go on but you decide you want to place them opposite a 20mm unit that's 5-wide you're losing out on a single model being able to attack so it's perfectly fine to rearrange the unit when you deploy it to be 6 wide instead of 7 to be as efficient as possible.
There's always the in-game reform as well for this.
|
|
|
Post by Sweet_Totally on Dec 13, 2017 17:20:18 GMT
I almost exclusively face people who field smaller based armies so with that and the added cost of having to include more warriors in mind I'd say that it's suboptimal. Atleast in most circumstances. Got it. I agree that against smaller bases 7x3 may not be the best. Do your opponents not field wider units though? No hordes? I guess depending on what you see most will determine what size units to bring and what frontage to deploy them. Now that you mention it hordes are actually pretty common with my opponents. I'll have to give a set up of 7x3 Nurgle Halberdiers a go sometime. I'd definitly stick a Festus in the unit aswell. On that subject, how would you build a BSB-buddy for Festus?
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Dec 13, 2017 17:54:18 GMT
I'd probably do something like:
MoN, shield, scaled skin, dawnstone.
Gives you a 1+ rerollable armor save and another 25 points to spend on a weapon or an enchanted item. Sword of might is a good one that I regularly use, as well as the helm of many eyes. Take advantage of being able to reroll those stupidity tests!
If you'd rather a ward save then you could just drop the dawnstone for a ward save item. Although with Festus in the unit he'll already regenerate.
Alternatively:
MoN, great weapon, scaled skin, dragonhelm, dawnstone - gives you a 1+ rerollable save and S7 in combat. pretty tasty and a way to help your unit grind through knights/monsters.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Dec 13, 2017 21:22:22 GMT
Also it occurs to me: If you're going up against hordes then I would consider going even wider than 7 if it's convenient. With Chaos Warriors relying on combat damage and not so much static combat res you want to get as many attacks as possible in to a combat. Any Chaos Warrior that isn't in the first rank is losing an attack so the more you can get into b2b the better it is for you.
|
|
|
Post by Sweet_Totally on Dec 14, 2017 15:23:00 GMT
I'd probably do something like: MoN, shield, scaled skin, dawnstone. Gives you a 1+ rerollable armor save and another 25 points to spend on a weapon or an enchanted item. Sword of might is a good one that I regularly use, as well as the helm of many eyes. Take advantage of being able to reroll those stupidity tests! If you'd rather a ward save then you could just drop the dawnstone for a ward save item. Although with Festus in the unit he'll already regenerate. Alternatively: MoN, great weapon, scaled skin, dragonhelm, dawnstone - gives you a 1+ rerollable save and S7 in combat. pretty tasty and a way to help your unit grind through knights/monsters. I've been interested in testing out a GW on my BSB, the loss of the high innate initative have always made me go with the much blander halberd though. I've recently gotten kinda enamoured with the Sword of Anti-Heroes even though it doesn't leave me with a lot of points over for defense. Festus would help with that but then again I wouldn't be able to get the benefit of poison attacks. Speaking of it, am I correct in thinking that the Filth Mace won't get poison attacks on +5 if equiped within a unit containing Festus? Lastly, what are your opinion on mounting a Festus-buddy on a Palanquin of Pestilence, would the many weak attacks from the mount in combination with a large base to prock Nurgle's Rot from make up for the loss of warrior-halberdier attacks? Also it occurs to me: If you're going up against hordes then I would consider going even wider than 7 if it's convenient. With Chaos Warriors relying on combat damage and not so much static combat res you want to get as many attacks as possible in to a combat. Any Chaos Warrior that isn't in the first rank is losing an attack so the more you can get into b2b the better it is for you. I will definitly remember this and reform my unit accordingly whenever I face a horde in the future!
|
|