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Post by Lizards_of_Renown on Dec 30, 2020 12:36:56 GMT
For me, whether or not I get into TOW will be a) what the rule system is like and b) can I use my existing miniatures.
This subject is regularly talked about on Lustria Online. My hope (a vain hope granted) is that they will improve the 8th ruleset and make it current again meaning
- More players - Game support (meaning new scenarios being developed, new armies coming out and FAQ'S that are LIVE!!!!!!!!!)
I am keeping myself fairly grounded as IMHO there is about a 5% chance that the above will happen.
If I'm realistic, GW will make the game into a Epic-style AoS whereby you don't have to spend a lot to get a large army thus continuing their financially successful play that started with AoS.
Anyways, really hope I'm wrong.
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Post by lordofskullpass on Dec 30, 2020 14:38:56 GMT
Maybe I'm too much of an optimist, but I wouldn't be surprised if it returned in similar form to the WFB we know and love, albeit in a different timeline. It's being run by the Specialist Games team who brought back Necromunda, Blood Bowl etc. - and those all initially came back pretty much identical to what they were before. They're trying to appeal to the people who played WFB before as a starting point - and that's still a massive audience - so the "first version" of this may well be similar to 8th's rules, though I'm sure they'll take the opportunity to streamline some of the stuff that was perhaps needlessly complex. As for races, they're just going over the map and giving us teasers at the moment. I fully expect every WFB race to return - they're even bringing in "new" (ish) ones like Kislev who didn't have rules/models for years. The idea that they'd drop Dark Elves (massively popular, still have a current model range) just because they're across the ocean doesn't stack up - plus pretty much everyone fights in the Old World at times. Same applies to Ogres (still have a near-full model range), Vampire Counts (large model range - even have new AoS model that could work in WFB, very popular army) and others. Aside from timeline, the area I think might be markedly different is how releases work. This game just isn't likely to be one of GW's flagship games any more (unless it surprises them with rivalling AoS for popularity) - so we will probably get smaller scale releases focused around a specific narrative / campaign. A lot of older, still servicable models will likely make a comeback - anything that got released in 8th (e.g. High Elf Phoenixes) is almost a no-brainer to return. New stuff is likely to be a mix of some "core" plastic kits plus FW resin. It looks like we still may have a couple of years to go, but Warhammer:TOW remains great news for us. It keeps people interested in Warhammer Fantasy, and there's the promise of new models to come. I hope you're right, sedge , but I can't help having a few doubts myself. The fact they're definitely making models for new factions through Forge World is certainly a shame for those that want to start one of these new, previously unexplored factions, and is almost guaranteed to put them off joining if they only like those factions and no others, unless they are very well-off. Whether GW will do the same for factions that still have plastic models even now and those that did exist but were deleted (Bretonnia and Tomb Kings) I don't know, but for the sake of both the playerbase and the game itself I hope not. If GW do decide to go all-out Forge World they will be repelling a lot of people, because a lot of people are sensible enough to not want to pay Forge World's crazy prices, and TOW would lose a lot of its playerbase before it even arrives. I feel the best-case scenario now would be if GW decided to follow the model of the reboot of Middle Earth, where all the existing model ranges were kept in plastic with some deleted models returned to them (in the case of TOW the plastics that were canned during the AoS era), scenery and most character models are made in plastic and only brand new faction models are made through Forge World, because this would give new players many more affordable ways into the game and would give existing 8th Ed players a chance to get some models (or even armies) they missed the last time. It would be great if GW released some 'core' plastic kits for every army, in the style of Necromunda as you say. I personally can't see it happening because the new GW loves Forge World too much, but we'll see. As for the rules, I can't help feeling as though they'll revamp them to match the 'new' Warhammer profiling system, either in the style of 8th and 9th Ed 40K or the new Necromunda (which isn't so much of a change but will still feel different with the fixed WS and BS values and the return of Cool, Intelligence and Willpower from 3rd Edition Fantasy), because GW doesn't like the original profiling system anymore.
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Post by knoffles on Dec 30, 2020 17:07:49 GMT
----------That's during the Age of the Three Emperors! If we look at the 6th ed Bret book, Louen Orc Slayer started his errant war against the Orcs in 2201 (imperial Calendar). This is about 100 years before the affair of the false grail and the pox that killed everyone in Mousillion. It’s also about 100 years before the Great War against Chaos and Magnus the Pious. The age of the 3 Emperors was around 1547 (as per the 8th ed Empire book), so unless GW are really playing with the timelines, this latest update has totally blown the age of the 3 emperors initial supposition we all had, out of the water.
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Post by KevinC on Dec 31, 2020 1:33:57 GMT
The Age of the Three Emperors was a long time, it was an age! It ends with the Great War Against Chaos with Magnus becoming the One True Emperor!
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Tubis
Full Member
Posts: 229
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Post by Tubis on Dec 31, 2020 11:00:51 GMT
Oddly enough I would be happy with a completely new version of the rules, as long as they revolve around ranks and flanks type of combat. I would be also more than okay if they go with quirky armies that did not have much representation before.
