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Post by sedge on May 9, 2019 11:46:40 GMT
I'm a bit unsure of Bretonnian rules as I don't have the book, but don't they have to take a mandatory Paladin as a BSB? I thought I remembered reading that somewhere, but cannot be certain. They do. That would really screw them up at 500 points, trying to fit in a general + BSB, because you can't get both in the 25% 125 point Heroes allowance, and there's no Lord that could fit within the 125 points Lords allowance... it'd only be possible if you use End Times 50% allowances. Even then, your list is going to be terrible, and completely top-heavy. I think this is one of the cases where you'd have to ask your opponent to waive the BSB requirement (a perfectly reasonable request) to make a viable list. Fluff-wise it fits, as you're really looking at a small hunting party, which likely wouldn't lug around a battle standard.
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Post by lordofskullpass on May 9, 2019 13:46:57 GMT
I'm a bit unsure of Bretonnian rules as I don't have the book, but don't they have to take a mandatory Paladin as a BSB? I thought I remembered reading that somewhere, but cannot be certain. Just checked this and yes, Bretonnians seem to have to have a BSB in every game, which is annoying, but at least it doesn't cost anything other than the cost of the Paladin (60 pts). (*sighs*) OK, take 3 (you can tell I'm simply a theoryhammerer for Bretonnians as I don't know the book as well as I should). List 1: List 1: - General: Paladin with Gromril Greathelm and Sword of Might
- BSB: Paladin
- 5 Knights of the Realm with Gallant
- 20 Men-at-arms with Standard Bearer and Yeoman Warden
- 16 Peasant Bowmen
List 2: - General: Paladin with Gromril Greathelm and Sword of Might
- 7 Knights of the Realm with Gallant
- 15 Men-at-Arms with Standard Bearer and Yeoman Warden
List 3: - General: Paladin with Sword of Might
- BSB: Paladin
- 5 Knights of the Realm with Gallant
- 5 Knights of the Realm with Gallant
- 5 Knights of the Realm with Gallant
Had to sacrifice one of my knights in the 6-man unit and my General's shield and Gromril Greathelm (fume) but it's the same principle - put each Paladin in one of the units of knights to give a 3x2 lance, and order the remaining unit of 5 in a line. Tactics: charge forward and run over everything - double team a particularly dangerous unit with the 2 lances if you have to. Dammit GW why couldn't you have denied a boring faction like the Empire or Vampire Counts an update or cut out some of WoC's new miniatures in favour of Bretonnians?
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Post by sedge on May 9, 2019 14:38:02 GMT
Did you include the points for the Paladins' mounts in there? Because the Paladin is 60 alone, they have to ride a mount - 14 points for the barded warhorse, and with two of those you're at 148 points, which takes you above your Heroes allowance (if playing 25% non-End Times rules, which most people seem to). Actually, looking at the magic items you've included, I guess you're using 50% allowances.
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Post by jukei on May 16, 2019 20:28:22 GMT
hello guys...
I was thinking to add some others list
Mono Tzeentch 500 points
Herald of Tzeentch [125pts]: Lore of Metal, Wizard Level 2 [35pts]
Pink Horrors of Tzeentch [130pts]: Lore of Tzeentch, 10x Pink Horror of Tzeentch [130pts], Wizard Level 1
Flamers of Tzeentch [120pts]: 3x Flamer of Tzeentch [120pts]
Flamers of Tzeentch [120pts]: 3x Flamer of Tzeentch [120pts]
I's also possible to change a unit of flamers for 3 screamers But my idea is to try to shine in 2 phases...Magic and shooting.
we have here a lv 2 wizard ...( also in dispelling is really good.) Having 2 spells of metal can be useful against heavy armour target or for negating regeneration ... then tzeetch lore for horrors can grant us other magical missile.. Shooting....2 unit of flamers can be decisive in a 500 points battle.
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Post by jukei on May 16, 2019 20:33:40 GMT
turn of khorne...
