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Post by sedge on Mar 23, 2023 8:14:31 GMT
I love the Lizardmen shown off in this preview - I definitely want the lot - Cold One Riders, Scar Vet on Cold One and the Krox. I'm regretting picking up some of the older Lizardmen units over the last few years, as things like the old Cold One Riders are completely blown away by the new kits. It's a pity there aren't new Temple Guard, as while those models are good, they won't fit aesthetically with other Saurus in the range, and are probably to a different scale as well.
The Undead characters don't interest me at all. The three Cities of Sigmar troopers look cool, and aesthetically could be Empire soliders, although the Empire probably wouldn't have women in its ranks. I particularly like chubby cheeks on the left. However, they don't really fit as any particular Empire unit - they're too heavily armoured for State Troops.
The Tzeentch Underworlds warband is intriguing - the Herald is cool, with a unique look particularly to his head. The twisted Tzaangor is fun, and that Pink Horror finally has the menace to actually live up to its "Horror" name, unlike some of the recent Horror models.
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Post by lordofskullpass on Mar 23, 2023 9:52:13 GMT
I really don't like how they've scaled those new Saurus Cavalry up so that they aren't usable in Fantasy except with fan-made rules, and that they reverted the 'Cold Ones' back to generic Velociraptors rather than the much more unique and fantastical creatures the previous kit featured. Give me back the old ones any day.
The Kroxigors are much better, and I'll likely pick some up for my Lizardmen, though I prefer the crocodilian head variant by far.
I also love those 40K Beastmen and am pleased to see they don't have many sci-fi features so could be kitbashed for Fantasy, those were a really nice surprise.
The rest is trash.
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Post by markdienekes on Mar 23, 2023 12:33:12 GMT
I love the Lizardmen shown off in this preview - I definitely want the lot - Cold One Riders, Scar Vet on Cold One and the Krox. I'm regretting picking up some of the older Lizardmen units over the last few years, as things like the old Cold One Riders are completely blown away by the new kits. It's a pity there aren't new Temple Guard, as while those models are good, they won't fit aesthetically with other Saurus in the range, and are probably to a different scale as well. The Undead characters don't interest me at all. The three Cities of Sigmar troopers look cool, and aesthetically could be Empire soliders, although the Empire probably wouldn't have women in its ranks. I particularly like chubby cheeks on the left. However, they don't really fit as any particular Empire unit - they're too heavily armoured for State Troops. The Tzeentch Underworlds warband is intriguing - the Herald is cool, with a unique look particularly to his head. The twisted Tzaangor is fun, and that Pink Horror finally has the menace to actually live up to its "Horror" name, unlike some of the recent Horror models. I think they look great as a mercenary outfit, or some lord or baron's guard. I could also see them linked to a human guard for Vampires.
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Post by markdienekes on Mar 23, 2023 12:34:14 GMT
I really don't like how they've scaled those new Saurus Cavalry up so that they aren't usable in Fantasy except with fan-made rules, and that they reverted the 'Cold Ones' back to generic Velociraptors rather than the much more unique and fantastical creatures the previous kit featured. Give me back the old ones any day. The Kroxigors are much better, and I'll likely pick some up for my Lizardmen, though I prefer the crocodilian head variant by far. I also love those 40K Beastmen and am pleased to see they don't have many sci-fi features so could be kitbashed for Fantasy, those were a really nice surprise. The rest is trash. New Beastmen!!!
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Post by Luigino on Mar 23, 2023 13:41:29 GMT
I won't say too much about the sculpts.
they're obviously well done but they really lean heavy on the new direction GW is going, which is not something I'm crazy about.
What worries me though is how large they seem. Extremely scaled up, reminiscent more of action figures than miniatures.
Will they keep this scale for TOW? Will they have basically 3 ines of products at different scales ? (TOW, AOS/new 40k, LOTR)
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Post by lordofskullpass on Mar 23, 2023 14:20:37 GMT
I won't say too much about the sculpts. they're obviously well done but they really lean heavy on the new direction GW is going, which is not something I'm crazy about. What worries me though is how large they seem. Extremely scaled up, reminiscent more of action figures than miniatures. Will they keep this scale for TOW? Will they have basically 3 ines of products at different scales ? (TOW, AOS/new 40k, LOTR) I'm still hoping that they bring back a lot of the old 8th Edition and earlier kits for TOW, including the Saurus and Saurus Cavalry they've just ditched, as they are far more suitable for rank-and-flank units and are more representative of the units in Fantasy Lizardman lore, while they sell the new stuff for AoS.
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Post by sedge on Mar 23, 2023 15:00:06 GMT
I suspect a load of 8th edition (or earlier!) kits will return, but not when they've replaced them with new kits that are essentially just modern versions of them, as is the case with the Lizardmen ones. Also, while everyone has their own preferences on aesthetics, most Lizardmen kits from pre-8th were widely considered dated and not up to scratch even in the 8th edition era. They had a certain charm in big brightly coloured armies, but Saurus and the Cold Ones looked scrawny, goofy, and lacking the finesse of newer kits. I really don't think those will return.
