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Post by roughtimes on Sept 11, 2016 12:54:24 GMT
Just about to ask how you did the skin. Looks great.
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Post by TheREALricksalamone on Sept 11, 2016 14:24:29 GMT
That was fast!!
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Post by kaltheras on Sept 11, 2016 18:08:13 GMT
TheREALricksalamone Yeah, I decided sleep was for the weak and it was time to paint. roughtimes So, this is a little involved and requires some extra steps because there is so much skin on this model and the areas of skin are so big. The first thing to mention is that all the layers of paint used were very thin as I wanted a lot of transparency. I used 4 different brushes to apply them, from a large basecoat brush down to my 0 sized detailer. So, we begin by creating the subcutaneous layer. Basecoat with a dark brown, then remembering that everything is super thin, coat with Mechrite Red, then with a 50/50 mix of Mechrite Red and Cadian Fleshtone. Finally get an Ultramarines Blue type of color, thin it until it's thinner than 1% milk, and wash that over the whole surface. Finally we apply a coat of flesh wash to the whole figure, I used Ogryn Flesh. Now we've set up a subcutaneous layer that will very slightly show through the rest of the skin work we do and as realism. Then we embark on setting the skin tone. Still using very thin paint and a large brush we add a coat of Cadian Fleshtone to all the skin except the very deepest recesses. Some areas, like the shoulders and stomach get hit twice at this stage. Then we add a little white to the Cadian Fleshtone and go at the model again, this time leaving a little more of the recesses untouched, and hitting areas like the stomach and shoulders twice. Then we wash the whole model again with Ogryn Flesh. Now the skin tone is set and we work on our highlights, this is where we start changing brushes, going smaller and finer with each step. We take our lightened flesh mix from before, add more white, and apply it at the first rough highlight. I did this with a small drybrush. Then I lightened the color with more white and applied another highlight with a size 2 brush. An important note here is that with this highlight you both hit the raised areas and add some 'striation' lines to the flat areas for more visual interest (both these highlight steps are shown in one image as I forgot to take one photo). Then we lighten the flesh mix with white one last time, switch to a 0 size brush and highlight again. Then there's the final step to bring everything together. Take your flesh mix and thin it way way down. Take this super thin paint and, working in sections, apply it to the flesh, leave it for about 5 seconds, and then wipe it off with a damp brush. And that's that fit the flesh itself. I know it's long and involved but I hope that helps some.
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Post by roughtimes on Sept 11, 2016 19:53:12 GMT
Wow. That works for sure
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Post by grandmasterwang on Sept 12, 2016 0:32:14 GMT
Interesting flesh tone guide. I'll have to try that sometime with something.
Giant looks awesome. Love the two head conversion it looks seamless.
Are you playing it as a giant or a Curs'd Ettin?
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Post by kaltheras on Sept 12, 2016 7:48:27 GMT
roughtimes & grandmasterwang Yeah, it ended up being a little more involved process than I intended. It's not like i went into thinking "I'll do all these things exactly". I happened be recording the steps for a friend, thus the ability to make the guide. But truly, a lot of it was just winging it. It turns out it's a good thing that I made the guide though, I somehow missed painting his knees! (To answer your question grandmasterwang I'll almost always use him as a giant, but I wouldn't be against trying out the Ettin rules either) So, today's update. While I did tinker with the giant a bit most of my hobby time today was spent back with some little infantry. I've finished the first 5 of my 30 man ungor unit with hand weapons and shields. I am actually quite lucky to be able to field this unit at all as these old metals are rarer than I'd like. And, while I could get the newer plastics (some of which I've got in the unit) I really don't fancy paying $24.75 for 10 of what are essentially goblins. Thankfully there were 3 blisters of them in the buy one get one free box in the back of Boldo's Armory and so I've actually got enough for a decent sized unit.
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Post by kaltheras on Sept 15, 2016 7:01:10 GMT
So, I've been absent for a couple of days and likely will be absent again as commissions have started up again (though one of my upcoming commissions is fantasy and will get it's own log). But, tonight I was back with the Beastmen to finish my BSB for DaBoyz: The majority of the banner is blank as neither the BSB nor the army have achieved any great deeds yet, it'll fill as games get payed. The runes say "Ul-Ruk" as that's the name of my Beastlord. And here are the two of them together, showing just how massive Ul-Ruk actually is.