Herald of Khorne [100pts]
Bloodletters of Khorne [188pts]: 12x Bloodletter of Khorne [168pts], Champion [10pts], Standard Bearer [10pts]
Chaos Furies [60pts]: 5x Chaos Fury [60pts]
Flesh Hounds of Khorne [150pts]: 5x Flesh Hound of Khorne [150pts]
self explaining I think ...
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Post by jukei on May 16, 2019 20:38:57 GMT
Herald of Nurgle [135pts]: Greater Locus of Fecundity [45pts]
Plaguebearers of Nurgle [163pts]: Champion [10pts], 11x Plaguebearer of Nurgle [143pts], Standard Bearer [10pts]
Beasts of Nurgle [120pts]: 2x Beast of Nurgle [120pts]
Nurglings [80pts]: 2x Nurglings [80pts]
interesting little army ...
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Post by jukei on May 16, 2019 20:42:24 GMT
and then Slaanesh ...
Herald of Slaanesh [90pts]
Daemonettes of Slaanesh [195pts]: Champion [10pts], 15x Daemonette of Slaanesh [165pts], Musician [10pts], Standard Bearer [10pts]
Seeker Chariot of Slaanesh [110pts]
Seekers of Slaanesh [100pts]: 5x Seeker of Slaanesh [100pts]
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Post by TheGreatHornedRat on May 20, 2019 18:16:06 GMT
500 Point Skaven:
HEROES: Warlock Engineer GENERAL (15 pts) Warlock Engineer lvl 1 (65 pts)
CORE: 5 Giant Rats/1 Packmaster (23 pts) 40 Slaves - Musician (82 pts) 20 Stormvermin - Full Command (165 pts) Ratling Gun weapon team (55 pts)
RARE: Warp Lightning Cannon (90 pts)
495 points. Gives you magic, BS based shooting, a warmachine, SLAVES, and a rat dart to teach redirection. Would have preferred a unit of clanrats or another unit of slaves as a bunker for the general to teach that concept as well but...sacrifices had to be made.
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Post by Horace on May 21, 2019 11:23:56 GMT
I'm a bit unsure of Bretonnian rules as I don't have the book, but don't they have to take a mandatory Paladin as a BSB? I thought I remembered reading that somewhere, but cannot be certain. They do. That would really screw them up at 500 points, trying to fit in a general + BSB, because you can't get both in the 25% 125 point Heroes allowance, and there's no Lord that could fit within the 125 points Lords allowance... it'd only be possible if you use End Times 50% allowances. Even then, your list is going to be terrible, and completely top-heavy. I think this is one of the cases where you'd have to ask your opponent to waive the BSB requirement (a perfectly reasonable request) to make a viable list. Fluff-wise it fits, as you're really looking at a small hunting party, which likely wouldn't lug around a battle standard. I'm not sure this is the case though because of the FAQ: Page 64-65 – Marshalling the Host. Ignore these pages and use the rules for ‘Choosing Your Army’ in the Warhammer rulebook
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beastyboy
Full Member
 
5th eddition lizardmen !
Posts: 205
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Post by beastyboy on May 21, 2019 11:51:24 GMT
Beastmen are probably a bit below par at 500 pts since there so reliant on ld and having a caster and a bsb is going to be to many pts.
Bray shaman 75 pts general
Core
18 gor with 144pt Tuskagor chariot 80pt 5 ungor raiders 30 pts
Special
12 bestigor 144pts Standard Standard of discipline 27pts
Bray shaman is in with the bestigor ld 8 It's not pretty but it wouldnt be too bad .
