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Post by mcnuggs on Nov 15, 2023 16:14:09 GMT
Off the top of my head the Steam Tank is the only thing to ever have T10 on the base statline. IDK, how good the change was in 40K. It seemed good at first. But weapons also got strength boosts. The end result is almost no actual change to the dice rolls. 40K also gave a lot of basic troops multiple wounds. But they also made a lot of weapons cause multiple wounds. So again there was nearly no actual change. That describes 9th edition pretty well. 10th ed gave monsters and vehicles a reliability boost. I am not saying 10th is perfect, but a step in the right direction in this matter. Vehicles were mostly a useless pointsink in 9th. Oh, I did not check the stank. I have one at home but it did not see any battle yet. Stanks are T10, Star Dragons/Great Fire Dragons are T7, and don’t forget about Augments like Flesh to Stone increasing the toughness of something T6 already
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Post by sedge on Nov 15, 2023 17:28:16 GMT
Various Storm of Magic/Forge World monsters had higher toughness (and strength) values up to 10, but very few in the "regular" game.
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Post by knoffles on Nov 15, 2023 20:56:26 GMT
I was disappointed with the changes to the shooting at first instance but then Luke pointed out that with (generally) reduced charge distances and wheels coming out of the charges, troops generally wouldn't be getting into combat as quickly, so you should have more time to shoot. The increased bonuses to shooting at a higher BS, which traditional would normally only apply to characters, seems a bit of a waste of an extra rule so it might be that the BS stat for missile troops, may increase across the board. We just don't know more that the trickle we've been fed at the minute so i'm trying not to judge (easier said than done, so i'll just theorise instead until I see the full rules.
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Post by NIGHTBRINGER on Nov 15, 2023 21:54:29 GMT
That describes 9th edition pretty well. 10th ed gave monsters and vehicles a reliability boost. I am not saying 10th is perfect, but a step in the right direction in this matter. Vehicles were mostly a useless pointsink in 9th. Oh, I did not check the stank. I have one at home but it did not see any battle yet. Stanks are T10, Star Dragons/Great Fire Dragons are T7, and don’t forget about Augments like Flesh to Stone increasing the toughness of something T6 already The Tomb Kings' Casket of Souls also has T10.
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Post by mottdon on Nov 17, 2023 14:53:08 GMT
It would be cool to see a monster who gained toughness with each saved wound. Kinda like how Doombulls can gain extra attacks. Caps at T10. Ultimate tanks.
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Post by lordofskullpass on Nov 17, 2023 14:57:40 GMT
It would be cool to see a monster who gained toughness with each saved wound. Kinda like how Doombulls can gain extra attacks. Caps at T10. Ultimate tanks. It'd have to be given a sufficiently-high points value (or quite a low armour save, to reduce the chances of it making successful saves) to balance it out, but if that can be done then it's certainly a thematic idea. Mind you, any army that doesn't have cannons is going to have a very difficult time against such a beast. Best they could do to defeat it would be to ignore it/feed chaff units during the game as can be done with K'daai Destroyers to get it to fail to make its points back.
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Post by herjan1987 on Nov 17, 2023 15:48:08 GMT
What about dragons, hydras and wyvwerns? For the record I checked that in 8th the Hydra was T5, the Forest and Black Dragon is T6. I dont know where is my O&G book so I dont know the thoughtness of the wyvwern. This is a bit sad. I hope they fix this.
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Post by thegoat on Nov 17, 2023 17:00:49 GMT
I don't have facebook. But apparently GW made a WH:TOW group on there and showed some new artwork. Notice there is a date under the skull: 2276. In the Warhammer timeline, I believe 2276 is about two and a half decades before the great war against Chaos.
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Post by herjan1987 on Nov 18, 2023 4:02:42 GMT
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Post by lordofskullpass on Nov 18, 2023 20:01:27 GMT
I was honestly afraid of this happening ever since some other people mentioned rumours of this happening. GW have gone and done it, and I'm most disappointed by it. It definitely feels like they're going back to the 6th Edition era when they were more focusing on Tomb Kings having bone constructs rather than stone statues, a definite regression in my view as it takes away some of their uniqueness compared to the other and grossly inferior undead faction. Undead dragons should have been left as a Vampire Counts thing, it just looks so out of place in the Egyptian Tomb Kings army. Also I really don't like the regression to the animated corpse idea when they should have continued with the 8th Edition focus on statues, and whoever designed this unit clearly doesn't understand what 'Necrolith' literally means. I can easily see them changing the Necrolith Colossus back to 'Necrolith Bone Giant' now The only saving grace is that it has a crocodilian head which means one could potentially reinvent it as an idol of the Tomb Kings' version of Sobek, but even then that wouldn't explain the wings... and it's still not a statue! This model is just so wrong on so many levels. But at least there are options for both a plastic Liche Priest and Tomb King, which saves the need to buy any of the inevitable Forge World Resin versions that will inevitably accompany it in the TOW release.
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Post by TyrrenAzureblade on Nov 18, 2023 20:04:37 GMT
Should we stop posting actual official news and reveals in the rumors thread for the sake of clarity and ease of finding posts and threads?
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Post by thegoat on Nov 18, 2023 21:36:34 GMT
It definitely feels like they're going back to the 6th Edition era when they were more focusing on Tomb Kings having bone constructs rather than stone statues, a definite regression in my view as it takes away some of their uniqueness compared to the other and grossly inferior undead faction. Undead dragons should have been left as a Vampire Counts thing, it just looks so out of place in the Egyptian Tomb Kings army. Also I really don't like the regression to the animated corpse idea when they should have continued with the 8th Edition focus on statues, and whoever designed this unit clearly doesn't understand what 'Necrolith' literally means. I can easily see them changing the Necrolith Colossus back to 'Necrolith Bone Giant' now I never really vibed with the animated statues gimmick. I didn't hate it. But I certainly didn't love it either. So I don't have a problem with large bone creatures in the Tomb King army. But I agree, having it be a dragon is boring. And I can't believe not a single person involved pointed out that "Necrolith" doesn't fit. Regardless it does look dam cool to my eyes. I'll be getting one for sure.
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Post by rustynumber on Nov 18, 2023 22:49:06 GMT
If they're fossilised bones surely "necrolith" makes a little sense? I don't mind the dragon skele, the howdah is a bit over the top, but the idea of having dragons that looked different to other dragons is fine, and why wouldn't the great and powerful Khemri empire go after dragons as a symbol of power/prestige/mastery same as every other faction in the game.
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Post by herjan1987 on Nov 19, 2023 7:15:06 GMT
Should we stop posting actual official news and reveals in the rumors thread for the sake of clarity and ease of finding posts and threads? I my opinion we should rename the thread "New Old World rumors and news"
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Post by lordofskullpass on Nov 19, 2023 9:23:59 GMT
If they're fossilised bones surely "necrolith" makes a little sense? I don't mind the dragon skele, the howdah is a bit over the top, but the idea of having dragons that looked different to other dragons is fine, and why wouldn't the great and powerful Khemri empire go after dragons as a symbol of power/prestige/mastery same as every other faction in the game. The bones aren't even fossilised, they've just been mummified in sand (not the same as fossilisation, which requires densely-packed soil and sediment), and thus do not follow the literal meaning of Necrolith ('Dead Stone'). The lore explanation GW have included is not altogether unreasonable, but it still just doesn't fit with the full-on Egyptian nature of the army.
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