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Post by kaltheras on Sept 15, 2016 23:10:18 GMT
A bit early in the day for my usual update, but I've got stuff done so here goes. First we've got 5 of the 6th edition metal chaos hounds, these were painted already, they just needed touch ups to their chips and to get the rocks in their bases picked out. Then we've got 5 more Gors for my classic Gor regiment: One of these is this monopose plastic guy: And while he is truly a terrible model I think every true chaos player should have one painted up in their collection somewhere, just to show how far plastic models have come.
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Post by KevinC on Sept 16, 2016 3:05:05 GMT
kaltherasYour Beastmen are great. I can't wait to see them in person at the mega-battle. I love the old metal Ungors....how many do you have?
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Post by kaltheras on Sept 16, 2016 4:31:34 GMT
KevinC I have 14 of the old metals, I'd love to get more though. So the unit is those 14, 2 other metal guys (a reaper miniature and a marauder miniature afaik, some old plastics, some new plastics, and some unit fillers. I am likewise looking forward to seeing all of you guy's armies at the battle, should be tons of fun. And now, to be slightly cheeky, I'm going to post another update even though that makes 2 in one day. So, try as I might I cannot get the colors correct when photographing this miniature, but here's my shard of the Herdstone shaman:
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Post by dannytee on Sept 16, 2016 9:13:10 GMT
One of these is this monopose plastic guy: And while he is truly a terrible model I think every true chaos player should have one painted up in their collection somewhere, just to show how far plastic models have come. Or a unit of 30? I believe Brett (chaos player in our campaign group but he doesn't come on here much) has a unit of 30 of these he sometimes runs.
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Post by frozenfood on Sept 16, 2016 15:21:31 GMT
Even the plastic one is wonderfully done
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Post by wilsonthenarc on Sept 16, 2016 18:01:23 GMT
A bit early in the day for my usual update, but I've got stuff done so here goes ... One of these is this monopose plastic guy: And while he is truly a terrible model I think every true chaos player should have one painted up in their collection somewhere, just to show how far plastic models have come. Truly terrible??!!??!! No sir. He's a an All-Star. An MVP. Hall of Fame for that dude. Side note - I have about 30 of this exact mini. Unpainted for sale/trade.
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Post by kaltheras on Sept 19, 2016 9:31:47 GMT
So, I will admit that he grew on me as I painted him. But I maintain that he is terrible for regiment purposes, monopose, and very hard to convert. But with discussions of old plastic Beastmen out of the way, let's turn to today's update. I'll be taking a brief Beastman break as I believe I've painted or finished about 30 miniatures for that army in the last 2'ish weeks. What I have instead is a classic Chaos warrior: Here he is in his lovely Slaaneshi'ness. He was fun and relatively quick to paint, and I've got another 9 to make a usable regiment out of them. The problem I face though is that I don't have shields for them, and many of the classic miniatures absolutely require shields. So I dug through my stuff for a solution and I found 7 bespoke Slaanesh shields (2 from characters and 5 from the Hellstriders box). But, I didn't want to actually use those physical shields as then I'd not have them for those characters and Hellstriders when I get around to building them. The solution, cast up some copies. Here's the mould I made. Easy enough to do, just mix up some green stuff, press it out flat into a puck and press your shields into it. Then, about 6 hours later (or you could wait a full 24 if you're paranoid about your green stuff setting completely), carefully peel the shields out. Then you've got a usable mould. To cast copies of the shields simply press a sufficient amount of new green stuff into the mould and wait to it to set. I would also recommend oiling the mould (I just used some canola oil from the kitchen) as a mould release agent, otherwise there's a chance the casted piece will stick to the mould and ruin it. This is my first set of casts out of the mould and once they've been trimmed up they should work splendidly. So yeah, that was today's project, we'll see about getting the unit finished quickly in the next few days and getting back to Beastmen.
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Post by wilsonthenarc on Sept 19, 2016 21:11:05 GMT
Huge fan of the green stuff molding operation! Well done. Have you ever tried to pour molten pewter into a green stuff mold?
How did you push the "soft" green stuff putty into the "hard" green stuff mold? You picked up the minute details really well.
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