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Post by gregr on May 21, 2019 21:24:17 GMT
I'm a bit unsure of Bretonnian rules as I don't have the book, but don't they have to take a mandatory Paladin as a BSB? I thought I remembered reading that somewhere, but cannot be certain. Just checked this and yes, Bretonnians seem to have to have a BSB in every game, which is annoying, but at least it doesn't cost anything other than the cost of the Paladin (60 pts). (*sighs*) OK, take 3 (you can tell I'm simply a theoryhammerer for Bretonnians as I don't know the book as well as I should). List 1: List 1: - General: Paladin with Gromril Greathelm and Sword of Might
- BSB: Paladin
- 5 Knights of the Realm with Gallant
- 20 Men-at-arms with Standard Bearer and Yeoman Warden
- 16 Peasant Bowmen
List 2: - General: Paladin with Gromril Greathelm and Sword of Might
- 7 Knights of the Realm with Gallant
- 15 Men-at-Arms with Standard Bearer and Yeoman Warden
List 3: - General: Paladin with Sword of Might
- BSB: Paladin
- 5 Knights of the Realm with Gallant
- 5 Knights of the Realm with Gallant
- 5 Knights of the Realm with Gallant
Had to sacrifice one of my knights in the 6-man unit and my General's shield and Gromril Greathelm (fume) but it's the same principle - put each Paladin in one of the units of knights to give a 3x2 lance, and order the remaining unit of 5 in a line. Tactics: charge forward and run over everything - double team a particularly dangerous unit with the 2 lances if you have to. Dammit GW why couldn't you have denied a boring faction like the Empire or Vampire Counts an update or cut out some of WoC's new miniatures in favour of Bretonnians? Instead of two paladins I'd be tempted by a BSB and a damsel as the general for more versatility. In low point games a caster and a mid level combat hero can be really useful as well as a hinderance
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Post by adso13 on Jul 23, 2019 3:01:02 GMT
Sorry I've been gone for so long. I love that this thread has taken on a life of its own!
I've actually been playing and painting quite a bit, though not with lists of this size. I've thrown together 1,000 point lists that my nephew and I can play quick games with. Each side gets a level 2 wizard with a free dispel scroll. I find this makes magic meaningful without being too powerful, and without hindering your ability to kit out your bsb/ other units. At 1k points, 25 is a lot somehow.
Games are really quick and really fun. Set up, play and take down are, like an hour and a half. Right now I've put together a Beastmen army and a Vampire Counts army that we're going to use until I get both lists fully painted, then we'll move on to other armies. I'll try and get the lists put up in the next day or so.
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Post by adso13 on Jul 27, 2019 20:38:39 GMT
Okay, so lists. I've allowed the Beastmen to take Chaos marks because that makes them a lot better. I haven't actually gotten to play a game with the vampires yet, hopefully the first week or two of October will remedy that.
Vampire Counts:
Vampire Lvl 2, Dispel scroll, heavy armor, enchanted shield 149 Wight King BSB shield, Talisman of protection 129 40x Skeleton Warriors full command, Banner of Eternal Flame 240 10x Crypt Ghouls 100 20x Grave Guard Musician and Standard 240 2x Bat Swarm 70 2x Bat Swarm 70
Total 998
Beastmen:
Bray Shaman Lvl 2 Dispel Scroll 135 Wargor BSB Armor of fortune 145 20x Gor Herd Mark of Khorne, Mus & Std, Add Hand Weapon 215 Tuskgor Chariot Mark of Khorne 90 20x Bestigor Herd Mark of Khorne, Mus & Std 298 10x Ungor Raiders 60 5x Harpies 55
Total 998
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Post by crownprinceimrik on Jul 27, 2019 21:52:40 GMT
That Vampire list looks fairly solid to me, there are only two comments I have, but they are purely personal preference, the list should do fine without adjustment in my opinion. I think two chaff units of bats is a bit unnecessary at this point level, I'd only take one. With those extra points I'd buff the Crypt Ghoul unit. 10 of them is just too small in my opinion, I think they'll be wiped out in one round against a lot of enemies due to crumbling, their low initiative, and the fact that they really aren't hard to kill.
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Post by adso13 on Jul 29, 2019 1:15:38 GMT
Yeah, that's probably a much better use of the points. I think I just didn't want to paint ten more models. ;p I'll probably go ahead and make the change anyway just because it is better overall. And if I'm being totally honest, I have the models put together and primed anyhow, might as well just paint them.
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