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Post by Anton on Sept 19, 2015 17:25:01 GMT
Thank you. I finished those 80 archers and as that means I passed 400 models, it is time to put the whole army on the table. Considering the number of models, the footprint of the army is surprisingly small. That might change as I add Pump Wagons, Doom Divers, Trolls and Rock Lobbas. I need some opinions though: I have almost 300 more Night Goblins to paint. Now that you've seen what I have so far, what kind of mobs would look best? Originally I had planned with a third Gigamob, then I changed my mind as they are very unwieldy on the table and having lots of smaller units look cool too. I'm leaning towards 4 units of 42 or 49 spears as a good medium sized unit with room for a nice filler with some fun stuff in the middle. Unlike the Gigamobs they wouldn't be a complete nightmare to manoeuvre. There would also be a few more small archer units. I would love to hear everyone's opinion on this.
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Post by wilsonthenarc on Sept 19, 2015 17:29:18 GMT
First off, this is amazing! I would count myself lucky to play this army.
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Post by wilsonthenarc on Sept 19, 2015 17:32:38 GMT
I would like to see archer units, 5 wide x 10 deep... with unit fillers of goblins being goblins, i.e. hilariously shooting each other with arrows and slingshots and generally misbehaving and being all in with animosity. 5x10 plays well and isn't too unweidly. And 50 goblins, volley fire, wont kill much BUT 30 shots will almost statistically do 1W even with 6's to hit and 6't to wound... and that's something. BS shooting actually is worthwhile sometimes in 8th edition.
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Post by TheREALricksalamone on Sept 19, 2015 19:30:40 GMT
I'd like to see big (40-50) archer units. I like them 10 wide though. I also LOVE trolls.
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Post by Anton on Sept 20, 2015 5:56:08 GMT
Aesthetically I'm not fond of 5x10 units, but I realise they are the most efficient ones. But a bigger archer unit could be nice.
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Post by roughtimes on Sept 20, 2015 12:47:19 GMT
Amazing accomplishment.
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Post by KevinC on Sept 20, 2015 17:37:17 GMT
Anton, awesome army! How long did that take you to paint up? Great job!
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Post by Anton on Sept 20, 2015 21:11:04 GMT
Thank you for your kind words. KevinC, that's a bit hard to say. I started my second O&G army when the 8th edition army book came out and painted a bunch of stuff the first year, but at that point it was generic O&G. I have the first 180 Night Goblins from that time. Then I took a break to bring my Ogres up to 5000 points. Then a fresh army of 4000 points of Lizardmen. Then 4000 points of Nurgle Daemons. Then we decided on the Karak Eight Peaks game and I turned back to greenskins with the new plan of making a complete Night Goblin army. I got started last year, but then I had to scrap all plans for a number of months while my wife had surgery and chemotherapy. I got a little painting in, mostly just because I needed it to stay sane. I made a proper restart in August (life is a bit closer to normal now). I have managed about 120 Gobbos and a couple of Monsters in little over a month now and I'm very happy about that. TL;DR: On an off for 4 years.
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Post by mottdon on Sept 21, 2015 12:54:32 GMT
As far as what to do with your remaining blocks, I'd say several smaller blocks of 30 spears 6 wide x 5 deep. They can act as redirectors, protect flanks, and also screen for your gigamob and act as Fanatic delivery units. You could litterally have dozens of Fanatics flying around the board!
As for as the ones with bows, I'd probably make one huge block of them, 10 wide, with a BSB carrying the Spider Banner sitting inside them. Let them shoot from behind your huge blocks of Spears and just soften up your enemies with poison shots. They aren't going to be hitting very much anyway, so that'd give them a huge advantage. Your main disadvantage will be Ld anyway, and having your BSB behind your blocks will keep him relatively protected and in a position to rally your fleeing units.
I could really see you using some Mangler Squigs and Squig Hoppers to great effectiveness in this army as well. They can't really be ignored and are (usually) fast and effective. I almost always take two Manglers and if I take a Big Boss on Giant Cave Squig (the one you have pictured) then I also take 12 Squig Hoppers to escort him into battle and make him all that more effective.
Have you read the Skarsnik book that GW produced a little while ago? Not the best read, but still entertaining. It had an interesting concept in it though. I like to play fluffy armies like yours here. So if I take a Night Goblin army, then I tend to gravitate to ONLY taking Night Goblins. In the book, Skarsnik becomes allies (well, leads) some Plains Goblins who bring Wolf Riders and Wolf Chariots to his army. All that to say that it could be fun to add other "clans" to your horde by focusing on one particular element. That's what I'm doing with my goblins. I have my Skarsnik horde (nowhere near as big as yours, but still large) and adding Wolf Riders (25 currently) and Wolf Chariots (3 ATM). I'm also trying to do that with Forest Goblins (20 Spider Riders, 1 Big Boss on Gigantic Spider and 1 Arachnarok Spider). Fun times!
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Post by Anton on Sept 21, 2015 13:54:17 GMT
Good points mottdon. The Spider Banner is out, I need Discipline on my BSB to make Skarsnik a bit more reliable. Besides, this is a Night Goblin army. Spiders might come later. I will go with a big archer unit though, 15 wide and 4 deep. I saw a really big and wide archer unit on Da Warpath and decided I needed one. I will take your advice on smaller screening units. Might even go as low as 20 or 25 models.
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Post by mottdon on Sept 21, 2015 14:14:59 GMT
The problem I find with units of 20-25 is that it doesn't take very much to force them into taking panic checks from losing 25% of the unit. I find that units of 30 last me much longer.
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Post by Anton on Sept 21, 2015 14:25:12 GMT
I think I'll take that risk, with 25 it's 7 dead for panic and that takes a war machine or a lot of crossbows/handguns. I just need to be very careful where I put my General so panic doesn't spread. That's going to be an issue I think.
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Post by mottdon on Sept 21, 2015 15:02:28 GMT
It usually is. I usually try to position them in a way that they can protect a flank but far enough away that when something starts to come around that direction, I can advance/charge them so that it pops the Fanatics, then they charge in and redirects the unit or gets stuck in away from my other units. Not always possible, but usually worth the risk while my main blocks do their thing. The most Night Goblin units that I've ever used was 4 blocks of them, but that also equated to 12 Fanatics! Crazy fun! (Pun intended)
I see that you like a lot of Forgeworld figures. Are you going to get the Squig Gobba? I've wanted that one so bad! I think it looks uber cool!
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Post by Anton on Sept 21, 2015 16:53:06 GMT
I don't think I've played with more than 4 NG mobs either. Hopefully I can get some practice games in just to get the hang of manoeuvreing them right. I might end up with 12+ units so I don't think I'll take max fanatics. Squig Gobba? Watch this space.
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Post by dannytee on Sept 21, 2015 23:42:20 GMT
The army is looking awesome all together in the same photo. My vote is for a third gigamob! You say you have 300 goblins still so another unit of 100 would still leave you 200 guys to break up into smaller units Also, I would say the addition of some stand alone single model unit would help the ascetic. I'm thinking warmachines, chariots, giant squigs, etc.
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