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Post by Luigino on Mar 23, 2023 15:35:43 GMT
I don't think the issue is with the look/sculpts of the model, as much as with the size. My fear is the possibility of TOW being at a different scale with larger bases
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Post by thegoat on Mar 23, 2023 19:44:17 GMT
I don't think the issue is with the look/sculpts of the model, as much as with the size. My fear is the possibility of TOW being at a different scale with larger bases Agreed. The new AoS models are significantly out of scale with classic WHF models. Combine that with dynamic (A.K.A. dumb) poses and the AoS models will be poor options for WH:TOW at best and outright unusable at worst. I wonder if GW is purposely scaling up AoS to G.I.Joe action figure size in order to separate the AoS and WH:TOW model ranges.
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Post by ryryak2 on Mar 23, 2023 21:03:14 GMT
I don't think the issue is with the look/sculpts of the model, as much as with the size. My fear is the possibility of TOW being at a different scale with larger bases Agreed. The new AoS models are significantly out of scale with classic WHF models. Combine that with dynamic (A.K.A. dumb) poses and the AoS models will be poor options for WH:TOW at best and outright unusable at worst. I wonder if GW is purposely scaling up AoS to G.I.Joe action figure size in order to separate the AoS and WH:TOW model ranges. They're a miniatures company first. Most likely they're scaling everything up so that you're forced into buying miniatures, and there won't be a lot of use/need for the old collections.
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Post by thegoat on Mar 23, 2023 21:43:13 GMT
Agreed. The new AoS models are significantly out of scale with classic WHF models. Combine that with dynamic (A.K.A. dumb) poses and the AoS models will be poor options for WH:TOW at best and outright unusable at worst. I wonder if GW is purposely scaling up AoS to G.I.Joe action figure size in order to separate the AoS and WH:TOW model ranges. They're a miniatures company first. Most likely they're scaling everything up so that you're forced into buying miniatures, and there won't be a lot of use/need for the old collections. Three points: 1. You say GW is a miniatures company. Miniatures are supposed to be... miniature. 2. Veterans won't buy new models that are too far out of scale with their current armies. I'll admit, maybe GW doesn't care about this. 3. With a rank and flank game, increasing the scale (and base sizes) has a major detrimental effect on the game play and unit balance. Multiple block units wont fit on the table and the ones that do won't be able to maneuver. The game won't feel like armies battling. It will feel like warbands skirmishing. That game already exists (AoS).
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Post by lordofskullpass on Mar 24, 2023 14:20:41 GMT
I suspect a load of 8th edition (or earlier!) kits will return, but not when they've replaced them with new kits that are essentially just modern versions of them, as is the case with the Lizardmen ones. Also, while everyone has their own preferences on aesthetics, most Lizardmen kits from pre-8th were widely considered dated and not up to scratch even in the 8th edition era. They had a certain charm in big brightly coloured armies, but Saurus and the Cold Ones looked scrawny, goofy, and lacking the finesse of newer kits. I really don't think those will return. If not, then I'll be interested to see what Lizardmen TOW players will have to do to be able to play Saurus Warriors and Saurus Cavalry, whether they'll have to try and fit those oversized generic velociraptors onto 25x50mm rectangles and interweave those new AoS Saurus together on 25x25mm squares, or if GW will release some separate new Saurus Warrior Cav models for TOW.
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Post by KevinC on Mar 24, 2023 15:28:41 GMT
Back in 1E 40K, Beastmen could be included in Genestealer Cults and you could add explosive collars on their necks....the Magus could detonate the collars during battle. Cool to see Beastmen back in 40K.
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Post by lordofskullpass on Mar 24, 2023 16:06:15 GMT
Back in 1E 40K, Beastmen could be included in Genestealer Cults and you could add explosive collars on their necks....the Magus could detonate the collars during battle. Cool to see Beastmen back in 40K. Now that is interesting... Though I can see why GW have now folded them into Chaos instead, as Beastmen don't synergise particularly well with the Tyranid nature of Genestealer Cults.
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Post by sedge on Mar 24, 2023 17:32:56 GMT
I suspect a load of 8th edition (or earlier!) kits will return, but not when they've replaced them with new kits that are essentially just modern versions of them, as is the case with the Lizardmen ones. Also, while everyone has their own preferences on aesthetics, most Lizardmen kits from pre-8th were widely considered dated and not up to scratch even in the 8th edition era. They had a certain charm in big brightly coloured armies, but Saurus and the Cold Ones looked scrawny, goofy, and lacking the finesse of newer kits. I really don't think those will return. If not, then I'll be interested to see what Lizardmen TOW players will have to do to be able to play Saurus Warriors and Saurus Cavalry, whether they'll have to try and fit those oversized generic velociraptors onto 25x50mm rectangles and interweave those new AoS Saurus together on 25x25mm squares, or if GW will release some separate new Saurus Warrior Cav models for TOW. I intend to get both units and play them in 8th on their appropriate bases. It won't be the first unit that's been squeezed onto a base a little smaller than ideal. Some of the AoS units actually rank up surprisingly well, and it may be that when putting these together on squares it turns out they've actually been designed so they do work on them. I suspect we'll find out soon enough, as there will be lots of square-basers buying the models.
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