I am really enjoying 8th. Finally I've managed to collect all (or most) of the books and gadgets to play the game comfortably. I would much prefer to keep doing this and invest into a completely separate game in the old setting, with a new army.
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Post by knoffles on Jan 1, 2021 10:27:53 GMT
The Age of the Three Emperors was a long time, it was an age! It ends with the Great War Against Chaos with Magnus becoming the One True Emperor! I stand corrected ! 😁
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Post by grandmasterwang on Jan 6, 2021 6:56:09 GMT
I could be wrong, but I don't think that they'll go small scale with this. (Size-wize or game scope!) 3-4 years is a long time to spend developing a simple game. They also know their audience. If they just wanted new players, they didn't have to place the game during the time of three emperor's. It could have EASILY been an advancement of the AOS storyline. I am, however, a bit perturbed with the amount of information they're releasing and the rate. Two information releases isn't much, especially considering the miniscule amount of content. Brets, Orcs, HE and WE. Great! What else??? This has been in development for over a year! Can't they give us more info a little less...generic? I reckon alot of the development was paused due to Covid-19. With the 40k focus I doubt much energy/resources are on this currently. 28mm (or close) or nothing for me.
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Post by mottdon on Jan 7, 2021 12:20:18 GMT
Actually, I could TOTALLY see GW going the way of Lord of the Rings! It actually makes a lot of sense. There was a loyal fan base who kept playing and demanding more. They revamped it for LotR fans. I'm sure there was more behind that decision, but that's what happened ultimately.
The Old World has that, and I'm sure when GW got their new CEO, he recognized this, and began conducting research by releasing those "limited-time-only" sets of old models, to see if there was enough interest to financially re-invest in the Old World (aka - square bases).
I think that might've been it for us, but when the Total War games were such a huge hit, they couldn't just keep pitching a few crumbs at us anymore. Too many "Why aren't you?" questions floating their way. Since, they obviously still have big plans for 40K, and apparently, AoS, then they are shuffling it off to FW to make a go of it, as with LotR. If this new game proves profitable enough, I'm betting GW demands FW hand off the ball so that they can run with it. They're just too skeptical to take it all on themselves and make a huge AoS level investment....still.
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Post by Horace on Jan 20, 2021 23:22:24 GMT
I was pondering how they will do squares and circle bases in the new old world and a thought struck me. What if squares do return but in a new size, one that converts to circles via a tray and are the correct size. They could even release converter trays for old models which look a bit like skirmish trays..
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Post by thezildo on Jan 21, 2021 0:04:47 GMT
I was pondering how they will do squares and circle bases in the new old world and a thought struck me. What if squares do return but in a new size, one that converts to circles via a tray and are the correct size. They could even release converter trays for old models which look a bit like skirmish trays.. I believe that Rune Wars has this type of set up. It’s a miniature board game for those unfamiliar with it but it looks like they have circle bases on the minis but square movement trays with circle recesses for the minis to fit in them. Seems like a reasonable enough thing to do
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Post by KevinC on Jan 21, 2021 4:20:50 GMT
I was pondering how they will do squares and circle bases in the new old world and a thought struck me. What if squares do return but in a new size, one that converts to circles via a tray and are the correct size. They could even release converter trays for old models which look a bit like skirmish trays.. ------I could see something like this happen.
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Post by luke82 on Jan 21, 2021 6:05:24 GMT
I can’t see base sizes ever getting smaller, so models based to the old standard should be ok what ever happens I reckon; you can always just leave a little bit of space between each model on your tray to cover the difference if they do get a bit bigger.
Still not 100% convinced this is gonna be a rank and flank, move a unit together type of deal anyway, just seems to go to be true ha ha. That said, I did order a lot of Old World units with my Christmas GW vouchers and they all came with square bases alongside the rounds, the square bases being in a little zip lock sandwich bag. This is expense and effort that I didn’t expect and can only think it means they will be use going into the future.
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Post by sedge on Jan 21, 2021 8:48:58 GMT
Their marketing on this said from the start it's square bases. I can't see them overcomplicating things by mixing squares and rounds in a game; if anything GW is trending towards simplifying games.
AoS is increasingly diverging from WFB - yes, there are still several armies using the same models but more and more are being released that would have no place at all in the old world. As far as GW is concerned, if you need to use rounds for AoS and squares for W:ToW, and happen to collect one of the armies that could be used in both... well it's an opportunity to sell you the models twice!
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Post by mottdon on Jan 21, 2021 14:36:38 GMT
What Sedge says. I think they'll simply put square and round bases in each box. It's not a huge deal for them and they've done it before.
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Post by KevinC on Jan 21, 2021 15:14:17 GMT
Their marketing on this said from the start it's square bases. I can't see them overcomplicating things by mixing squares and rounds in a game; if anything GW is trending towards simplifying games. AoS is increasingly diverging from WFB - yes, there are still several armies using the same models but more and more are being released that would have no place at all in the old world. As far as GW is concerned, if you need to use rounds for AoS and squares for W:ToW, and happen to collect one of the armies that could be used in both... well it's an opportunity to sell you the models twice! ---------And they did it before with Chaos Daemons for 40K and WFB.
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